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Verification on proof of $sigma(kU)=k^{2n+1}sigma(U)$?

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1 $begingroup$ Let $U$ be a bounded open subset of an $n$ -dimensional euclidean space endowed with the usual topology and the usual metric $d$ . Now, let $$sigma(U)=iint_U d(x,y)dxdy$$ Suppose we scale the space by a factor of $k$ from the origin. Let $k U$ be the new shape. I think I have a proof of $sigma(kU)=k^{2n+1}sigma(U)$ , but I don't feel confortable with it, as it seems too easy. Anyway, here is the proof: Each of its points of $U$ will have coordinates $x=(x_1,ldots,x_n)$ . Then the new shape $kU$ will have points with coordinates $x'=(x_1',ldots,x_n')$ with the relations $$x_i'=kx_i$$ $$dx_i'=kdx_i$$ Then, because $x_i=x_i'/k$ , the shape $kU$ gets transformed to ${xmid exists x'in kU:x'=kx}=U$ : begin{align} sigma(kU) &= iint_{kU}d(x...

Sin and Punishment

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Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support! Sin and Punishment From The Cutting Room Floor Jump to: navigation, search Sin and Punishment Also known as : Tsumi to Batsu: Hoshi no Keishousha (JP) Developers : Treasure , Nintendo R&D1 , Nintendo Software Technology (Wii VC Version) Publisher : Nintendo Platforms : Nintendo 64 , iQue Player Released in JP : November 21, 2000 Released in US : October 1, 2007 (Virtual Console) Released in CN : September 25, 2004 (iQue) This game has unused text. This game has regional differences. Sin and Punishment is a Japan-only Nintendo 64 game. Due to having English voice acting and an official English title, however, it was very popular in the Western world, despite having never been released there until the advent of Virtual Console, where it did well enough to get ...