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The Legend of Zelda: A Link Between Worlds









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The Legend of Zelda: A Link Between Worlds



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Title Screen


The Legend of Zelda: A Link Between Worlds

Also known as: Zelda no Densetsu: Kamigami no Triforce 2 (JP)
Developer:
Nintendo EAD
Publisher:
Nintendo
Platform:
Nintendo 3DS
Released in JP: December 26, 2013
Released in US: November 22, 2013
Released in EU: November 22, 2013
Released in KR: June 21, 2014




AreasIcon.png This game has unused areas.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.




PrereleaseIcon.pngThis game has a prerelease article


The Legend of Zelda: A Link Between Worlds is the third entry of the series to be set in the Hyrule of A Link to the Past (the second being the relatively-obscure Inishie no Sekiban), and offers an open concept for dungeon progression, a paid weapon system, and Ravio.





Hmmm...

To do:
American vs. European regional differences.


Contents




  • 1 Internal Project Name


  • 2 Unused Graphics


    • 2.1 Placeholder Textures


    • 2.2 Outfits


    • 2.3 Dungeon Background


    • 2.4 Interface Icons


    • 2.5 Link


    • 2.6 Early Textures




  • 3 Unused Areas


    • 3.1 Kanno Maps


      • 3.1.1 FixedKanno1 - Lost Woods


      • 3.1.2 FixedKanno42 - Zora Lake


      • 3.1.3 FixedKanno43 - Under the Bridge


      • 3.1.4 FixedKanno46 - Lost Woods Poe Area




    • 3.2 Ikkaku Maps


      • 3.2.1 FixedIkkaku26 - New


      • 3.2.2 FixedIkkaku27- New






  • 4 Other unused areas


    • 4.1 Early Hera Entrance






Internal Project Name


A Link Between Worlds is referred to internally as "Jack". The reason for this becomes apparent when looking at the internal names of other Zelda games released in the same timeframe: Ocarina of Time 3D is known as "Queen", The Wind Waker HD is known as "King", and Majora's Mask 3D is known as "Joker", while Tri Force Heroes is known as "Alice".


The last moniker might seem out of place, until you remember the playing card elements in the classic tale of Alice in Wonderland, which this seems to be a reference to.


Unused Graphics


Placeholder Textures


This texture is found in various model files. 仮 translates to "temporary".



Two placeholder floor textures:



Three placeholder wall textures:



Outfits


Legend-of-Zelda-Link-Between-Worlds-Obj-Dress.png


These are placeholders for the young woman's clothes. It's called "obj_dress" and is located in the textures of indoor locations (idr_Common.bch).


Dungeon Background


Legend-of-Zelda-Link-Between-Worlds-Dummy-BG.png


This dummy background depicts Hyrule Castle from A Link to the Past. It was meant to be displayed while at a high location, such as the Tower of Hera. This image appears in eight different dungeon files.




Interface Icons


Zelda ALBW actionbutton old.png

This action button, seen in the (then-unnamed) A Link Between Worlds downloadable eShop video, still remains in the game's data.


Link


This placeholder version of Link in his painting form has a white zero on it. Its filename is PeraLinkLv0.











Placeholder Final
Zelda-Link-Between-Worlds-Painting-Link-Placeholder.png
Zelda-Link-Between-Worlds-Painting-Link-Final.png

(Source: Original TCRF research)



Early Textures


This early wall texture was seen in the Nintendo direct of April 2013 and is located in the Tower of Hera's sky files (file_00046.bch located in DungeonHera1.szs) assigned/applied to a unused area in the model vr_Hera_mountain, which is an early entrance to the Tower of Hera.











Nintendo Direct (17 April 2013) Final
Lozalbw O cliffA early.png Lozalbw O cliffA.png

Unused Areas


There are two sets of unused areas, designed by different staff members. These two people are Ryutaro Kanno and Takayuki Ikkaku. According to the credits, Kanno was responsible for field planning, while Ikkaku worked on dungeon planning. Indeed, the leftover areas tied to their names reflect their roles in development.


Kanno focused on recreating areas from A Link to the Past in three dimensions, while Ikkaku created some new locations.


Kanno Maps


FixedKanno1 - Lost Woods


The Lost Woods have been recreated, but the area doesn't quite resemble the original from A Link to the Past.











A Link Between Worlds
A Link to the Past
Zelda-Link-Between-Worlds-ALTTP-Lost-Woods-Top.png Zelda-Link-to-the-Past-Lost-Woods-Final.png

There's a New Super Mario Bros.-style signpost here instead of a standard Legend of Zelda one. Both Ryutaro Kanno and Takayuki Ikkaku have worked on New Super Mario Bros. games in the past.


Zelda-Link-Between-Worlds-ALTTP-Lost-Woods-Side.png


FixedKanno42 - Zora Lake


Zora Lake was also recreated in 3D.











A Link Between Worlds
A Link to the Past
Zelda-Link-Between-Worlds-ALTTP-Zora-Lake-Top.png Zelda-Link-to-the-Past-Zora-Lake-Final.png

This map resembles its A Link to the Past counterpart much more closely than the Lost Woods area above.


Zelda-Link-Between-Worlds-ALTTP-Zora-Lake-Side.png


FixedKanno43 - Under the Bridge


This area, underneath the bridge, features a tent and a bonfire. The opposite wall is plain and featureless.


Zelda-Link-Between-Worlds-ALTTP-Under-Bridge.png


FixedKanno46 - Lost Woods Poe Area


The Poe puzzle section of the Lost Woods.


Zelda-Link-Between-Worlds-ALTTP-Lost-Woods-Poe-Area-Side.png

A top-down view:


Zelda-Link-Between-Worlds-ALTTP-Lost-Woods-Poe-Area-Top.png

This area also includes sprites for two Poes and a text box:


FixedKanno47
RailMoveKanno3

The text on the sign reads "↑ 迷いの森", which translates to "↑ Lost Woods".


RailMoveKanno2


Ikkaku Maps


FixedIkkaku26 - New


An angled view of the first of two maps created by Takayuki Ikkaku. It's a simple room with a sunken center.


Zelda-Link-Between-Worlds-Ikkaku-1-Side.png

A top-down view:


Zelda-Link-Between-Worlds-Ikkaku-1-Top.png


FixedIkkaku27- New


An angled view of the second of two maps created by Takayuki Ikkaku. It features a doorway opening to a raised platform.


Zelda-Link-Between-Worlds-Ikkaku-2-Side.png

A top-down view:


Zelda-Link-Between-Worlds-Ikkaku-2-Top.png

Other unused areas


Early Hera Entrance


An early entrance to The Tower Of Hera is located in file_00046.bch (Hera's sky files) in DungeonHera1.szs with the model named vr_Hera_mountain. The early wall texture, as seen in the April 2013 Nintendo Direct, is assigned to the wall, as seen below:


Lozalbwbeta hera entrance.png














































































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