Display name when hover over plugin icon in QGIS












3















I have made a QGIS plugin (Python) and when I hover my mouse/cursor over the icon in QGIS the name of the plugin seem to be "Plugins Toolbar". I have searched all .py scripts in the directory of the plugin and can't find any reference to "Plugins Toolbar".



How do I change the name of this "icon text"?



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    3















    I have made a QGIS plugin (Python) and when I hover my mouse/cursor over the icon in QGIS the name of the plugin seem to be "Plugins Toolbar". I have searched all .py scripts in the directory of the plugin and can't find any reference to "Plugins Toolbar".



    How do I change the name of this "icon text"?



    See picture










    share|improve this question



























      3












      3








      3








      I have made a QGIS plugin (Python) and when I hover my mouse/cursor over the icon in QGIS the name of the plugin seem to be "Plugins Toolbar". I have searched all .py scripts in the directory of the plugin and can't find any reference to "Plugins Toolbar".



      How do I change the name of this "icon text"?



      See picture










      share|improve this question
















      I have made a QGIS plugin (Python) and when I hover my mouse/cursor over the icon in QGIS the name of the plugin seem to be "Plugins Toolbar". I have searched all .py scripts in the directory of the plugin and can't find any reference to "Plugins Toolbar".



      How do I change the name of this "icon text"?



      See picture







      qgis python qgis-plugins






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Jan 25 at 12:19









      Vince

      14.7k32749




      14.7k32749










      asked Jan 25 at 10:26









      SunTourSunTour

      313




      313






















          1 Answer
          1






          active

          oldest

          votes


















          5














          In your plugin.py file (or whatever you named the main file), look inside the initGui() function. You'll want to change the text parameter for the icon::



          def initGui(self):
          """Create the menu entries and toolbar icons inside the QGIS GUI."""

          icon_path = ':/plugins/example/icon.png'
          self.add_action(
          icon_path,
          text=self.tr(u'Plugin_button'),
          callback=self.run,
          parent=self.iface.mainWindow())





          share|improve this answer



















          • 1





            You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

            – ahmadhanb
            Jan 25 at 10:55






          • 1





            @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

            – Joseph
            Jan 25 at 10:59






          • 2





            @SunTour Please accept the answer if it solved your problem.

            – ahmadhanb
            Jan 25 at 11:13











          • How do i "accept" the answer? I am a bit new here..

            – SunTour
            Jan 26 at 13:00











          Your Answer








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          1 Answer
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          oldest

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          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          5














          In your plugin.py file (or whatever you named the main file), look inside the initGui() function. You'll want to change the text parameter for the icon::



          def initGui(self):
          """Create the menu entries and toolbar icons inside the QGIS GUI."""

          icon_path = ':/plugins/example/icon.png'
          self.add_action(
          icon_path,
          text=self.tr(u'Plugin_button'),
          callback=self.run,
          parent=self.iface.mainWindow())





          share|improve this answer



















          • 1





            You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

            – ahmadhanb
            Jan 25 at 10:55






          • 1





            @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

            – Joseph
            Jan 25 at 10:59






          • 2





            @SunTour Please accept the answer if it solved your problem.

            – ahmadhanb
            Jan 25 at 11:13











          • How do i "accept" the answer? I am a bit new here..

            – SunTour
            Jan 26 at 13:00
















          5














          In your plugin.py file (or whatever you named the main file), look inside the initGui() function. You'll want to change the text parameter for the icon::



          def initGui(self):
          """Create the menu entries and toolbar icons inside the QGIS GUI."""

          icon_path = ':/plugins/example/icon.png'
          self.add_action(
          icon_path,
          text=self.tr(u'Plugin_button'),
          callback=self.run,
          parent=self.iface.mainWindow())





          share|improve this answer



















          • 1





            You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

            – ahmadhanb
            Jan 25 at 10:55






          • 1





            @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

            – Joseph
            Jan 25 at 10:59






          • 2





            @SunTour Please accept the answer if it solved your problem.

            – ahmadhanb
            Jan 25 at 11:13











          • How do i "accept" the answer? I am a bit new here..

            – SunTour
            Jan 26 at 13:00














          5












          5








          5







          In your plugin.py file (or whatever you named the main file), look inside the initGui() function. You'll want to change the text parameter for the icon::



          def initGui(self):
          """Create the menu entries and toolbar icons inside the QGIS GUI."""

          icon_path = ':/plugins/example/icon.png'
          self.add_action(
          icon_path,
          text=self.tr(u'Plugin_button'),
          callback=self.run,
          parent=self.iface.mainWindow())





          share|improve this answer













          In your plugin.py file (or whatever you named the main file), look inside the initGui() function. You'll want to change the text parameter for the icon::



          def initGui(self):
          """Create the menu entries and toolbar icons inside the QGIS GUI."""

          icon_path = ':/plugins/example/icon.png'
          self.add_action(
          icon_path,
          text=self.tr(u'Plugin_button'),
          callback=self.run,
          parent=self.iface.mainWindow())






          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Jan 25 at 10:49









          JosephJoseph

          57.8k7100199




          57.8k7100199








          • 1





            You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

            – ahmadhanb
            Jan 25 at 10:55






          • 1





            @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

            – Joseph
            Jan 25 at 10:59






          • 2





            @SunTour Please accept the answer if it solved your problem.

            – ahmadhanb
            Jan 25 at 11:13











          • How do i "accept" the answer? I am a bit new here..

            – SunTour
            Jan 26 at 13:00














          • 1





            You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

            – ahmadhanb
            Jan 25 at 10:55






          • 1





            @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

            – Joseph
            Jan 25 at 10:59






          • 2





            @SunTour Please accept the answer if it solved your problem.

            – ahmadhanb
            Jan 25 at 11:13











          • How do i "accept" the answer? I am a bit new here..

            – SunTour
            Jan 26 at 13:00








          1




          1





          You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

          – ahmadhanb
          Jan 25 at 10:55





          You are quick, I was writing the same answer :). Just I want to add that the OP should reload the plugin using the Plugin Reloader to see the changes.

          – ahmadhanb
          Jan 25 at 10:55




          1




          1





          @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

          – Joseph
          Jan 25 at 10:59





          @ahmadhanb - I had my coffee :). Thank you for your tip, the plugin should indeed be reloaded such as with the Plugin Reloader... plugin.

          – Joseph
          Jan 25 at 10:59




          2




          2





          @SunTour Please accept the answer if it solved your problem.

          – ahmadhanb
          Jan 25 at 11:13





          @SunTour Please accept the answer if it solved your problem.

          – ahmadhanb
          Jan 25 at 11:13













          How do i "accept" the answer? I am a bit new here..

          – SunTour
          Jan 26 at 13:00





          How do i "accept" the answer? I am a bit new here..

          – SunTour
          Jan 26 at 13:00


















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