Skip to main content

Revelations: Persona









Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!




Revelations: Persona



From The Cutting Room Floor



Jump to: navigation, search







Title Screen


Revelations: Persona

Also known as: Megami Ibunroku Persona: Be your true mind (JP)
Developer:
Atlus
Publisher:
Atlus
Platform:
PlayStation
Released in JP: September 20, 1996
Released in US: December 14, 1996
Released in EU: December 3, 2018 (PlayStation Classic)




DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
RegionIcon.png This game has regional differences.








So very stubbly.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

The very first game in the Persona series, which would later go on to produce more sequels and become a hit in the west.



Contents




  • 1 Debug Menu


    • 1.1 MENU INFO


    • 1.2 PARA SET


    • 1.3 SOUND CHECK


    • 1.4 MAP EDIT




  • 2 Regional Differences


    • 2.1 Title


    • 2.2 Name Entry


    • 2.3 Gameplay


    • 2.4 Other Changes






Debug Menu


Use the following code in city map to display debug menu. Press L1 and R1 to close debug menu.











JP US

D00B15C4 000C
800A5438 0000
D00B15C4 1004
800A5438 0001
D00B15C4 2004
800A5438 0002
D00B15C4 4004
800A5438 0003
D00B15C4 8004
800A5438 0004


D00B2C8C 000C
800A61C4 0000
D00B2C8C 1004
800A61C4 0001
D00B2C8C 2004
800A61C4 0002
D00B2C8C 4004
800A61C4 0003
D00B2C8C 8004
800A61C4 0004


(Source: Original TCRF research)

MENU INFO


Megami Ibunroku Persona Debug Main Info.png


Press L1 + Up to display menu info.


PARA SET


Megami Ibunroku Persona Debug Para Set.png


Press L1 + Right to display scene change menu.


SOUND CHECK


Megami Ibunroku Persona Debug Sound Check.png


Press L1 + Down to display sound check.


Toggle BGM On/Off. and Sound effect test.


MAP EDIT


Megami Ibunroku Persona Debug Map Edit.png


Press L1 + Left to display map editor.


Regional Differences





Hmmm...

To do:
a lot more, including graphical differences

Revelations: Persona underwent a big number of changes while it was being localised in the United States. A lot of those changes were disliked by fans, though they were later reverted and kept closer to the source material in the PlayStation Portable remake.


Title











JP US
Megami Ibunroku Persona Title.png Revelations Persona Title.png

Name Entry


In the Japanese version, the first name, last name, and nickname can be entered when the protagonist is named. The American version simply allows the player to add their first name when naming the protagonist.


Gameplay



  • The overall difficulty of the game was reduced by lowering the enemy encounter rate and increasing the EXP gained from battles. However, while experience gain was increased to an amount proportional to the decreased random battle rate, money drops were left the same, resulting in a potential shortage of cash.

  • The Snow Queen Quest was removed by only allowing the player to commit to the SEBEC chapter. The data is still present in the game disk and it's possible to forcibly activate the quest by making use of cheating codes, but the Quest is untranslated and the game's engine cannot render Japanese characters which show as strange symbols.


Other Changes



  • All characters were renamed and several of them had their appearance altered as well.

  • Nearly all references to Japan or Japanese culture were cut, with the unusual exception being the shoe lockers and Shinto Shrines in the game.

  • The game's currency Yen was changed to dollars.




(Source: [1])




































































































































Retrieved from "https://tcrf.net/index.php?title=Revelations:_Persona&oldid=634246"





Navigation menu
























if(window.jQuery)jQuery.ready();if(window.mw){
mw.loader.state({"site":"loading","user":"ready","user.groups":"ready"});
}if(window.mw){
mw.loader.load(["mediawiki.toc","mediawiki.action.view.postEdit","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.uls.pt"],null,true);
}if(window.mw){
document.write("u003Cscript src="https://tcrf.net/load.php?debug=falseu0026amp;lang=enu0026amp;modules=siteu0026amp;only=scriptsu0026amp;skin=vectoru0026amp;*"u003Eu003C/scriptu003E");
}
var pkBaseURL = (("https:" == document.location.protocol) ? "https://stats.tcrf.net/" : "http://stats.tcrf.net/");
document.write(unescape("%3Cscript src='" + pkBaseURL + "piwik.js' type='text/javascript'%3E%3C/script%3E"));

try {
var piwikTracker = Piwik.getTracker(pkBaseURL + "piwik.php", 2);
piwikTracker.trackPageView();
piwikTracker.enableLinkTracking();
} catch( err ) {}


if(window.mw){
mw.config.set({"wgBackendResponseTime":251});
}

Popular posts from this blog

Mario Kart Wii

The Binding of Isaac: Rebirth/Afterbirth

What does “Dominus providebit” mean?