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Kirby's Dream Land 2









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Kirby's Dream Land 2



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Title Screen


Kirby's Dream Land 2

Also known as: Hoshi no Kirby 2 (JP)
Developer:
HAL Laboratory
Publisher:
Nintendo
Platforms: Game Boy,
Super Game Boy
Released in JP: March 21, 1995
Released in US: May 1, 1995
Released in EU: July 31, 1995




MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.








Hmmm...

To do:
There are pics of the back of the game’s box art which feature an early HUD...

Kirby's biggest adventure yet!*


*Assuming "yet" means 1995



Contents




  • 1 Unused Music


  • 2 Regional Differences


    • 2.1 Title Screen


    • 2.2 Chao


    • 2.3 SGB Border




  • 3 Oddities




Unused Music



One rather frantic track is unused. It can be accessed from within the game as FGM #94 in the Sound Test. This theme would be remade and inserted into Kirby: Triple Deluxe 20 years later, used in the Cave section of Fine Field.


Regional Differences


Title Screen











Japan International
Not much motion here He loves to dance

In addition to a different SGB palette, the international version has a dancing Kirby that doesn't appear in the Japanese game.


Chao











Japan International
NOTE: Not an actual Chao. The bow means it's a girl.

Occasionally, when a friend bag is opened, a different character appears instead of Gooey. In the Japanese version, this is Chao, a character from the game Yūyūki. Since that game was never released overseas, she was replaced with a female version of Gooey. While Gooey restores a piece of your life bar, collecting either special character above gets both an extra life and 1% toward your completion percentage.













Japan
International
The original scene from Yūyūki
Kine, what are you doing?
Gooey looks on in horror.
KDL2 Yuuyuuki.png

The sound test (another reference to Yūyūki) was changed as well. Besides the aforementioned character replacement, Gooey was added to the international build.















Japan
International
With copious use of blush stickers
What a lazy blob.
KDL2 Bonus JP.png
KDL2 Bonus INT.png

The screens that appear upon completing the Boss Endurance and Bonus sub-games also have Chao replaced with the female Gooey.


SGB Border











Japan International
Very informative Wait, what am I playing again?

In the Japanese version, the game's title appears at the top of the Super Game Boy border. The title was removed completely in the international version.


Oddities


Someone's stuck, and it ain't KirbyWhere's the Chomp?


In the second part of Stage 6, Dark Castle, the screen moves to the left. At the end of the long hall, it is possible to see a strange little narrow room with a chain, spikes and a chick emerging from an egg. Neither the chain nor the spikes have any effect.


Stage 3 has a similar place, which is almost the same, but in reverse and it does not close this room off. Did the programmers forget about this?























































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