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SpongeBob SquarePants: Krabby Patty Crisis









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SpongeBob SquarePants: Krabby Patty Crisis



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Title Screen


SpongeBob SquarePants: Krabby Patty Crisis

Publisher:
Nick.com
Platform:
HTML5
Released internationally: 2017




DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.








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Contents




  • 1 Internal Name


  • 2 Unused Graphics


    • 2.1 Full Images




  • 3 Development Text




Internal Name


config.ini refers to the game's name as "Food Frenzy".


Unused Graphics


A "brought to" and Nerf graphic meant to be used for sponsorship.


SBSP-Krabby Patty Crisis-brought-to.png
SBSP-Krabby Patty Crisis-sponsorLogo.png


Full Images


The background and battle floor have more detail than what's shown in-game.











Full Image Used
SBSP-Krabby Patty Crisis-background.png SBSP-Krabby Patty Crisis-bgused.png










Full Image Used
SBSP-Krabby Patty Crisis-atlas0-floor.png SBSP-Krabby Patty Crisis-floorused.png

Development Text


Comments and some debugging stuff found inside config.xml.



<!-- Note : To control the Nickelodeon anti-piracy check, use assets/preloader/config.ini -->

<!-- Ensure YES/NO settings are in ALL CAPS!! -->

<!-- Change to YES to enable click tracking (for Canadian region) -->

<!-- Change to NO to disable the rotate screen -->

<!-- Change to the width (in pixels) below which the game will start to scale on smaller devices/containers -->

<!-- INTERNATIONAL SWITCHES -->

<!-- Change to NO to switch to internataional fonts, and turn off VO -->

<!-- Change to NO to switch off any Power Rangers characters/content -->

<!-- Change to NO to switch off any Alvin characters/content -->

<!-- OPTIONS -->

<!-- Change to YES/NO to switch on/off the sponsorsip splash screen -->

<!-- Change to YES/NO to switch on/off the intro animatic -->

<!-- Change to YES/NO to enabled/disable mode 2 -->

<!-- DEBUG/TESTING SWITCHES *** These must be set to NO for deployment *** -->

<!-- Change to YES to show FPS in the top left corner of the screen -->
<showFPS>NO</showFPS>

<!-- Used for internal AOP testing only! -->
<testMode>YES</testMode>

<!-- Used for testing only! -->
<showDebugInfo>NO</showDebugInfo>

Another one can be found in translation.xml.



<!-- Line breaks and tabs are maintained in game so do not indent text content!!-->






































































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