Proto:Counter-Strike: Source
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Proto:Counter-Strike: Source
From The Cutting Room Floor
This page details one or more prototype versions of Counter-Strike: Source.
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
This page covers only the first leaked Counter-Strike: Source, not Valve's public beta.
Contents
1 Unused Text
2 Unused Graphics
3 Graphic Differences
3.1 Buy Menu Graphics
3.1.1 AK-47
3.1.2 AUG
3.1.3 AWP
3.1.4 Desert Eagle
3.1.5 Elites
3.1.6 Famas
3.1.7 Five-SeveN
3.1.8 Flashbang
3.1.9 G3SG1
3.1.10 Galil
3.1.11 Glock-18
3.1.12 HE Grenade
3.1.13 M3 (Leone 12)
3.2 Radio
4 Game Differences
Unused Text
// HLTV overview description file for de_piranesi.bsp
"devtest"
{
"material" "overviews/devtest" // texture file
"pos_x" "-2950" // upper left world coordinate
"pos_y" "3600"
"scale" "5.4"
}
An overview text file for a non-existing map called devtest.
Unused Graphics
![]()
An unused password icon for servers that cannot be seen as the Find Servers button does not work.

A graphic for the cut V.I.P. mode. It can be found in the final.
Graphic Differences
Buy Menu Graphics
In the final, every item is modeled cleaner, shinier, more detailed, and is slanted at an angle a tad bit.
AK-47
| Early | Final |
|---|---|
![]() | ![]() |
AUG
| Early | Final |
|---|---|
![]() | ![]() |
AWP
| Early | Final |
|---|---|
![]() | ![]() |
Desert Eagle
| Early | Final |
|---|---|
![]() | ![]() |
Elites
| Early | Final |
|---|---|
![]() | ![]() |
Famas
| Early | Final |
|---|---|
![]() | ![]() |
Five-SeveN
| Early | Final |
|---|---|
![]() | ![]() |
Flashbang
| Early | Final |
|---|---|
![]() | ![]() |
G3SG1
| Early | Final |
|---|---|
![]() | ![]() |
Galil
| Early | Final |
|---|---|
![]() | ![]() |
Glock-18
| Early | Final |
|---|---|
![]() | ![]() |
HE Grenade
| Early | Final |
|---|---|
![]() | ![]() |
M3 (Leone 12)
| Early | Final |
|---|---|
![]() | ![]() |
Radio
| Early | Final |
|---|---|
The prototype is only a black background, the final has a green exclamation mark and a transparent background.
Game Differences
- Radio and UI sounds are absent.
- Guns don't have shooting animations.
- Knife only has an idling animation.
Categories:
- Prototypes
- Works In Progress
Cleanup > Works In Progress
Games > Games by content > Prototypes
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