Jill of the Jungle: Jill Saves The Prince
Jill of the Jungle: Jill Saves The Prince
Jill of the Jungle: Jill Saves The Prince |
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Developers: Tim Sweeney This game has unused areas. |
Jill Saves The Prince is the third game of the Jill of the Jungle game series.
Contents
1 Unused Areas
2 Unused Enemies
3 Unused Graphics
4 Unused Items
5 Debugging Material
Unused Areas
The second level ("The Village") seems to be derived from Onesimus: A Quest For Freedom. As a result of bad cleanup, the level still contains a wooden house at the top of the level. When the player approaches Paul the Apostle in this house (who is not drawn at all, since there is no sprites for him) a cutscene consisting of four screens will be shown.
In a glitchy manner all the screens (except for the third one) show the prince Jill must save in the last level instead of Paul the Apostle.
After the final screen, the game ends.
At the top.
"You must believe on the Lord Jesus Christ".
The last screen and the game ends.
Unused Enemies
The game has three colors for the bouncing balls. However, the blue ones remain unused, despite being functional.
A large blue ball that does not bounce off of the floor, but simply remains on the floor instead, as if it's very heavy.
A tiny variation of the blue ball.
Unused Graphics
This label should be displayed whenever the player is in the hub level but is not used in the game for unknown reason. It has the same artwork as in the first episode.
Unused Items
This invincibility shield is a fully functional item that can be placed with level editors or cheats. However, it is not found on any of the official levels.
A powerup item that was meant to turn Jill into a spider, but it is neither found in the game nor functional.
Debugging Material
The game has a hidden level editor, which can be accessed by pressing Ctrl + E on the main menu. Use of the editor is a little cryptic, and there is a brief set of instructions on the ModdingWiki.
Aside from the level editor, pressing Ctrl + P on the main menu can also be used to play the intro level shown behind the main menu.
During the game, pressing Z three times will show the amount of free memory as a number in the status window, and pressing X three times will give the player full health and some items.
The Jill of the Jungle series | |
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DOS | Jill of the Jungle • Jill Goes Underground • Jill Saves The Prince |
Categories:
- Games developed by Tim Sweeney
- Games published by Epic MegaGames
- DOS games
- Games released in 1992
- Games with unused areas
- Games with unused enemies
- Games with unused graphics
- Games with unused items
- Games with debugging functions
- Jill of the Jungle series
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Epic Games > Games developed by Tim Sweeney
Games > Games by platform > DOS games
Games > Games by publisher > Games published by Epic Games > Games published by Epic MegaGames
Games > Games by release date > Games released in 1992
Games > Games by series > Jill of the Jungle series
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