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Notes:Super Metroid









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Notes:Super Metroid



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This page contains notes for the game Super Metroid.



Item PLM States


A PLM reference is stored as two bytes at a variety of ROM addresses for each item. Replacing the two bytes at 0x786DE in an unheadered Japan/USA ROM will replace the Morph Ball with that item.







































































































































Item
Normal
Hidden
Chozo
Morph Ball
23 EF
CB EF
77 EF
Bomb
E7 EE
8F EF
3B EF
Charge Beam
EB EE
93 EF
3F EF
Spazer
FF EE
A7 EF
53 EF
Varia Suit
07 EF
AF EF
5B EF
Hi-Jump Boots
F3 EE
9B EF
47 EF
Speed Booster
F7 EE
9F EF
4B EF
Wave Beam
FB EE
A3 EF
4F EF
Grapple Beam
17 EF
BF EF
6B EF
Gravity Suit
0B EF
B3 EF
5F EF
Space Jump
1B EF
C3 EF
6F EF
Spring Ball
03 EF
AB EF
57 EF
Plasma Beam
13 EF
BB EF
67 EF
Ice Beam
EF EE
97 EF
43 EF
Screw Attack
1F EF
C7 EF
73 EF
X-Ray Scope
0F EF
B7 EF
63 EF
Missile
DB EE
83 EF
2F EF
Super Missile
DF EE
87 EF
33 EF
Power Bomb
E3 EE
8B EF
37 EF
Energy Tank
D7 EE
7F EF
2B EF
Reserve Tank
27 EF
CF EF
7B EF



(Source: andlabs, using research published in the source code of Dessyreqt's item randomizer)








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