World of Illusion Starring Mickey Mouse and Donald Duck
World of Illusion Starring Mickey Mouse and Donald Duck
World of Illusion Starring Mickey Mouse and Donald Duck |
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Also known as: I Love Mickey & Donald: Fushigi na Magic Box (JP) This game has unused areas. This game has a prototype article |
World of Illusion is the third game in Sega's Illusion series. Notable for having three unique sections in each round depending on whether you're Mickey, Donald, or playing in a two-player co-op game.
Contents
1 Unused Area
2 Unused Graphics
3 Unused Text
4 Regional Differences
Unused Area
A small chunk of the first area of Round 2-M (to the right of the cavern entrance) is unused. This section was used in the prototype before ultimately being discarded.
Unused Graphics
Graphics | Address | Comments |
---|---|---|
0x02F656 | A just-in-case placeholder image that would be used for unfinished picture book cutscenes. | |
0x0A911C | Text for a Character Select that uses the same font style as the Password and Continue options in the Game Over screen. | |
0x0BA160 | Graphics for an unused enemy, the King of Hearts carrying his head around in a picture frame. This is loaded in the intro section of Round 5-M, which has no enemies whatsoever. | |
0x0BAB02 | A smaller version of the rolling rocks found in Round 2-M. These might have been used in the crushing ceiling section of that round. | |
0x0BDF94 | An alternate Spade-suited version of the Heart card enemies. This is used just once in the prototype, but is completely unused in the final version. | |
0x0D9174 | A button label for a "Magic" action. This was used in the Prototype, but it's replaced by a more useful "Run" button in the final game. |
Mickey's hurt animation is five frames long, but only three frames are used in the final game.
Used | Full |
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Maybe these frames weren't used because of how goofy they look? That's lower case 'g' goofy, by the way.
Used | Full |
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The Round 3 boss, Glut, is below the floorboards most of the time, so his bottom half is hidden from view.
Unused Text
All four magic spells have earlier texts in the ROM. These earlier drafts use the in-level dialogue tileset, and as such are in all-caps.
Address | Text (Early) | Text (Final) |
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0x02F85F | “ IF YOU SAY THE MAGIC | “If you say the magic word, |
0x02F9C1 | “ IF YOU SAY THE MAGIC | “If you say the magic word, |
0x02FBB3 | “SAY ’ALAKAZAM’ AND | “If you say ’ALAKAZAM’, and then |
0x2FC99 | “IF YOU SAY THE MAGIC WORD | “If you say ’ALAKAZAM’, and then |
In-Level (0x02FC47) | Cutscene (0x02F44E) |
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“----SO, WITH THIS MAGIC | “. . . So, with this magic we can |
This out of place dialogue doesn't appear in an in-level dialogue box or in a cutscene, though it's formatted for both. There aren't any scarves or magic wands in this game.
Regional Differences
International | Japan |
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The layout for the first candy level was changed in the Japanese version, with the most noticeable change being the additional wafer platforms in place of the much easier cake platforms. The circular biscuits don't drop in the Japanese version, but in the International version they drop shortly after Mickey touches them.
The Mickey Mouse series | |
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NES | Adventures in the Magic Kingdom • Mickey Mouse III: Yume Fuusen • Mickey Mousecapade |
Game Boy (Color) | Mickey Mouse (Japan) • Mickey Mouse (II) • Mickey Mouse IV • Mickey's Dangerous Chase • Mickey Mouse: Magic Wands! • Mickey's Racing Adventure • Mickey's Speedway USA |
SNES | The Magical Quest (Prototype) • The Great Circus Mystery • Mickey to Donald: Magical Adventure 3 • Mickey Mania • Mickey's Playtown Adventure: A Day of Discovery |
Genesis | Castle of Illusion • World of Illusion (Prototype) • The Great Circus Mystery • Mickey Mania (Prototype) |
Game Gear | Legend of Illusion • Land of Illusion |
Sega Master System | Legend of Illusion • Land of Illusion |
Sega CD | Mickey Mania |
PlayStation | Mickey's Wild Adventure (Prototype) • Magical Tetris Challenge |
Nintendo 64 | Magical Tetris Challenge • Mickey's Speedway USA • Dance Dance Revolution Disney Dancing Museum |
GameCube | Disney's Magical Mirror |
Wii | Epic Mickey |
Nintendo 3DS | Epic Mickey: Power of Illusion |
PlayStation 3 | Castle of Illusion (2013) |
Xbox 360 | Castle of Illusion (2013) |
Windows | Castle of Illusion (2013) • Epic Mickey 2: The Power of Two |
The Donald Duck series | |
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NES | Donald Duck |
Genesis | QuackShot • World of Illusion (Prototype) • Donald in Maui Mallard |
Game Gear | The Lucky Dime Caper • Deep Duck Trouble |
Sega Master System | The Lucky Dime Caper (Prototype) • Deep Duck Trouble |
SNES | Mickey to Donald: Magical Adventure 3 • Maui Mallard in Cold Shadow |
Nintendo 64 | Disney's Donald Duck: Goin' Quackers |
Windows | Disney's Donald Duck: Goin' Quackers (Prototype) |
Categories:
- Games developed by Sega
- Games published by Sega
- Games published by Tec Toy
- Genesis games
- Games released in 1992
- Games with unused areas
- Games with unused enemies
- Games with unused graphics
- Games with unused text
- Games with regional differences
- Mickey Mouse series
- Donald Duck series
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Sega
Games > Games by platform > Genesis games
Games > Games by publisher > Games published by Sega
Games > Games by publisher > Games published by Tec Toy
Games > Games by release date > Games released in 1992
Games > Games by series > Donald Duck series
Games > Games by series > Mickey Mouse series
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