Kirby & the Amazing Mirror
Kirby & the Amazing Mirror
Kirby & the Amazing Mirror |
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Also known as: Hoshi no Kirby: Kagami no Daimeikyuu (JP) This game has unused areas. This game has a prototype article |
Kirby & the Amazing Mirror is Kirby's second and final GBA adventure, taking on a Metroidvania type of gameplay similar to Kirby Super Star 's "Great Cave Offensive" mode and featuring three Kirby partners who aren't very helpful. Oh, did we mention Kirby has to save Meta Knight this time around? Aw YEAH!
It was released for the 3DS Virtual Console in December 2011 as part of the 3DS Ambassador Program and Wii U Virtual Console in April 2014 with no differences aside from a lack of multiplayer functionality. How boring.
Contents
1 Debug Room
2 Unused Audio
3 Unused Graphics
3.1 Placeholder Ability Icon
3.2 Placeholder Tiles
3.3 Debug Tiles
4 Development Text
4.1 Nintendo SRAM
4.2 Build Dates
5 Version Differences
5.1 Missile Damage
5.2 Screen Freeze Glitch
5.3 Boss Endurance
6 Miscellaneous
Debug Room
One small room is hidden in the game. Use code 02020FE6:03C9 and you'll be transported there after you lose a life.
This room uses a similar tileset to Kirby: Nightmare in Dream Land's debug rooms. This was probably used as a debug room earlier in development, but it's empty now.
Unused Audio
This theme is never heard in the game. It can be selected as the 41st theme in the sound test.
Unused Graphics
Placeholder Ability Icon
To do: Add pictures of the unused sprites |
Kirby & the Amazing Mirror was planned to be localized in Europe since its development, therefore the Japanese and possibly the US versions contain several placeholder graphics where the right ones in the European versions would be, some partially translated.
Starting with the German ability icons, most are either the same from Nightmare in Dream Land, or copies of the Japanese ones. First at 00309634, there are also graphics for the Star Rod taken from Nightmare in Dream Land. Then at 003099F4, there's a completely unused "Kirby" icon.
These are repeated along the different language placeholder graphics, in place where the different hurt icons should be.
The "Kirby" icon.
Placeholder Tiles
These are placeholder tiles used by the designer to fill into. The second one (the X) is only present in the prototype and has been replaced with empty spaces in the final game.
Debug Tiles
To do: translate, and re-rip the tiles, like in this image: [[1]] (Credit goes to Teawater aka. charleysdrpepper) |
These are tiles from the debug room's tileset. They also appear in the tileset during Dark Mind's fifth phase.
Present only in the debug room's tileset is also this numbered field, which might have been used as a template.
Development Text
Strings relating to the development process.
Nintendo SRAM
Located at 0xD60864:
MultiSio4Sio32Load020820
Sio32MultiLoad010214
NINTENDOSRAM_V113
Build Dates
Located at F87AF0 in the Japanese version, F32D94 in the US version, F4026C in the European version and A2BF78 in the prototype. The Japan Revision 1 version, the Japan Virtual Console version and the USA Virtual Console version do not differ from their "parent" versions.
Prototype | Europe |
---|---|
0.21 | 1.01 |
USA | Japan |
1.03 | 1.08 |
Version Differences
Missile Damage
The Missile ability deals different amounts of damage depending on the game version. It deals 6 (direct hit) and 2 (explosion) on the Japanese version, versus 4 (direct hit) and 1 (explosion) on the English version.
Screen Freeze Glitch
In the Japanese version, if you use the mobile phone right before dying from falling into a pit or by touching dangerous surfaces (such as spikes or fire), the game will lock up. Instead of using the mobile phone, getting an ability roulette (when one of the other Kirbys uses Magic and the outcome is that everyone gets an ability roulette) will work the same way. This glitch was fixed in the English version.
Boss Endurance
The text on the victory screen in Boss Endurance differs between the Japanese and English versions.
Japan | International |
---|---|
You are Champion. | You're the Champion! |
Miscellaneous
Despite what the lives counter would have us believe, the game actually caps lives at 255 instead of 99.
The Kirby series | |
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Game Boy (Color) | Kirby's Dream Land • Kirby's Pinball Land • Kirby's Dream Land 2 • Kirby's Block Ball • Kirby's Star Stacker • Kirby Tilt 'n' Tumble |
NES | Kirby's Adventure |
SNES | Kirby's Dream Land 3 • Kirby's Dream Course • Kirby's Avalanche • Kirby Super Star |
Satellaview | Kirby no Omochabako Baseball • Kirby no Omochabako Pinball |
Nintendo 64 | Kirby 64: The Crystal Shards |
GameCube | Kirby Air Ride |
Game Boy Advance | Kirby: Nightmare in Dream Land • Kirby & the Amazing Mirror (Prototype) |
Nintendo DS | Kirby: Canvas Curse • Kirby Squeak Squad (Prototype) • Kirby Super Star Ultra • Kirby Mass Attack |
Wii | Kirby's Epic Yarn • Kirby's Return to Dream Land • Kirby TV Channel • Kirby's Dream Collection: Special Edition |
Nintendo 3DS | Kirby: Triple Deluxe • 3D Classics: Kirby's Adventure • Kirby Battle Royale |
Wii U | Kirby and the Rainbow Curse |
Nintendo Switch | Kirby: Star Allies |
Categories:
- Games developed by Flagship
- Games developed by Dimps
- Games published by HAL Laboratory
- Games published by Nintendo
- Game Boy Advance games
- Games released in 2004
- Games with unused areas
- Games with hidden development-related text
- Games with unused graphics
- Games with unused music
- Games with debugging functions
- Games with regional differences
- To do
- Kirby series
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Dimps
Games > Games by developer > Games developed by Flagship
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by HAL Laboratory
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2004
Games > Games by series > Kirby series
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