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Persona 4: Dancing All Night (PlayStation Vita)









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Persona 4: Dancing All Night (PlayStation Vita)



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Title Screen


Persona 4: Dancing All Night (PlayStation Vita)

Developer:
Atlus
Publishers: Atlus (JP/KR/US),
NIS America (EU),
Bandai Namco Entertainment (AU)
Platform:
PlayStation Vita
Released in JP: June 25, 2015
Released in US: September 29, 2015
Released in EU: November 6, 2015
Released in AU: November 13, 2015
Released in KR: June 25, 2015




GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.





Persona 4: Dancing All Night is the spin-off nobody asked for but everyone bought.


Almost three years later, the game got a digital release for the PlayStation 4, to coincide with the other two Persona dancing games released at that time. It's the same game, with improved graphics and all DLC preinstalled.





Hmmm...

To do:
A huge amount of unused dialogue, including some voice acting meant to be used when the P-Studio logo appears (and for axed Index and Dingo logos).

Unused Music



An early version of the title screen track. The final version is a remix of Dance!, instead of Disco in the Velvet Room.




(Source: Regular Panties)

Unused Text



A cartoonish full-body costume of a very special guest star!

Uniform of those who dwell between
mind and matter. And an eyepatch?

Two unused costume descriptions. There are two copies of the second description, and it seems to match the costume icon in the section below.





A reproduction of a stern but loving face. Quiets crying children!

This is an alternate description for the Hardboiled Mask, the one that resembles Ryotaro Dojima. There are duplicates of this unused description, suggesting the mask was at one point available for all characters (similar to the Tanaka Mask). The final game only allows Yu Narukami to wear the Hardboiled Mask. Its final description is "The face of a guardian of justice. Pair with the Hardboiled Look!".


(Source: Regular Panties)




DUMMY

A event location name used for location IDs epn005, epn008, epn023, epn026, epn027, epn028, and epn029.





null

A placeholder event name for event ID c00_00.





Reserved

A placeholder menu string for ID hw_CUSTOM_003.





itdrs_000
DUMMY07A
DUMMY07D
itdrs_0C0
itdrs_0C1
itdrs_0C2
itdrs_0C3
itdrs_0C4
itdrs_0C5
itdrs_0C6
itdrs_0C7
itdrs_0C8
itdrs_0C9
itdrs_0CA
itdrs_0CB
itdrs_0CC
itdrs_0CD
itdrs_0CE
itdrs_0CF
itdrs_0D0
itdrs_0D1

itacc_09B
itacc_09C
itacc_09D
itacc_09E
itacc_09F
itacc_0A0
itacc_0A1
itacc_0A2
itacc_0A3
itacc_0A4
itacc_0A5
itacc_0C4
itacc_0C5
itacc_0C6
itacc_114
itacc_0x15D
itacc_0x15E
itacc_0x15F
itacc_0x17B
itacc_0x17C
itacc_0x17D
itacc_0x17E
itacc_0x17F
itacc_0x180
itacc_0x181
itacc_0x182
itacc_0x183
itacc_0x184
itacc_0x185
itacc_0x186
itacc_0x187
itacc_0x188
itacc_0x189
itacc_0x18A

itsys_000

Placeholder outfit, accessory, and item descriptions that contain their respective IDs.


Unused Graphics


Persona-4-Dancing-Debug-Font.png

A simple debug font found in the game's executable.



Persona-4-Dancing-P5-Velvet-Room-Outfit.png


An unused outfit icon depicting the then-unnamed Caroline and Justine's outfits from Persona 5. This image is not present in the Japanese release of the game.




Persona-4-Dancing-Miku-Song-Temp.png

A placeholder song title. It translates to "Miku Song (Temp)".




Persona-4-Dancing-Unused-Setup.png

Some unused setup elements related to choosing a song to play.



Persona-4-Dancing-Practice-Mode.png


An unused heading for a practice mode, which doesn't exist.



Persona-4-Dancing-Temp-Crowd-1.pngPersona-4-Dancing-Temp-Crowd-2.png


Two versions of a placeholder crowd texture. They consist of all members from Kanamin Kitchen except for Kanami.



Persona-4-Dancing-Love-Meets-Bonds-Early.pngPersona-4-Dancing-Love-Meets-Bonds-Logo-Final.png


An early version of the Love Meets Bonds Festival logo. The final version is on the right.



Persona-4-Dancing-Teddie-Texture.png


The heart eye seen here in one of Teddie's textures is unused.



Persona-4-Dancing-Poster-Texture.png


A texture for a poster, featuring the Japanese logo for Persona 4: Dancing All Night. This texture can be found among files for the dance studio.



Persona-4-Dancing-Silhouette-01.pngPersona-4-Dancing-Silhouette-02.pngPersona-4-Dancing-Silhouette-03.pngPersona-4-Dancing-Silhouette-04.png



Persona-4-Dancing-Silhouette-05.pngPersona-4-Dancing-Silhouette-06.pngPersona-4-Dancing-Silhouette-07.pngPersona-4-Dancing-Silhouette-08.png



Persona-4-Dancing-Silhouette-09.pngPersona-4-Dancing-Silhouette-10.png


Ten colorful silhouettes of Yu Narukami, Rise Kujikawa, Teddie, and Kanami Mashita. These are named chara_sil_01 through chara_sil_10.



Persona-4-Dancing-Tamami-Training-1.pngPersona-4-Dancing-Tamami-Training-2.png


Two versions of a cutscene image with Kyoka Ochimizu attempting to motivate Tamami Uesugi. The second one has a smaller Tamami portrait, which cuts off at 544 pixels from the top of the image. This matches the Vita's resolution height.



Persona-4-Dancing-Tomoe-Training.png


Another cutscene where Kyoka Ochimizu is attempting to motivate Tomoe Sayama... somehow.



Persona-4-Dancing-Outside-Stadium.png


An external view of the Love Meets Bonds Festival venue. This uses the old Love Meets Bonds logo, as seen above.



Persona-4-Dancing-Inside-Stadium.png


An early version of the Love Meets Bonds Festival venue. The old logo is also present here.



Persona-4-Dancing-Sultry-Lounge-BG.png


A static background image of the Sultry Lounge stage. The lighting alternates between the top and bottom versions of the image.




(Source: Regular Panties)




































































































































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