Skip to main content

Shin Megami Tensei III: Nocturne/Models & Animations









Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!




Shin Megami Tensei III: Nocturne/Models & Animations



From The Cutting Room Floor

< Shin Megami Tensei III: Nocturne


Jump to: navigation, search


This is a sub-page of Shin Megami Tensei III: Nocturne.




Hmmm...

To do:
There's more... probably...
  • Replace all animations with videos for convenience. It just becomes too much of a hassle. + We have an animation importer now, so creating renders shouldn't be difficult. Just lazy, that's all.



Contents




  • 1 Unused Models


    • 1.1 Lisa Silverman


    • 1.2 Placeholder Isamu Models


    • 1.3 Placeholder Hikawa Model


    • 1.4 Placeholder Manikin


    • 1.5 Placeholder Enemy




  • 2 Unused Animations


    • 2.1 Prototype Battle Model


    • 2.2 Prototype Hikawa Model


    • 2.3 Prototype Chiaki Placeholder


    • 2.4 Prototype Hikawa Placeholder






Unused Models


Lisa Silverman


Shin-Megami-Tensei-III-Nocturne-Lisa.png

Lisa Silverman from Persona 2. Animations for the model can be seen in the videos here. The internal file name is "yuuko", likely referring to the Nocturne character Yūko Takao. In fact, the model was used as a placeholder for both Chiaki and Yūko in the prototype.


Placeholder Isamu Models


SMT-III-Nocturne-Isamu-Unused.png

In the early stages, this very model was used as a placeholder for Isamu. The internal file name is "isamu".


SMT-III-Nocturne-"Isamu"-Models-Comparison.png


Both of these models were used as placeholders for Isamu early on. However, one interesting thing is that the model on the right actually differs from the one on the left (which is the one used in the final game). The colors are bland in comparison. These are shown inside the debug menu model viewer because of how the jacket breaks when creating a 3D render. Note that there are also duplicates of these demi-fiend models used for different cutscene sets where the protagonist is the one that has them.


Placeholder Hikawa Model


SMT-III-Nocturne-HikawaProto-Debug-Mode.png


A recolor of the demi-fiend model used as a placeholder for Hikawa early on. Internal file name is "hikawa" and the animations can be seen in the video here. Same case with the Isamu models, the jacket breaks when creating a model render.


Placeholder Manikin






Shin-Megami-Tensei-III-Demi-Manikin-1.png

Shin-Megami-Tensei-III-Demi-Manikin-2.png

A texture-less version of human Demi-Fiend is used as a placeholder for a Manikin in the Gozu-Tennoh cutscene. There is a bit of animation where his head tilts upwards.


Placeholder Enemy


Shin-Megami-Tensei-III-Nocturne-Making-Of-Placeholder-Demon.png

Shin-Megami-Tensei-III-Nocturne-Placeholder-Enemy.png


This placeholder demon was seen in the "making of" video Atlus released for Nocturne. It was used as a placeholder with 2D-pictures superimposed over the face to signify which model that would replace it later on. In the making of documentary, Cu Chulainn and Gemori are the ones that have the placeholder model. The model is located within dds3.ddtmodeldevilgrp00, and is accompanied by some animation data.


(Source: Original TCRF research)

Unused Animations


Prototype Battle Model





Hmmm...

To do:
There are more models that have unused animations. Especially the placeholder model which cannot load the animations yet

There is an unused battle model for the Demi-Fiend which is still in the game files. It has 28 animations, where only 6 of them are unique. All of those that aren't specified just use the '00' animation. This model was once used in the prototype as seen in the making of documentary.













00
01
04

SMT-III-Nocturne-battle-animation-00.gif

SMT-III-Nocturne-battle-animation-01.gif

SMT-III-Nocturne-battle-animation-04.gif












05
06
07

SMT-III-Nocturne-battle-animation-05.gif

SMT-III-Nocturne-battle-animation-06.gif

SMT-III-Nocturne-battle-animation-07.gif

Prototype Hikawa Model


Hikawa has a leftover prototype chair model from one of the first events in the game.














01
02
03

SMTIIINocturne-Unused-Animations-48-1.gif

SMTIIINocturne-Unused-Animations-48-2.gif

SMTIIINocturne-Unused-Animations-48-3.gif












06
07
08

SMTIIINocturne-Unused-Animations-48-6.gif

SMTIIINocturne-Unused-Animations-48-7.gif

SMTIIINocturne-Unused-Animations-48-8.gif

Prototype Chiaki Placeholder


Yuuko Takao was at one point used as a placeholder for Chiaki.














01
02
03

SMTIIINocturne-Unused-Animations-71-1.gif

SMTIIINocturne-Unused-Animations-71-2.gif

SMTIIINocturne-Unused-Animations-71-3.gif












04
05
06

SMTIIINocturne-Unused-Animations-71-4.gif

SMTIIINocturne-Unused-Animations-71-5.gif

SMTIIINocturne-Unused-Animations-71-6.gif












07
09
0B

SMTIIINocturne-Unused-Animations-71-7.gif

SMTIIINocturne-Unused-Animations-71-9.gif

SMTIIINocturne-Unused-Animations-71-B.gif












0C
0D
0E

SMTIIINocturne-Unused-Animations-71-C.gif

SMTIIINocturne-Unused-Animations-71-D.gif

SMTIIINocturne-Unused-Animations-71-E.gif












0F
10
11

SMTIIINocturne-Unused-Animations-71-F.gif

SMTIIINocturne-Unused-Animations-71-10.gif

SMTIIINocturne-Unused-Animations-71-11.gif



Prototype Hikawa Placeholder


Hijiri was at one point used as a placeholder for Hikawa.














01
02
04

SMTIIINocturne-Unused-Animations-79-1.gif

SMTIIINocturne-Unused-Animations-79-2.gif

SMTIIINocturne-Unused-Animations-79-4.gif












05
06
07

SMTIIINocturne-Unused-Animations-79-5.gif

SMTIIINocturne-Unused-Animations-79-6.gif

SMTIIINocturne-Unused-Animations-79-7.gif












08
09
0B

SMTIIINocturne-Unused-Animations-79-8.gif

SMTIIINocturne-Unused-Animations-79-9.gif

SMTIIINocturne-Unused-Animations-79-B.gif












0D
0E
0F

SMTIIINocturne-Unused-Animations-79-D.gif

SMTIIINocturne-Unused-Animations-79-E.gif

SMTIIINocturne-Unused-Animations-79-F.gif




10

SMTIIINocturne-Unused-Animations-79-10.gif

(Source: Original TCRF research)








Retrieved from "https://tcrf.net/index.php?title=Shin_Megami_Tensei_III:_Nocturne/Models_%26_Animations&oldid=522357"





Navigation menu
























if(window.jQuery)jQuery.ready();if(window.mw){
mw.loader.state({"site":"loading","user":"ready","user.groups":"ready"});
}if(window.mw){
mw.loader.load(["mediawiki.toc","mediawiki.action.view.postEdit","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.uls.pt"],null,true);
}if(window.mw){
document.write("u003Cscript src="https://tcrf.net/load.php?debug=falseu0026amp;lang=enu0026amp;modules=siteu0026amp;only=scriptsu0026amp;skin=vectoru0026amp;*"u003Eu003C/scriptu003E");
}
var pkBaseURL = (("https:" == document.location.protocol) ? "https://stats.tcrf.net/" : "http://stats.tcrf.net/");
document.write(unescape("%3Cscript src='" + pkBaseURL + "piwik.js' type='text/javascript'%3E%3C/script%3E"));

try {
var piwikTracker = Piwik.getTracker(pkBaseURL + "piwik.php", 2);
piwikTracker.trackPageView();
piwikTracker.enableLinkTracking();
} catch( err ) {}


if(window.mw){
mw.config.set({"wgBackendResponseTime":173});
}

Popular posts from this blog

Mario Kart Wii

The Binding of Isaac: Rebirth/Afterbirth

What does “Dominus providebit” mean?