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prerelease Star Fox Adventures/Dinosaur Planet leftovers



Contents




  • 1 Development Chronology


    • 1.1 Nintendo 64 (1998 - 2001)


      • 1.1.1 Dinosaur Planet


      • 1.1.2 Dinosaur Planet Show Demo




    • 1.2 GameCube (2001 - 2002)


      • 1.2.1 Star Fox Adventures pre-Release


      • 1.2.2 Star Fox Adventures Kiosk


      • 1.2.3 Star For Adventures Release






  • 2 The Gamecube controller


    • 2.1 Controller Address


    • 2.2 Classic Controller Button Values


    • 2.3 Classic Controller Textures




  • 3 MEMORY MAP


    • 3.1 Debug Monitor Offset


    • 3.2 Offset of Main Executable DOL


    • 3.3 Debbugger Hook


    • 3.4 ?


    • 3.5 Build Dates


    • 3.6 ?


    • 3.7 ?


    • 3.8 ?


    • 3.9 Save Game


    • 3.10 ID and Device List


    • 3.11 Weather Effects


    • 3.12 Frontend


    • 3.13 Status (General Pepper)


    • 3.14 Shop Maps


    • 3.15 Dolphin Slots


    • 3.16 GC Standard Controller ID


    • 3.17 Compass Display Routine


    • 3.18 P.D.A.


    • 3.19 dvdfs.c


    • 3.20 Visual Effects


    • 3.21 Game Name buffer


    • 3.22 Yay0


    • 3.23 Languages Display (Kiosk)


    • 3.24 Language Select (Kiosk)


    • 3.25 ʔ


    • 3.26 Game Over (unused)


    • 3.27 Inventory


    • 3.28 Screen Display Modes


    • 3.29 Languages Flag Display


    • 3.30 Settings


    • 3.31 Chapter Select (beta)(unused)


    • 3.32 Play tune (unused)


    • 3.33 Game Select


    • 3.34 ʔ


    • 3.35 Chapter Select (Kiosk Version)


    • 3.36 P.D.A.


    • 3.37 Give commands


    • 3.38 No Controller (Controller #1)


    • 3.39 Memory Card


    • 3.40 Copyright Display


    • 3.41 SKY


    • 3.42 Objects or Actions Description


    • 3.43 Memory Card manager


    • 3.44 Settings (beta?)(GC or N64?)


    • 3.45 N64 Expansion Pak


    • 3.46 Task and Clue


    • 3.47 Chapter Select (beta)(unused)


    • 3.48 Communicator (beta)(unused)


    • 3.49 Developpers Display Commands (unused)


    • 3.50 Head modifier (unused)


    • 3.51 Cinema


    • 3.52 Bridge Codes


    • 3.53 WarpStone (beta)(unused)


    • 3.54 Game Over (beta)(unused)


    • 3.55 World Map


    • 3.56 Bosses (beta)(unused)


    • 3.57 Copy or Erase Game


    • 3.58 Settings (beta)(unused)


    • 3.59 Logos


    • 3.60 Address to Load Debug Monitor


    • 3.61 Magic Numbers


    • 3.62 ZLB


    • 3.63 DIR




  • 4 GAMETEXT.bin


    • 4.1 CHAPTER SELECT


    • 4.2 Expansion Pak


    • 4.3 Intro


    • 4.4 Galleon Battle


    • 4.5 Warlock Mountain


    • 4.6 Thorntail Hollow


    • 4.7 SwapStone Hollow


    • 4.8 Store (Beta)(under the Warp Stone)


    • 4.9 ThornTail Store


    • 4.10 Cape Claw


    • 4.11 SwapStone Circle


    • 4.12 Lightfoot Village


    • 4.13 Snow Mountain


    • 4.14 Snowhorn Wastes


    • 4.15 DarkIce Mines


    • 4.16 Cloudrunner Fortress


    • 4.17 Earthwalker Temples


    • 4.18 Dragon Rock




  • 5 Krazoa Spirits


    • 5.1 TEST 1 - THE TEST OF OBSERVATION


    • 5.2 TEST 2 - THE TEST OF COMBAT


    • 5.3 TEST 3 - THE TEST OF FEAR


    • 5.4 TEST 4 - THE TEST OF STRENGTH


    • 5.5 TEST 5 - THE TEST OF KNOWLEDGE




  • 6 The Communicator


    • 6.1 Menu


    • 6.2 Status


    • 6.3 World Map


    • 6.4 Advice


    • 6.5 Save


    • 6.6 Quit


    • 6.7 Bosses


    • 6.8 Memory Card Manager


    • 6.9 Japanese Options


    • 6.10 Programmers comments




  • 7 MPEG.bin


  • 8 Beta HUD


    • 8.1 Health


    • 8.2 Collectibles


    • 8.3 Unknown


    • 8.4 Items


    • 8.5 Must sort




  • 9 boot.dol/default.dol


    • 9.1 Japanese Font


    • 9.2 List Info


    • 9.3 C language files name


    • 9.4 Memory Card


    • 9.5 Debug Display


    • 9.6 Savegames


    • 9.7 Triggers


    • 9.8 Rare Logo


    • 9.9 E3 2001 Menus


    • 9.10 Unused Dialogue


    • 9.11 Build Dates




  • 10 out file


  • 11 ThornTail Store


  • 12 Beta mini maps


    • 12.1 Copy of swaphol/tex0


    • 12.2 frontend/tex0 swapcircle/tex0




  • 13 Mini maps


  • 14 OBJECTS.bin


  • 15 Placeholders


  • 16 Unused Textures


    • 16.1 root/cloudrace/TEX0.bin


    • 16.2 root/cloudtreasure/TEX0.bin


    • 16.3 root/Copy of swaphol/TEX0.bin


    • 16.4 root/crfort/TEX0.bin


    • 16.5 root/darkicemines/TEX0.bin


    • 16.6 root/dragrockbot/TEX0.bin


    • 16.7 root/frontend/TEX0.bin


    • 16.8 root/gpshrine/TEX0.bin


    • 16.9 root/shipbattle/TEX0.bin


    • 16.10 root/swapcircle/TEX0.bin


    • 16.11 root/wallcity/TEX0.bin




  • 17 animtest.sqs


  • 18 fonts


  • 19 Action Replay codes


    • 19.1 Kiosk version


    • 19.2 US version 1.00


    • 19.3 US version 1.01


    • 19.4 Japanese version 1.00


    • 19.5 Japanese version 1.01


    • 19.6 European version 1.00


    • 19.7 European version 1.01




  • 20 Staff


  • 21 Pre-release 2001


    • 21.1 E3 (May 17–19)


    • 21.2 Nintendo Space World (August 24-26)




  • 22 Unknown Textures leftovers


    • 22.1 root/DB_TEXTURES




  • 23 Diddy Kong Racing leftovers


    • 23.1 root/FRONTEXT.bin


    • 23.2 root/TEX.bin


    • 23.3 root/TRACKS.bin


      • 23.3.1 Track1


      • 23.3.2 Track2


      • 23.3.3 Track3


      • 23.3.4 Track4






  • 24 Dinosaur Planet N64 leftovers


    • 24.1 root/SCREENS.bin




  • 25 The Nintendo 64 controller


    • 25.1 Joy-Bus Devices


    • 25.2 Classic Controller Button Values


    • 25.3 GAMETEXT.bin


    • 25.4 DLLS.bin


    • 25.5 default.dol




  • 26 DLLS.bin


    • 26.1 Chapter Select


    • 26.2 Savegame


    • 26.3 Triggers


    • 26.4 Unused Dialogue


    • 26.5 Debugging Text


    • 26.6 os Functions


    • 26.7 INCLUDE.bin


      • 26.7.1 OBJ


      • 26.7.2 CNT


      • 26.7.3 BIT


      • 26.7.4 TXT


      • 26.7.5 FSA


      • 26.7.6 LEV


      • 26.7.7 DLL


      • 26.7.8 TAB






  • 27 toolbox




Development Chronology


Nintendo 64 (1998 - 2001)


Dinosaur Planet


May 4, 1998 U.S. federal trademark registration was filed for DINOSAUR PLANET by RARE LIMITED, Twycross, Warwickshire CV9 3PJ.


Applicant: Nintendo of America Inc.
Serial No.: 75/479.235
Filed: May 4, 1998
Mark: DINOSAUR PLANET


April 25, 2000 Rareware announced the game as in his final year of development, and its presentation at E3 next month.
http://web.archive.org/web/20000816192406/http://www.rareware.com/recent/games/dino/


Dinosaur Planet Show Demo


May 17, 2000 E3 in Los Angeles, USA.

September 3-5, 2000 ECTS show in London, UK.


GameCube (2001 - 2002)



































































Region Title Version Edition Languages Serial
Japan Star Fox Adventures Kiosk Interactive Multi-Game Demo Disc - July 2002 (USA) English GSAJ01
Europe Star Fox Adventures 1.00 Original English French German Italian Spanish DL-DOL-GSAP-EUR
Europe Star Fox Adventures 1.01 Original, Player's Choice English French German Italian Spanish DL-DOL-GSAP-EUR
Japan Star Fox Adventures スターフォックスアドベンチャー 1.00 Original Japanese DL-DOL-GSAJ-JPN
Japan Star Fox Adventures スターフォックスアドベンチャー 1.01 Original Japanese DL-DOL-GSAJ-JPN
USA Star Fox Adventures 1.00 Original English DL-DOL-GSAE-USA
USA Star Fox Adventures 1.01 Player's Choice English DL-DOL-GSAE-USA

Star Fox Adventures pre-Release


May 17-19, 2001 E3 Los Angeles, USA.

August 24-26, 2001 Nintendo Space World. Japanese Version.


Star Fox Adventures Kiosk


May 17, 2002 Version included in Multi Game Demo Disc July 2002. Play Time: 15 min.


Star For Adventures Release


September 23, 2002 North America.

September 27, 2002 Japan.

November 15, 2002 Australia.

November 22, 2002 Europe.


The Gamecube controller


WarpStone


00005195	Hey, Shouldn't you get that Spellstone activated?
000051DF Ok, now if you push left on your joystick,
0000520A Then I'll send you to one of those WarpStone thingys...!
00005242 We'll get back to that in a minute.
00005266 And if you push forward on the joystick.
0000528F Then you can enter the Store of Treasures.
000052BA Now, this one's a bit special.
000052D9 When you have collected a Krazoa Spirit, then push right on the joystick.
00005323 And I'll send you to Krazoa Palace.
00005347 Now, you know what I do, so hurry up and make your choice!
00005382 If not then press B so I can get back to sleep!




SFA Kiosk



Controller Address


TO DO Find the address for the C-Stick and Controller Stick.

Fox/Krystal



























Address Value
0x003288F2 0x0000XXXX
0x00328902 0x0000XXXX
0x00328930 0x0000XXXX
0x00328960 0x0000XXXX
0x003C73DA 0x0000XXXX

Controllers Connection Values



























































































































Address Value Controller #1 Controller #2 Controller #3 Controller #4
0x003C7BFC 0x8000 X
- - - - - - - - - - 0xC000 X X
- - - - - - - - - - 0xE000 X X X
- - - - - - - - - - 0xF000 X X X X
- - - - - - - - - - 0x4000 X
- - - - - - - - - - 0x2000 X
- - - - - - - - - - 0x1000 X
- - - - - - - - - - 0x0000
- - - - - - - - - - 0x9000 X X
- - - - - - - - - - 0x6000 X X
- - - - - - - - - - 0xA000 X X
- - - - - - - - - - 0x5000 X X
- - - - - - - - - - 0x7000 X X X
- - - - - - - - - - 0x3000 X X

Classic Controller Button Values



























































Value Button
0x0000 No Buttons
0x0001 D-Pad Left
0x0002 D-Pad Right
0x0004 D-Pad Down
0x0008 D-Pad Up
0x0010 Z
0x0020 R
0x0040 L
0x0100 A
0x0200 B
0x0400 X
0x0800 Y
0x1000 Start

Classic Controller Textures


root/animtest/tex0































File offset Tile
00031D80
SFA-00031D80.png
00032F80
SFA-00032F80.png
00032C20
SFA-00032C20.png
000317C0
SFA-000317C0.png
000324E0
SFA-000324E0.png
000450A0
SFA-000450A0.png

root/Copy of swaphol/tex0































File offset Tile
0004D860
SFA-0004D860.png
0004E2A0
SFA-0004E2A0.png
0005BD20
SFA-0005BD20.png
0005D320
SFA-0005D320.png
0005EE20
SFA-0005EE20.png
0005FEC0
SFA-00032C20.png

root/gamefront/tex0























File offset Tile
00065D00
SFA-00065D00.png
00066AE0
SFA-00066AE0.png
00067FA0
SFA-00067FA0.png
00068DE0
SFA-00068DE0.png

root/TEXPRE



















































File offset Tile
S00004B40
SFA-S00004B40.png
S00006F00
SFA-S00006F00.png
S00007A80
SFA-S00007A80.png
S00007F80
SFA-S00007F80.png
S00008A00
SFA-S00008A00.png
S00015B20
SFA-S00015B20.png
S000056C0
SFA-S000056C0.png
S000282C0
SFA-S000282C0.png
S000293A0
SFA-S000293A0.png
S00006320
SFA-S00006320.png
S00007400
SFA-S00007400.png

MEMORY MAP


Debug Monitor Offset











Address Description
0x0001B4E4 Debug Monitor Offset (dh,bin)

Offset of Main Executable DOL











Address Description
0x0001D940 Offset of Main Executable DOL (bootfile)

Debbugger Hook





















































Start End Value
0x0023F0D8 0x0023F0DB 38 A0 00 40
0x0023F0DC 0x0023F0DF 7C 68 02 A6
0x0023F0E0 0x0023F0E3 90 65 00 0C
0x0023F0E4 0x0023F0E7 80 65 00 08
0x0023F0E8 0x0023F0EB 64 38 00 00
0x0023F0EC 0x0023F0EF 7C 68 02 A6
0x0023F0F0 0x0023F0F3 38 60 00 30
0x0023F0F4 0x0023F0F7 7C 60 01 24
0x0023F0F8 0x0023F0FB 4E 80 00 20

?
















































Start End Value
0x002BA84C 0x002BA85B <unitialised>
0x002BA85C 0x002BA865 <loading>
0x002BA868 0x002BA875 <file empty!>
0x002BA878 0x002BA882 <no file!>
0x002BA884 0x002BA895 <%d's not in %s>
0x002BA8B5 0x002BA898 <%d, doesn't have phrase %d>
0x002BA8F8 0x002BA917 gametext/Sequences/%d_%s.bin
0x002BA918 0x002BA92F gametext/%s/%s.bin

Build Dates


















Start End Value
0x002BAE90 0x002BAE9F 28/03/2002 12:19:00
0x002BAEA0 0x002BAEC7 Version 2.8 14/12/98 15.30 L.Schuneman






















Start End Value
0x0031BE11 0x0031BE2B Dolphin OS $Revision: 49 $.
0x0031BE30 0x0031BE43 Kernel built : %s %s
0x0031BE48 0x0031BE5B Dec 17 2001 18:46:45

?
















































Start End Value
0x002BB030 0x002BB04B GAME_STATE_RESETPRESSED
0x002BB04C 0x002BB063 GAME_STATE_RESETNOW
0x002BB064 0x002BB07F audioStreamPlaying Passed
0x002BB080 0x002BB093 audioQuit Passed
0x002BB094 0x002BB0A7 GX flushed passed
0x002BB0A8 0x002BB0C7 VIFlush passed reset default
0x002BB0C8 0x002BB0EB dino_np_internalUTD_090502_1900
0x002BB0EC 0x002BB0FC finished init

?


















Start End Value
0x002BB3CC 0x002BB3FD Warning : Model animation buffer overflow!! size=%d
0x002BB3FE X 0x0A

?





































































































































Start End Value
0x002BB418 0x002BB41B 0xFF3C005A
0x002BB41C 0x002BB41F 0x00551E14
0x002BB420 0x002BB433 ======= OBJFREEALL
0x002BB434 0x002BB437 0x0A000000
0x002BB438 0x0031DE6B 0x00000000
0x0031DE6C 0x002BB442 playerno=%d
0x002BB443 X 0x0A
0x002BB444 0x002BB447 0x00000000
0x002BB448 0x002BB44B 0x0A0A0A0A
0x002BB44C 0x002BB44F 0x0A0A0A00
0x002BB450 0x002BB47F LOADING CHARACTER maptype %d playerno %d
0x002BB480 0x002BB483 0x0A0A0A0A
0x002BB484 0x002BB487 0x0A0A0A00
0x002BB488 0x002BB4A2 objFreeObjdef:Error!! (%d)
0x002BB4A3 X 0x0A
0x002BB4A4 0x002BB4A7 0x00000000
0x002BB4A8 0x002BB4C8 Tried to free non-existent object
0x002BB4C9 X 0x0A
0x002BB4CA 0x002BB4CB 0x0000
0x002BB4CC 0x002BB514 Warning : Unknown object type '%d/%d romdefno %d',using DummyObject (128)
0x002BB515 X 0x0A
0x002BB516 0x002BB517 0x0000
0x002BB518 0x002BB564 <objanim.c – setBlendMove> WARNING tried to load anim -1 from cache modno %d
0x002BB565 X 0x0A
0x002BB566 0x002BB567 0x0000

Save Game




































































Start End Value
0x002FD964 0x002FD977 SaveGameData : %d
0x002FD978 0x002FD98B SaveOptions : %d
0x002FD98C 0x002FD9A3 gamedata padding : %d
0x002FD9A4 0x002FD9B3 Block 1 : %d
0x002FD9B4 0x002FD9C3 Block 2 : %d
0x002FD9C4 0x002FD9DF Copyright 2002 Rare Ltd.
0x002FD9E0 0x002FD9EB opening.bnr
0x002FD9EC 0x002FD9FF card/foxicon1.img
0x002FDA00 0x002FDA13 card/foxicon2.img
0x002FDA14 0x002FDA27 card/foxicon3.img
0x002FDA28 0x002FDA3B card/foxicon4.img
0x002FDA3C 0x002FDA4F card/foxicon.pal

ID and Device List

































































































































Start End Value Description
0x0031DE58 0x0031DE5B 0xFFFFFFFF
0x0031DE5C 0x0031DE5F 0x00F60280
0x0031DE60 0x0031DE63 0x00000003
0x0031DE64 0x0031DE67 0x8031DE78
0x0031DE68 0x0031DE6B 0x00000000
0x0031DE6C 0x0031DE6F 0x09000000 Controller #1
0x0031DE70 0x0031DE73 0x00000000 Controller #2
0x0031DE74 0x0031DE77 0x00000000 Controller #3
0x0031DE78 0x0031DE7B 0x00000000 Controller #4
0x0031DE7C 0x0031DE87 No response 0x0000
0x0031DE88 0x0031DE97 N64 controller 0x0500
0x0031DE98 0x0031DEA7 N64 microphone 0x0001
0x0031DEA8 0x0031DEB7 N64 keyboard 0x0002
0x0031DEB8 0x0031DEC3 N64 mouse 0x0200
0x0031DEC4 0x0031DED3 GameBoy Advance 0x0004
0x0031DED4 0x0031DEE7 Standard controller 0x0900
0x0031DEE8 0x0031DEFB Wireless receiver 0xE960
0x0031DEFC 0x0031DF0F WaveBird controller 0xE9A0
0x0031DF10 0x0031DF1B Keyboard 0x0820
0x0031DF1C 0x0031DF27 Steering 0x0800

Weather Effects















Start End Value Description
0x003836C0 - - - - - - - - - - 0x000000xx
Clouds Speed Modifier
xx = Speed (00 .. FF)

Frontend










































































































































Address Value Description
0x0038C800 0x00000001
0x0038C801 0x000000xx
00 English
01 French
02 Japanese
03 Italian
04 Spanish
05 German

Language
0x0038C802 0x000000xx
00 Off
01 On

Subtitles
0x0038C803 0x00000001
0x0038C804 0x00000001
0x0038C805 0x00000001
0x0038C806 0x000000xx
00 Normal
01 Widescreen

Screen ratio
0x0038C807 0x00000001
0x0038C808 0x000000xx
00 Stereo
01 Surround
02 Mono
03 Headphones

Setup
0x0038C809 0x000000xx
00 Off
01 On

Rumble
0x0038C80A 0x000000xx
00 minimum
7F maximum

Music volume
0x0038C80B 0x000000xx
00 minimum
7F maximum

SFX volume
0x0038C80C 0x000000xx
00 minimum
7F maximum

Cutscenes volume
0x0038C80D 0x00000000
0x0038C80E 0x00000000
0x0038C80F 0x00000000
0x0038C810 0x00000000
0x0038C811 0x00000000
0x0038C812 0x00000000
0x0038C813 0x000000xx
00 Disabled
01 Cheat
02 Play Tune
FF Enable All Cheats
Cheat
0x0038C814 0x00000000
0x0038C815 0x00000000
0x0038C816 0x00000000
0x0038C817 0x000000xx
00 Off
01 On
Cheat
0x0038C818 0x00000000
0x0038C819 0x00000000

Status (General Pepper)







































































































Start Value Description
0x0038CF23 000000xx
xx=04 Scarab Bag (0/5)
xx=20 Zoom Googles
xx=40 Gift
xx=80 P.D.A.
0x0038CF2A 000000xx
xx=02 Fire SpellStone 1
xx=08 Dinosaur Horn
0x0038CF7A 000000xx
xx=20 Fire Blaster
xx=40 SharpClaw Disguise
xx=80 Ground Quake
0x0038CF7B 000000xx
xx=01 Super Ground Quake
xx=08 Portal Device
xx=10 Ice Blaster
xx=80 Rocket Boost
0x0038CF7D 000000xx
xx=80 FireFly Lantern

Shop Maps































































Start Value Description
0x0038D27C 000000xx
xx=02 Volcano Force Point Map
xx=04 DarkIce Mines Map
xx=10 CloudRunner Fortress Map
xx=20 LightFoot Village Map
xx=40 ThornTail Hollow Map
0x0038D27D 000000xx
xx=10 Krazoa Palace Map
xx=80 Walled City Map
0x0038D27E 000000xx
xx=10 Moon Mountain Pass Map

Dolphin Slots






































Start End Value
0x00397020 0x00397023 0x107CEF80
0x00397024 0x00397027 0x39303536
0x00397030 0x00397033 0x1040003C
0x00397034 0x0039703F DOLPHINSLOTA
0x00397040 0x0039704B DOLPHINSLOTA
0x0039704C 0x0039704F 0xFFFFFFFF

GC Standard Controller ID


The value for each device.

http://hitmen.c02.at/files/yagcd/yagcd/chap9.html#sec9


When no controller is connected.

User:Gilgamesh#No_Controller_.28Controller_.231.29







































Start End Value Description
0x00397DEC 0x00397DEF 0x8031DA08
0x00397DF0 0x00397DF3 0x09000000 Controller #1
0x00397DF4 0x00397DF7 0x00000000 Controller #2
0x00397DF8 0x00397DFB 0x00000000 Controller #3
0x00397DFC 0x00397DFF 0x00000000 Controller #4

Compass Display Routine












































































































Start End Value
0x003C5534 0x003C5537 N
0x003C5538 0x003C553B E
0x003C553C 0x003C553F S
0x003C5540 0x003C5543 W
0x003C5544 0x003C5547 NE
0x003C5548 0x003C554B SE
0x003C554C 0x003C554F SW
0x003C5550 0x003C5553 NW
0x003C5554 0x003C555B %03d
0x003C555C 0x003C5563 %.2f
0x003C5564 0x003C556B %02d
0x003C556C 0x003C5573 %d
0x003C5574 0x003C557B %04d
0x003C557C 0x003C5583 * %d
0x003C5584 0x003C558B x %d
0x003C558C 0x003C5593 %d/%
0x003C5594 0x003C559B %d %
0x003C559C 0x003C559F %s
0x003C55A0 0x003C55A0 00:00
0x003C55A8 0x003C55AF %06d

P.D.A.




























Start Value Description
0x003C55B0 000000xx
xx=00 mini map
xx=01 radar
xx=02 scanner

dvdfs.c









































































Start End Value
0x003C60E0 0x003C60E3 dvdfs.c
0x003C60E8 0x003C60EB 00000001
0x003C60F4 0x003C60F7 READ
0x003C60FC 0x003C60FF SEEK
0x003C6104 0x003C610A BSREAD
0x003C610C 0x003C6111 READID
0x003C6114 0x003C611A INQUIRY
0x003C611C 0x003C611F None
0x003C6120 0x003C6123 0A000000
0x003C6124 0x003C6127 0A000000
0x003C6128 0x003C612B 0A000000
0x003C612C 0x003C612F OFF
0x003C6130 0x003C6133 ON

Visual Effects



















































Start End Value Description
0x003C68F4 - - - - - - - - - - 0x00000001
Blur
0x003C68F6 - - - - - - - - - - 0x00000001
Strange Mode
0x003C68F7 - - - - - - - - - - 0x00000001
Ghost World Mode
0x003C68F8 - - - - - - - - - - 0x00000001
Sepia Mode
0x003C68F9 - - - - - - - - - - 0x00000001
Infrared Mode
0x003C68FA - - - - - - - - - - 0x00000001
Google Effect
0x003C6F6A - - - - - - - - - - 0x000000xx
Transition Effect
xx = 0x01 Normal
xx = 0x02 White Screen
xx = 0x03 White Cross
xx = 0x04 Red Screen



Game Name buffer


ASCII value


A B C D E F G H I J K L M N O P Q R S T U V W X Y Z 1 2 3 4 5 6 7 8 9 0 . ! Del End


































Start End Value Description
0x003C723C - - - - - - - - - - 0x00 ASCII value (8-bit)
0x003C723D - - - - - - - - - - 0x00 ASCII value (8-bit)
0x003C723E - - - - - - - - - - 0x00 ASCII value (8-bit)
0x003C7240 - - - - - - - - - - 0x00 Letter counter (0 to 3)

Yay0


This format is used to store the fonts in the BIOS/IPL.






































Start End Value Description
0x00510520 0x00510523 59617930 Yay0 signature
0x00510524 0x00510527 00090EE4 size of decoded data in bytes
0x00510528 0x0051052B 000066E8 offset to link table
0x0051052C 0x0051052F 00025D50 offset to non-linked chunks and count modifiers table
0x00510530 0x00510550 packed data (32 bit words)

Languages Display (Kiosk)



























Start End Value Description
0x00FCEAC8 0x00FCEACB 80FCF758 English (default)
0x00FCEACC 0x00FCEADB 03530001
0x00FCEAD0 0x00FCFA2C 18000000


























Start End Value Description
0x00FCEAD4 0x00FCEAD7 80FCF75C French (unused)
0x00FCEAD8 0x00FCEADB 03540001
0x00FCEADC 0x00FCEADF 1C000000


























Start End Value Description
0x00FCEAE0 0x00FCEAE3 80FCF760 German (unused)
0x00FCEAE4 0x00FCEAE7 03550001
0x00FCEAE8 0x00FCEAEB 1A000000


























Start End Value Description
0x00FCEAEC 0x00FCEAEF 80FCF764 Italian (unused)
0x00FCEAF0 0x00FCEAF3 03560001
0x00FCEAF4 0x00FCEAF7 1B000000


























Start End Value Description
0x00FCEAF8 0x00FCEAFB 80FCF768 Spanish (unused)
0x00FCEAFC 0x00FCEAFF 03570001
0x00FCEB00 0x00FCEB03 19000000


























Start End Value Description
0x00FCEB04 0x00FCEB07 80FCF76C Japanese (unused)
0x00FCEB08 0x00FCEB0B 03580001
0x00FCEB0C 0x00FCEB0F 11000000

Language Select (Kiosk)


Only English is displayed












































Start End Value Description
0x00FCF758 0x00FCF75B 80FD2A90 English (default)
0x00FCF75C 0x00FCF75F 80FD2A9E French (unused)
0x00FCF760 0x00FCF763 80FD2AB1 German (unused)
0x00FCF764 0x00FCF767 80FD2AC4 Italian (unused)
0x00FCF768 0x00FCF76B 80FD2AD8 Spanish (unused)
0x00FCF76C 0x00FCF76F 80FD2AEC Japanese (unused)

ʔ






































Start End Value
0x00FCFA24 0x00FCFA2C CONTINUE
0x00FCFA2D 0x00FCFA31 SAVE
0x00FCFA32 0x00FCFA44 Game Time Complete
0x00FCFA45 0x00FCFA4F GAME SAVED
0x00FCFA50 0x00FCFA5A ENTER NAME
0x00FCFA5B 0x00FCFA7F Licensing Details Here. If required.

Game Over (unused)
















































Start End Value
0x00FD2403 0x00FD240B Continue
0x00FD240C 0x00FD2414 Playing?
0x00FD2415 0x00FD241E GAME OVER
0x00FD241F 0x00FD2434 Do you wish to save?
0x00FD2435 0x00FD243F GAME SAVED
0x00FD2440 0x00FD244C USE BAFOMDAD
0x00FD244D 0x00FD2450 YES
0x00FD2451 0x00FD2451 NO

Inventory



























































































































Start End Value
0x00FD2454 0x00FD245C Attack
0x00FD245D 0x00FD245F Lift
0x00FD2460 0x00FD2464 Jump
0x00FD2465 0x00FD246A Throw
0x00FD246B 0x00FD2472 PutDown
0x00FD2473 0x00FD2477 Fire
0x00FD2478 0x00FD247C Talk
0x00FD247D 0x00FD2484 Collect
0x00FD2485 0x00FD248B PickUp
0x00FD248C 0x00FD2492 Cancel
0x00FD2493 0x00FD2498 Staff
0x00FD2499 0x00FD24A0 Put Away
0x00FD24A1 0x00FD24A7 Select
0x00FD24A8 0x00FD24B0 Activate
0x00FD24B1 0x00FD24B5 Push
0x00FD24B6 0x00FD24C0 Accelerate
0x00FD24C1 0x00FD24C6 Brake
0x00FD24C7 0x00FD24CA Buy
0x00FD24CB 0x00FD24D7 Trunk Attack
0x00FD24D8 0x00FD24E0 Climb On
0x00FD24E1 0x00FD24EA Climb Off
0x00FD24EB 0x00FD24F6 Fire Cannon
0x00FD24F7 0x00FD2502 Exit Cannon

Screen Display Modes























Start End Value
0x00FD29F8 0x00FD2A2B Would you like to display in Progressive Scan mode ?
0x00FD2A2C 0x00FD2A60 Screen display has been set to progressive scan mode.
0x00FD2A61 0x00FD2A8F Screen display has been set to interlace mode.

Languages Flag Display

































Start End Value Description
0x00FD2A90 0x00FD2A92 EFA3B8
0x00FD2A93 0x00FD2A99 45 6E 67 6C 69 73 68 English (ASCII)
0x00FD2A9A 0x00FD2A9C EFA3B9
0x00FD2A9D - - - - - - - - - - 0x00


















































Start End Value Description
0x00FD2A9E 0x00FD2AA0 EFA3B8
0x00FD2AA1 0x00FD2AA6 46 72 65 6E 63 68 French (ASCII)
0x00FD2AA7 0x00FD2AA9 EFA3B9
0x00FD2AAA 0x00FD2AAC EFA3B7
0x00FD2AAD - - - - - - - - - - 0x00
0x00FD2AAE 0x00FD2AAF 0x0446 French flag ID (F)
0x00FD2AB0 - - - - - - - - - - 0x00


















































Start End Value Description
0x00FD2AB1 0x00FD2AB3 EFA3B8
0x00FD2AB4 0x00FD2AB9 47 65 72 6D 61 6E German (ASCII)
0x00FD2ABA 0x00FD2ABC EFA3B9
0x00FD2ABD 0x00FD2ABF EFA3B7
0x00FD2AC0 - - - - - - - - - - 0x00
0x00FD2AC1 0x00FD2AC2 0x0444 German flag ID (D)
0x00FD2D40 - - - - - - - - - - 0x00


















































Start End Value Description
0x00FD2AC4 0x00FD2AC6 EFA3B8
0x00FD2AC7 0x00FD2ACD 49 74 61 6C 69 61 6E Italian (ASCII)
0x00FD2ACE 0x00FD2AD0 EFA3B9
0x00FD2AD1 0x00FD2AD3 EFA3B7
0x00FD2AD4 - - - - - - - - - - 0x00
0x00FD2AD5 0x00FD2AD6 0x0449 Italian flag ID (I)
0x00FD2D40 - - - - - - - - - - 0x00


















































Start End Value Description
0x00FD2AD8 0x00FD2ADA EFA3B8
0x00FD2ADB 0x00FD2AE1 53 70 61 6E 69 73 68 Spanish (ASCII)
0x00FD2AE2 0x00FD2AE4 EFA3B9
0x00FD2AE5 0x00FD2AE7 EFA3B7
0x00FD2AE8 - - - - - - - - - - 0x00
0x00FD2AE9 0x00FD2AEA 0x0453 Spanish flag ID (S)
0x00FD2AEB - - - - - - - - - - 0x00


















































Start End Value Description
0x00FD2AEC 0x00FD2AEE EFA3B8
0x00FD2AEF 0x00FD2AF6 4A 61 70 61 6E 65 73 65 Japanese (ASCII)
0x00FD2AF7 0x00FD2AF9 EFA3B9
0x00FD2AFB 0x00FD2AFD EFA3B7
0x00FD2AFD - - - - - - - - - - 0x00
0x00FD2AFE 0x00FD2AFF 0x044A Japanese flag ID (J)
0x00FD2B00 - - - - - - - - - - 0x00

Settings















































































































































































































































































































































































































Start End Value Description
0x00FD2B01 0x00FD2B08 OPTIONS
0x00FD2B09 0x00FD2B11 LANGUAGE
0x00FD2B12 0x00FD2B17 AUDIO
0x00FD2B18 0x00FD2B23 SCREEN SIZE
0x00FD2B24 0x00FD2B30 Screen ratio
0x00FD2B31 0x00FD2B3A Subtitles
0x00FD2B3B 0x00FD2B41 Rumble
0x00FD2B42 0x00FD2B47 Setup
0x00FD2B48 0x00FD2B4A Music
0x00FD2B4B 0x00FD2B4E SFX
0x00FD2B4F 0x00FD2B62 Restore defaults
0x00FD2D40 0x00FD2D49 Cutscenes
0x00FD2B31 0x00FD2B3A Subtitles
0x00FD2B63 0x00FD2B67 Full
0x00FD2B68 0x00FD2B6C Wide
0x00FD2B6D 0x00FD2B73 Cinema
0x00FD2B74 0x00FD2B7A Normal
0x00FD2B7B 0x00FD2B85 Widescreen
0x00FD2B86 0x00FD2B88 0xEFA3B7
0x00FD2B89 - - - - - - - - - - 0x00 NUL
0x00FD2B8A 0x00FD2B8B 0x0342 B Button icon
0x00FD2B8C 0x00FD2B8E 0xEFA3B7
0x00FD2B8F - - - - - - - - - - 0x00 NUL
0x00FD2B90 - - - - - - - - - - 0x05 ENQ
0x00FD2B91 0x00FD2B97 -Back
0x00FD2B98 0x00FD2B9A 0xEFA3B7
0x00FD2B9B - - - - - - - - - - 0x00 NUL
0x00FD2B9C 0x00FD2B9D 0x0341 A Button icon
0x00FD2B9E 0x00FD2BA0 0xEFA3B7
0x00FD2BA1 - - - - - - - - - - 0x00 NUL
0x00FD2BA2 - - - - - - - - - - 0x05 ENQ
0x00FD2BA3 0x00FD2BA9 -Select
0x00FD2BAB 0x00FD2BAD 0xEFA3B7
0x00FD2BAE - - - - - - - - - - 0x00 NUL
0x00FD2BAF 0x00FD2BB0 0x034A Stick icon
0x00FD2BB1 0x00FD2BB3 0xEFA3B7
0x00FD2BB4 - - - - - - - - - - 0x00 NUL
0x00FD2BB5 - - - - - - - - - - 0x05 ENQ
0x00FD2BB6 0x00FD2BBE -Change
0x00FD2BBF 0x00FD2BC1 0xEFA3B7
0x00FD2BC2 - - - - - - - - - - 0x00 NUL
0x00FD2BC3 0x00FD2BC4 0x0342 B Button icon
0x00FD2BC5 0x00FD2BC7 0xEFA3B7
0x00FD2BC8 - - - - - - - - - - 0x00 NUL
0x00FD2BC9 - - - - - - - - - - 0x05 ENQ
0x00FD2BCA 0x00FD2BCF -Back
0x00FD2BD0 0x00FD2BD9 OK CANCEL
0x00FD2BDA 0x00FD2BDC 0xEFA3B7
0x00FD2BDD - - - - - - - - - - 0x00 NUL
0x00FD2BDE 0x00FD2BDF 0x034A Stick icon
0x00FD2BE0 0x00FD2BE2 0xEFA3B7
0x00FD2BE3 - - - - - - - - - - 0x00 NUL
0x00FD2BE4 - - - - - - - - - - 0x05 ENQ
0x00FD2BE5 0x00FD2BE7 On
0x00FD2BE8 0x00FD2BEA 0xEFA3B7
0x00FD2BEB - - - - - - - - - - 0x00 NUL
0x00FD2BEC 0x00FD2BED 0x034A Stick icon
0x00FD2BEE 0x00FD2BF0 0xEFA3B7
0x00FD2BF1 - - - - - - - - - - 0x00 NUL
0x00FD2BF2 - - - - - - - - - - 0x05 ENQ
0x00FD2BF3 0x00FD2BF6 Off
0x00FD2BF7 0x00FD2BFD Stereo
0x00FD2BFE 0x00FD2C06 Surround
0x00FD2C07 0x00FD2C0B Mono
0x00FD2C0C 0x00FD2C16 Headphones

Chapter Select (beta)(unused)




































































Start End Value
0x00FD2C94 0x00FD2C9F Empty slot
0x00FD2CA0 0x00FD2CA9 Play Game
0x00FD2CAA 0x00FD2CB3 Chapter 2
0x00FD2CB4 0x00FD2CBD Chapter 3
0x00FD2CBE 0x00FD2CB7 Chapter 4
0x00FD2CC8 0x00FD2CD1 Chapter 5
0x00FD2CD2 0x00FD2CE7 Chapter 1 (completed)
0x00FD2CE8 0x00FD2CFD Chapter 2 (completed)
0x00FD2CFE 0x00FD2D13 Chapter 3 (completed)
0x00FD2D14 0x00FD2D29 Chapter 4 (completed)
0x00FD2D2A 0x00FD2D3F Chapter 5 (completed)
0x00FD2D40 0x00FD2D49 Cutscenes

Play tune (unused)

































Start End Value
0x00FD2DF2 0x00FD2DFB Play tune
0x00FD2DFC 0x00FD2DFD 1
0x00FD2DFE 0x00FD2DFF 2
0x00FD2E00 0x00FD2E01 3
0x00FD2E02 0x00FD2E03 4

Game Select











































Start End Value
0x00FD2E04 0x00FD2E06 NO
0x00FD2E07 0x00FD2E0A YES
0x00FD2E0B 0x00FD2E14 Play game
0x00FD2E15 0x00FD2E1F Erase game
0x00FD2E2B 0x00FD2E2D No
0x00FD2E39 0x00FD2E3C Yes
0x00FD2E3D 0x00FD2E52 Erase - are you sure?

ʔ




























Start End Value
0x00FD2E53 0x00FD2E79 COPYRIGHT 2002 NINTENDO. GAME BY RARE.
0x00FD2E7A 0x00FD2E8B Press
0x00FD2E8C 0x00FD2E97 PRESS START
0x00FD2E98 0x00FD2EA6 Display Credits

Chapter Select (Kiosk Version)

































Start End Value
0x00FD3119 0x00FD3127 CHAPTER SELECT
0x00FD3128 0x00FD3136 Play Full Game
0x00FD3137 0x00FD3143 Ice Mountain
0x00FD3144 0x00FD314A ArWing
0x00FD314B 0x00FD315B ThornTail Hollow

P.D.A.




























Start End Value
0x00FD315D 0x00FD316D Map Unavailable.
0x00FD316E 0x00FD318E No fuel cells found. Scanning...
0x00FD3190 0x00FD319C Scanning...
0x00FD319D 0x00FD31AA P.D.A. On/Off

Give commands

































Start End Value
0x00FD31AB 0x00FD31B7 Give Scarabs
0x00FD31B8 0x00FD31C1 Give Gift
0x00FD31C2 0x00FD31CB Give Gold
0x00FD31CC 0x00FD31D3 DarkIce
0x00FD31D4 0x00FD31DE Give Gift

No Controller (Controller #1)























Start End Value
0x00FD31DE 0x00FD31E2 EFA3B401B3
0x00FD31E3 0x00FD31EF No Controller
0x003C7BFC - - - - - - - - - - 00000000 (Enabled)

00000080 (Disabled)



Memory Card

































Start End Value
0x00FD3221 0x00FD3259 There is no Memory Card in Slot A. Game cannot be saved.
0x00FD325A 0x00FD326B - Yes
0x00FD326C 0x00FD327C - No
0x00FD327D 0x00FD32D2 The Memory Card in Slot A was removed.

Operation may not have completed successfully.


0x00FD32D3 0x00FD325F The Starfox Adventures saved game on the Memory Card in Slot A is damaged.

You must delete it before you can save.

Do you want to delete it ?



Copyright Display


















Start End Value
0x0126E8C0 0x0126E8C3 81126E8C4
0x0126E8C4 0x0126E8EA COPYRIGHT 2002 NINTENDO. GAME BY RARE.

SKY


Sun























Start End Value
0x0125A030 0x0125A033 FFFF0061
0x0125A034 0x0125A037 00010006
0x0125A038 0x0125A03D SKYSun

Moon























Start End Value
0x0125A7B0 0x0125A7B3 FFFF0061
0x0125A7B4 0x0125A7B7 00010006
0x0125A7B8 0x0125A7BE SKYMoon

Scape Space























Start End Value
0x0126E970 0x0126E973 FFFF0061
0x0126E974 0x0126E977 00010006
0x0126E978 0x0126E985 SKYScapeSpace

Scape Default























Start End Value
0x014DE790 0x014DE793 FFFF0061
0x014DE794 0x014DE797 00010006
0x014DE798 0x014DE7A6 SKYScapeDefault

Scape Storm Do























Start End Value
0x014DE850 0x014DE853 FFFF0061
0x014DE854 0x014DE857 00010006
0x014DE858 0x014DE866 SKYStormDo

Scape Storm Si























Start End Value
0x014DE910 0x014DE913 FFFF0061
0x014DE914 0x014DE917 00010006
0x014DE918 0x014DE926 SKYStormSi

Scape Space























Start End Value
0x014DE9D0 0x014DE9D3 FFFF0061
0x014DE9D4 0x014DE9D7 00010006
0x014DE9D8 0x014DE9E4 SKYScapeSpace

Ring Default























Start End Value
0x014DEA90 0x014DEA93 FFFF0061
0x014DEA94 0x014DEA97 00010006
0x014DEA98 0x014DEAA5 SKYRingDefault

Ring Storm























Start End Value
0x014DEB50 0x014DEB53 FFFF0061
0x014DEB54 0x014DEB57 00010006
0x014DEB58 0x014DEB63 SKYRingStorm

Mountain Defa[ult]























Start End Value
0x014DEC10 0x014DEC13 FFFF0061
0x014DEC14 0x014DEC17 00010006
0x014DEC18 0x014DEC26 SKYMountainDefa

Sun























Start End Value
0x014DECD0 0x014DECD3 FFFF0061
0x014DECD4 0x014DECD7 00010006
0x014DECD8 0x014DECDE SKYSun

Moon























Start End Value
0x014DED90 0x014DED93 FFFF0061
0x014DED94 0x014DED97 00010006
0x014DED98 0x014DED9E SKYMoon

Objects or Actions Description


TODO





















































































































































































































































































































































































































































































































































Start End Value
0x01350514 0x01350533 HEEL[ Calls Tricky[ back to you
0x01350534 0x0135055F Uncover the things[ only Sidekicks can
0x01350560 0x01350579 FLAME[ Set fire to stuff
0x0135057A 0x013505A2 DISCTRACT[ GuardClaws cannot[ resist this
0x013505A3 0x013505C6 GUARD[ Stops baddies[ nicking stuff
0x013505C7 RIDE
PLAY[ Throw the ball and[ Tricky will chase it
PRISON KEY[ CloudRunner Fortress
POWER ROOM KEY[ CloudRunner Fortress
POWER CRYSTAL[ CloudRunner Fortress
GATE KEY[ Northern Wastes
ALPINE ROOT[ SnowHorn Food
BLUE MUSHROOM[ Earthwalker Food
PROJECTILE[ Shoot stuff
SHARPCLAW ILLUSION[ Have looks and[ Power of a SharpClaw.
WIZARD RANDORN[ Sabre's father
WARP ACTIVATOR SNOWBIKE KEY[ Ice Mountain
DECK DOOR[ The door is locked
MINE KEY[ Northern wastes
SHIELD[ Protect yourself
FIRE SPELL
SMALL FOOD BAG
MEDIUM FOOD BAG
LARGE FOOD BAG
CELL KEY[ Dark Ice Mines 2
HORN OF TRUTH[ Summon The SnowHorn
SUN STONE[ Walled City
MOON STONE[ Walled City
Forcefield Spell[ Cape Claw
Cell door key[ Cape Claw
Queen Of The| Earthwalkers
Collect the Spores.
Give food from foodbag
GREEN APPLE
RED APPLE
BROWN APPLE
FISH SMOKED
DINO EGG[ Restores your energy
MOLDY MEAT BALL[ A Toy For[ Tricky
BLUE GRUB[Cloudrunner Food
RED GRUB[Cloudrunner Food
OLD GRUB[Cloudrunner Food
RED MUSHROOM[ Flame Fuel
OLD MUSHROOM[ Earthwalker Food
SMALL GRUB BAG
MEDIUM GRUB BAG
LARGE GRUB BAG
SMALL MUSHROOM BAG
MEDIUM MUSHROOM BAG
LARGE MUSHROOM BAG
GREEN BEAN
RED BEAN
BROWN BEAN
TAKE ALL FOOD
EAT FIRST
DISRUPTER DEVICE[ Opens Spatial Walkways
ICE BLAST[ Fire a Column of Ice
FIREFLY LANTERN[ Uses Fire Flies[ to Light the Way
MINDREAD SPELL[ Reads Only Small Minds
Fruit
Meat
Red Mushroom
Red Maggot
Green Magic
Blue Magic
Fishing Net
FireFly Lantern
Translator
Small Sidekick Food bag
Medium Sidekick Food bag
Medium Magic Chest
Large Magic Chest
Small Player Foodbag
Medium Player Foodbag
Large Player Foodbag
Dark Ice Mines Map
Dragon Rock Map
Swapstone Circle Map
Moon Mountain Map
Warlock Replay Disk
Ice Mountain Replay Disk
Ice Mountain Map
WHITE MUSHROOM[ Earthwalker Medicine
PLANT SPORE[ ?
MAGIC PLANT[ Grows Magic Energy
SOIL[ Plant Something Here
KRAZOA TABLET[ Cape Claw
SILVER TREX TOOTH[ Walled City
GOLD TREX TOOTH[ Walled City
POINT BACK EGG[ A dinosaur treasure
BAY DIAMOND[ The famous diamond of diamond bay
SPELLSTONE[ Dark Ice Mines
SPELLSTONE ACTIVATED[ Dark Ice Mines
MOON SEEDS[ Grow Moon Seeds
TREASURE CHEST[ KEY
[CONSTRUCTION[ ENGINEER'S KEY
0x01350E76 0x01350E95 LARGE BASKET[ Throw or smash to open
0x01350E96 0x01350EB0 LARGE CRATE[ Smash to open
0x01350EB1 0x01350ED5 SMALL BASKET[ Throw or smash to open
0x01350ED6 0x01350EF9 SMALL CRATE[ Throw or smash to open
0x01350EFA 0x0135F23 EARTHWALKER[ Soldier of Earthwalker tribe
0x0135F24 0x01350F68 STONE BLOCK WARP PODIUM FOX'S STAFF[ Ultimate in[ Weapon Technology
0x01350F69 0x01350F95 CLOUDRUNNER CALL[ A cloudrunner[ baby's toy
0x01350F96 0x01350FB2 RAPID FIRE[ Shoot more stuff
0x01350FB3 0x01350FC0 TREASURE CHEST

Memory Card manager









































































Start End Value
0x01355750 0x01355767 { CONFIRM } CANCEL
0x01355768 0x01355773 GAME SELECT
0x01355774 0x01355777 NEW
0x01355778 0x01355792 MEMORY CARD| INSERTED
0x01355793 0x01355796 FULL
0x01355797 0x01355797 GAME SELECT
0x013557A3 0x013557B5 MEMORY CARD B FULL
0x013557B6 0x013557F3 CANNOT SAVE DATA| START GAME ANYWAY?
0x013557F4 0x0135580B INCORRECT MEMORY CARD A
0x0135580C 0x01355823 INCORRECT MEMORY CARD B
0x01355824 0x01355834 ERASE THIS GAME?
0x01355835 0x01355842 PREVIOUSLY ON
0x01355843 0x0135584F PRESS START

Settings (beta?)(GC or N64?)





















































































































































































































Start End Value
0x013559BC 0x013559D0 { CONFIRM } CANCEL
0x013559D2 0x013559D8
OPTIONS
0x013559DA 0x013559E0
DISPLAY
0x013559E2 0x013559E9
CONTROLS
0x013559EB 0x013559F0
CHEATS
0x013559F2 0x013559F6
VIDEO
0x013559F8 0x013559FC
AUDIO
0x013559FE 0x01355A03
CINEMA
0x01355A05 0x01355A0D SUBTITLES
0x01355A0F 0x01355A10 ON
0x01355A12 0x01355A14 OFF
0x01355A16 0x01355A20 INSTRUMENTS
0x01355A22 0x01355A2E R BUTTON ONLY
0x01355A30 0x01355A37 Z BUTTON
0x01355A39 0x01355A3D COMBO
0x01355A3F 0x01355A41 TAP
0x01355A43 0x01355A46 HOLD
0x01355A48 0x01355A52 VIEW LAYOUT
0x01355A54 0x01355A59 CHEATA
0x01355A5B 0x01355A60 CHEATB
0x01355A62 0x01355A67 CHEATC
0x01355A69 0x01355A73 SCREEN SIZE
0x01355A75 0x01355A78 FULL
0x01355A7A 0x01355A7D WIDE
0x01355A7F 0x01355A84 CINEMA
0x01355A86 0x01355A8A RATIO
0x01355A8C 0x01355A91 NORMAL
0x01355A93 0x01355A96 16:9
0x01355A98 0x01355AA6 SCREEN POSITION
0x01355AA8 0x01355AB1 BRIGHTNESS
0x01355AB3 0x01355AB7 SETUP
0x01355AB9 0x01355ABE STEREO
0x01355AC0 0x01355AC7 SURROUND
0x01355AC9 0x01355ACC MONO
0x01355ACE 0x01355AD7 HEADPHONES
0x01355AD9 0x01355ADD MUSIC
0x01355ADF 0x01355AE1 SFX
0x01355AE3 0x01355AE8 SPEECH
0x01355AEA 0x01355AF0 CINEMA0
0x01355AF2 0x01355AF8 CINEMA1
0x01355AFA 0x01355AFB OK

N64 Expansion Pak


























































Start End Value
0x01355C24 0x01355C3B EXPANSION PAK – DETECTED
0x01355C3D 0x01355C99 PRESENTED IN DOLBY SURROUND. DOLBY AND THE SYMBOL ARE TRADEMARKS OF DOLBY LABORATORIES.
0x01355C9B 0x01355CDA USES MILES SOUND SYSTEM. COPYRIGHT 1991-1999 RAD GAME TOOLS INC.
0x01355CDC 0x01355D07 PUBLISHED BY RAREWARE.n COPYRIGHT RARE 2000.
0x01355D09 - - - - - - - - - 0xCD
0x01355D14 0x01355D33 N64 EXPANSION PAK NOT INSTALLED.
0x01355D35 0x01355D7F THE N64 EXPANSION PAK ACCESSORY MUST BE INSTALLED IN THE N64 FOR THIS GAME.
0x01355D81 0x01355DAE SEE THE N64 EXPANSION PAK INSTRUCTION BOOKLET.
0x01355DB4 0x01355DBA SUB TASK
0x01355DBD 0x01355DBE NA

Task and Clue

































Start End Value
0x0135855E 0x01358565 TASK 124 NAME
0x0135856C 0x01358578 TASK 124 CLUE
. . . . . . . . . . . . . . .
0x013595BE 0x013595CB TASK 255 NAME
0x013595CC 0x0126E9D8 TASK 255 CLUE

Chapter Select (beta)(unused)











































Start End Value
0x0135E84C 0x0135E85C ThornTail Hollow
0x0135E85D 0x0135E867 T.Rex Boss
0x0135E868 0x0135E870 ArWing 1
0x0135E871 0x0135E879 ArWing 2
0x0135E87A 0x0135E891 Press 'PAUSE' To Return
0x0135E892 0x0135E8A7 'A' Quit 'B' Continue
0x0135E8A8 0x0135E8BF Press 'A' To Play Level

Communicator (beta)(unused)

































Start End Value
0x0135E8C0 0x0135E8C3 Rob
0x0135E8C4 0x0135E8CA Status
0x0135E8CB 0x0135E8D4 World Map
0x0135E8D5 0x0135E8DB Advice
0x0135E8DC 0x0135E8E0 Quit

Developpers Display Commands (unused)































































Start End Value
0x01359624 0x0135962C Head Cam
0x0135962D 0x01359639 Communicator
0x0135963A 0x01359646 Info display
0x01359647 0x01359656 Weapon#Sidekick
0x01359657 0x01359666 Assign & Action
0x01359667 0x01359671 All Action
0x01359672 0x0135967B Inventory
0x0135967C 0x01359680 Cancel
0x01359681 0x0135968A Camera
0x0135968B 0x0135969C click#hold To lock
0x0135969D 0x013596AF Control Character

Head modifier (unused)











































Start End Value
0x013596BE 0x013596C6 BIG HEAD
0x013596C7 0x013596D1 GIANT HEAD
0x013596D2 0x013596D9 BLANK 1
0x013596DA 0x013596E1 BLANK 2
0x013596E2 0x013596E9 BLANK 3
0x013596EA 0x013596F1 BLANK 4
0X013596F2 0X013596F8 BLANK 5

Cinema

































Start End Value
0x01359704 0x0135970C CINEMA 1
0x0135970D 0x01359715 CINEMA 2
0x01359716 0x0135971E CINEMA 3
0x0135971F 0x01359727 CINEMA 4
0x01359728 0x01359730 CINEMA 5

Bridge Codes




























Start End Value
0x013598AE 0x013598CB BridgeCode1 Downloaded !
0x013598CC 0x013598E7 BridgeCode1 Uploaded !
0x013598E8 0x01359902 BridgeCode2 Downloaded !
0x01359903 0x01359920 BridgeCode2 Uploaded !

WarpStone (beta)(unused)






































Start End Value
0x01359C20 0x01359C26 Krazoa
0x01359C27 0x01359C2B Warp
0x01359C2C 0x01359C30 Shop
0x01359C31 0x01359C38 confirm
0x01359C39 0x01359C3F Cancel
0x01359C40 0x01359C47 Change

Game Over (beta)(unused)





















































Start End Value
0x01359C5A 0x01359C62 CONTINUE
0X01359C63 0X01359C6B PLAYING?
0x01359C6C 0x01359C75 GAME OVER
0X01359C76 0X01359C81 DO YOU WISH
0x01359C82 0x01359C8A TO SAVE?
0x01359C8B 0x01359C95 GAME SAVED
0x01359C96 0x01359CA1 USE DUSTER?
0x01359CA2 0x01359CA9 < YES >
0x01359CAA 0x01359CAF < NO >

World Map


























































Start End Value
0x0135B500 0x0135B51A CLOUDRUNNER
FORTRESS
0x0135B51B 0x0135B52A DRAGON ROCK
0x0135B52B 0x0135B53B VOLCANO FORCE
POINT
TEMPLE
0x0135B54B 0x0135B564 MOON
MOUNTAIN
PASS
0x0135B565 0x0135B584 OCEAN FORCE
POINT
TEMPLE
0x0135B585 0x0135B598 KRAZOA
PALACE
0x0135B599 0x0135B5AC SNOW HORN
WASTES
0x0135B5AD 0x0135B5C2 LIGHTFOOT
VILLAGE
0x0135B5C3 0x0135B5DD THORNTAIL
HOLLOW
0x0135B61B 0x0135B61B CAPE CLAW

Bosses (beta)(unused)























Start End Value
0x0135B629 0x0135B638 BOSS
GALADON
0x0135B639 0x0135B64B BOSS
KLANADACK
0x0135B64D 0x0135B65D BOSS
DRAKOR

Copy or Erase Game

































Start End Value
0x01360E81 0x01360EAD COPY ERASE
0x01360EAE 0x01360ED6 SELECT GAME TO COPY THIS GAME TO...
0x01360ED7 0x01360EE6 COPY THIS GAME?
0x01360EE7 0x01360EFB SELECT GAME TO ERASE
0x01360EFC 0x01360F0C ERASE THIS GAME?

Settings (beta)(unused)














































































Start End Value
0X013610D1 0X013610D6 VIDEO
0X013610E3 0X013610E8 CINEMA
0x013610FF 0x01361102 INSTRUMENTS
0x01361119 0x0136111E COMBO
0x0136111F 0x01361122 TAP
0x01361123 0x01361127 HOLD
0x01361128 0x01361133 VIEW LAYOUT
0x01361134 0x0136113A CHEATA
0x0136113B 0x01361141 CHEATB
0x01361142 0x01361148 CHEATC
0x01361188 0x01361197 SCREEN POSITION
0x013611EB 0x013611F1 SPEECH
0x013611F2 0x013611F9 CINEMA0
0x013611FA 0x01361201 CINEMA1

Logos















Address Value
0x014C8D98 Rarelogo
0x014C8E58 N64logo

Address to Load Debug Monitor











Address Description
0x80280060 Address to Load Debug Monitor

Magic Numbers





















































Address Value Description
0x00000020 0D15EA5E ("disease") is a flag that indicates regular boot on the Nintendo GameCube and Wii consoles.
0X0038E030 DEADBABE ("dead babe") is used by IBM Jikes RVM as a sanity check of the stack of the primary thread.
0X0038FA88 DEADBABE
0X00390EC8 DEADBABE
0X00394F80 DEADBABE
0X003D1E78 DEADBABE
0x008B8160 FACEFEED ("face feed") is used just before each ZLB header in this game.
. . . . . .
0x013E541C FACEFEED

ZLB























Start End Value
0x013E543C 0x013E543E ZLB
. . . . . .
0x0153FCD8 0x0153FDFD ZLB

DIR























Start End Value
0x0153FE00 0x013E543E DIR
. . . . . .
0x01548500 0x . . . DIR

GAMETEXT.bin


CHAPTER SELECT


0000E4CC	Thorntail Hollow
0000E4DD T.Rex Boss
0000E4E8 Arwing 1
0000E4F1 Arwing 2


0000E4FA	Press 'PAUSE' To Return
0000E512 'A' Quit 'B' Continue
0000E528 Press 'A' To Play Level


Expansion Pak





















































Start End Value
0x01355C24 0x01355C3C EXPANSION PAK – DETECTED
0x01355C3D 0x01355C9A PRESENTED IN DOLBY SURROUND. DOLBY AND THE SYMBOL ARE TRADEMARKS OF DOLBY LABORATORIES.
0x01355C9B 0x01355CDB USES MILES SOUND SYSTEM. COPYRIGHT 1991-1999 RAD GAME TOOLS INC.
0x01355CDC 0x01355D13 PUBLISHED BY RAREWARE.n COPYRIGHT RARE 2000.
0x01355D14 0x01355D34 N64 EXPANSION PAK NOT INSTALLED.
0x01355D35 0x01355D80 THE N64 EXPANSION PAK ACCESSORY MUST BE INSTALLED IN THE N64 FOR THIS GAME.
0x01355D81 0x01355DB3 SEE THE N64 EXPANSION PAK INSTRUCTION BOOKLET.
0x01355DB4 0x01355DBC SUB TASK
0x01355DBD 0x01355DBF NA

EXPANSION PAK - DETECTED


PRESENTED IN DOLBY SURROUND. DOLBY AND THE       SYMBOL ARE TRADEMARKS OF DOLBY LABORATORIES.
USES MILES SOUND SYSTEM. COPYRIGHT 1991-1999 RAD GAME TOOLS INC.
PUBLISHED BY RAREWARE.n COPYRIGHT RARE 2000.




Donkey Kong 64



Perfect Dark



N64 EXPANSION PAK NOT INSTALLED.
THE N64 EXPANSION PAK ACCESSORY MUST BE
INSTALLED IN THE N64 FOR THIS GAME.
SEE THE N64 EXPANSION PAK
INSTRUCTION BOOKLET.




Donkey Kong 64



Intro


Krystal


00000D13	I recieved a garbled distress signal,
00000D39 Something about a mountain hidden within a storm.
00000D6C whoever they are, They sound in great danger.


0000E17D	My Staff!


Galleon Battle


CloudRunner Soldier


00000DA1	Krystal!  Try shooting the cannon!


000026F0	Shoot the propeller.


0000270D	Finish him,
00002719 blast the head.


Krystal


00002731	thankyou,
0000273B I can handle it from here.


General Scales


00002773	and dictator of Dinosaur Planet


00002793	What brings you to my world?


Krystal


000027B1	I`m not here to fight you,
000027CC I`m only here because of a distress call.


General Scales


000027F7	A distress call? ..


Krystal


0000280C	The Cloudrunner told me about you,
0000282F the evil General.


General Scales


00002851	My girl,I am not Evil,I rule over the many dinosaur tribes.


0000288D	You see, I must control this planet with fear.


000028BC	Otherwise the tribes would try to fight against me.


000028F0	You Dare to challenge me.


0000290B	No-one can defeat General Scales!


Krystal


0000E195	Bad luck general.


0000E1A8	This is not over.


0000E1BB	Lets find the source of the distress signal


Warlock Mountain


Earthwalker Soldier


0000DA62	Have you come to help   ...


Krystal


0000DA7E	the Krazoa ?


Earthwalker Soldier


0000DA8E	So what No ??...


0000DAC7	The Krazoa ... need your help ... they are dying ...


Krystal


0000DAFD	Was it you that sent the distress signal.


Earthwalker Soldier


0000DB28	When we were attacked I signalled for help ... we were massacred.


Krystal


0000DB6B	But what were you doing here?


Earthwalker Soldier


0000DB8A	The King EarthWalker sent us to protect this sacred Palace, home of the Krazoa ...


0000DBDD	The Krazoa are Peace Sprits, powerful beings that bring life to a planet.


0000DC27	Without the spirits our planet is dead.


Krystal


0000DC50	Is there something I can do?


Earthwalker Soldier


0000DC6E	My girl, only the pure of heart can take the Tests.


0000DCA2	Enter the Krazoa Shrine.


0000DCBB	Once inside complete the Spirit's Test and await your reward.


0000DCF9	If you succeed, then return to me I'm not going anywhere.


Thorntail Hollow


Krystal


00000C71	If you are receiving this message then I am in great danger.


00000CAE	The staff you hold in your hands is a powerful weapon.


00000CE5	You must learn to use it wisely.


Queen Earthwalker


0000E2C4	Queen calls out


0000E2D4	Vesujo, ohw ehj Miyzh.Ho jicz ohw mho Jehd.
0000E300 SCALES Kuzt szojh.Ku Bawd Kuztem ICEMOUNTAIN.


Fox


0000E32F	I am sorry lady, but I can not understand what you are saying.


WarpStone


000014F3	Who dares awaken the mighty WarpStone?
0000151F thousand years I've been left alone to sleep. What do you want?


Fox


00001567	errh


0000156D	Well


00001574	Can you help


WarpStone


0000158D	Help you? ... No!


Fox


000015A5	But you're a WarpStone. You're supposed to help!


WarpStone


000015DB	Right, lets see if I can remember what I am supposed to do.


0000161F	I cannot let you in yet.


00001638	The Store Keeper has gone out to get supplies.


0000166D	I hope this will help you.


0000168D	Aaah, you're carrying a SpellStone.


000016B7	You cannot swap when holding a SpellStone or carrying a Spirit!


000016FD	You cannot swap until the stone is placed.


0000172D	You cannot swap until the Spirit has been taken to Warlock Mountain.


00001777	Go to the Force Point Temple.


0000179B	Are you ready to go to Krazoa Palace?


000017C7	Not ready yet? Come back later.


000017ED	You cannot go to Krazoa Palace until you have collected a Krazoa Spirit.


0000183B	Are you ready to Warp?


00001857	As I said earlier, this will take you to one of my WarpStone's.
0000189F Highlight the stone you wish to travel to and I ll warp you there.


Queen Earthwalker


00000C4B	(Queen moan)


Tricky


00000C59	That's my ma!


Queen Earthwalker


00002E27	Blue Mushrooms ughh!.... Give me lovely green moss anytime.


00002E69	The rest think I'm barking mad, but I did see a flying ship (I think I did anyway).


00002EC3	Beware of the Red Mushrooms.


00002EE5	... The pain, the pain. Please ... feed me Woodys 'hero and mentor'.


00002F31	Thank you Fox.


00002F40	Thank you for saving my son and for saving me.


Fox


00002F77	OK, OK, enough of the thanks, Now, I need some help form you.


00002FB5	Can you just tell me what's going on!


Queen Earthwalker


00002FE9	This is all the work of General Scales.


00003011	He is the ruler of the SharpClaw Tribe,
00003039 A nasty bunch of pirates who have always wanted to rule Dinosaur Planet.


00003082	We have always been able to stop his attacks;
000030B0 But this time he's somehow become stronger and defeated our army at the Krazoa Palace.


Fox


0000310D	Right, a bad guy, but how did the planet get in such a mess?


Queen Earthwalker


0000315B	Within the Krazoa Palace he broke the seals of the Force Point Temples.


Fox


000031A4	I'm listening


Queen Earthwalker


000031B3	This planet is rich with a magical force.


000031DD	A force so strong that it is continually pushing our world apart.


0000321F	To stop this, four SpellStones were placed inside the Force Point Temples.


Fox


0000326F	OK, that's a bit weird but I understand


000032A1	With the seals broken,
000032B8 Scales entered the temples and removed the SpellStones.
000032F0 With nothing to hold back the magic force, the planet was torn apart!


00003341	At last, it all makes sense!


0000335E	So, the bad guy takes the SpellStones,
00003385 Your planet falls apart and I've got to FIND the SpellStones
000033C2 And bring them back to the Force Point Temples!


Tricky


000033F7	See mom I told you he was good. StarFox! Yeah!


Queen Earthwalker


0000342D	My son will remain with you.


0000344A	For only a dinosaur or noble birth can breath life into the SpellStones.


00003499	Follow the path to Swapstone Hollow.


000034C3	Beyond the hollow lies the Prince's homelands.


Tricky


000034F7	Do you hear that?


Fox


0000DD3B	What! .... Uh that's OK ... but ... don't you think he's bit young?


0000DD7F	I mean it's going be very dangerous, loads of bad guys, fighting, death!


Queen Earthwalker


0000DDD1	He knows the planet well and I'm sure he's showed you his Sidekick Skills


Fox


0000DE1C	Oh Yeah, I forget about those


Tricky


0000DE3F	C'mon Fox, we'll make a great team!


Fox


0000DE6D	Ok, but if you mess up just once, I'll send you straight back to mommy!


Tricky


0000DEB6	Ok, Yeah, yeah!


Queen Earthwalker


0000DED5	Good. Now,
0000DEE0 Our spies have indicated that Scales was last seen in DarkIce Mines.


0000DF25	I know the GateKeeper, Garunda Te, a silly fellow but he will help you.


0000DF6D	Go back to the SnowHorn Wastes and find him.


0000DF9B	Got it


0000DFA7	Now son you're going to need this new skill to get you there.


0000DFF5	And Fox, I think you're going to need some extra supplies.


0000E030	Go back to the WarpStone.


0000E04A	Maybe the ShopKeeper has come back and opened his store


Fox


0000E083	OK, enough already.


0000E097	Can I just get on with it!


Female Stegosaurus


0000E0B7	My eggs! They are stealing my eggs! Please help!


0000E13B	Thanks for saving my eggs. They will be ready to hatch soon.


Fox


0000E0ED	Tricky I have a message from your mother. You must got o her immediately


Stegosaurus


00002C67	Our thoughts are with the Snowhorn of Dark Ice Mines.


00002CA3	Where has the General found such weapons?


00002CD3	Prince Tricky, a hero. Who would have thought it?


00002D0B	They say that you fly amoungst the stars inside a metal bird.


00002D4F	Scarabs tend to live in dark, damp places.


00002D7F	The Warpstone snoring keeps us all awake. It's a disgrace.


00002DBF	Last night I dreamt I was being chased by a Redeye.


00002DF9	I hope you are treating the Prince well.


0000350F	The SharpClaws have captured our leader.


0000353D	On a clear day you can see the top of Ice Mountain.


00003577	The water of Cape Claw are both beautiful and deadly.


000035B3	Not now, I'm tired.


000035CD	The Sharpclaw came and attacked our Queen.


000035FD	The Queen is now well thanks to you.


00003627	The Healing Mushrooms are her only hope.


00003655	Have you visited the Warpstone shop yet?




SwapStone Hollow


Rocky

Swapstone, twin brother of Rubble


00003687	Hello there little fellow, I'm Rocky.


000036AD	My twin brother met a friend of yours.


000036D4	Now let me tell you how I can help.


Warpstone


00005195	Hey, Shouldn't you get that SpellStone activated?


000051DF	Ok, now if you push left on your joystick.
0000520A Then I'll send you to one of those WarpStone thingys...


00005242	We'll get back to that in a minute.


00005266	And if you push forward on the joystick.
0000528F Then you can enter the Store of Treasures.


000052BA	Now, this one's a bit special.


000052D9	When you have collected a Krazoa Spirit, then push right on the joystick.
00005323 And I'll send you to Krazoa Palace.


00005347	Now, you know what I do, so hurry up and make your choice!


00005382	If not then press B so I can get back to sleep!


000053D0	{ CONFIRM  } CANCEL


Store (Beta)(under the Warp Stone)



000008A9 Dark Ice Mines Map
000008BC Dragon Rock Map
000008CC Swapstone Circle Map
000008E1 Moon Mountain Map
000008F3 Warlock Replay Disk
00000907 Ice Mountain Replay Disk
00000920 Ice Mountain Map

ThornTail Store


Shop Keeper


00004D4D	You pay this much


00004D65	Put that down! You don't have enough Scarabs!


00004D99	NO, That's too low


00004DB1	OK I'll sell it to you.


00004DD3	I don't need business from cheapskates!


00004DFC	Get Out!


00004E0B	Feel free to look around.


00004E2B	There are many surprises within my store.


00004E5B	Hurry and choose something or get out.


00004E87	You do not have enough Scarabs to enter.


00004EBD	How about playing a little game?


00004EDF	The rules are simple... Choose how many Scarabs you wish to gamble.


00004F24	I will throw them into this cave and you have to collect them within my time limit.


Cape Claw


Sharpclaw Guard


00001FA7	Nobody enter Cape Claw


00001FBE	Unless maybe girl has something to give?


00001FEF	Me like Shiney things,
00002006 You not get past!


0000201D	I'll sell you a map for ten Scarabs.


00002049	You pass,
00002053 but don't tell boss!


Krystal


0000206D	Are you ... Ok?


Lightfoot


00002087	What sort of dinosaur are you?


000020A7	You look pretty strange to me!


Krystal


000020D7	It's Ok, you don't need to be scared.


000020FE	What have you got there?


Lightfoot


00002118	I found this on the beach. Here girl, you take it.


0000214C	You're gonna need it!


00002167	Time is running out. You must find the SpellStone!


SwapStone Circle


0000C8D6	DANGER
0000C8DD Keep out of the water
0000C8F8 NO TRESPASSING
0000C907 Sharpclaws Only.


root/swapcircle/tex1



SFA-Sharpclaw Only.jpg



0000C9D0	SWAPSTONE CIRCLE  
0000C9E1 Land of the trespassing lightfoots


Rubble

SwapStone, twin brother of Rocky

(There is also a character named Rubble in Kameo for X-Box, this game was developed for Gamecube, some files attest)


00003B03	Now, now ... Don't be scared.


00003B21	Krystal's friend, Sabre, is on the other side of the planet.


00003B5E	To complete the adventure you will have to guide both characters.


00003BA0	To do this you must visit me, or my twin brother Rocky.


00003BD8	Do you understand?


00003BEB	Good, now let's swap to Sabre.


Baby Lighfoot


00003E16	Baby Lightfoot whimpers.


Krystal


00003E2F	Are you lost little one?


Kyte


00003E48	I don't like this Krystal,
00003E63 It doesn't seem safe.


00003E79	Krystal! Look Out!!


Chief Lightfoot


00003EB6	That's the one.
00003EC6 That's the STEENKING girl that
00003EE5 took the spell page.


Krystal


00003EFB	ooohhwh, what happened?


Chief Lightfoot


00003F13	I am Chief LightFoot,
00003F29 And we don't like thieves!


Krystal


00003F45	Thief!


00003F4D	What are you talking about?


Chief Lightfoot


00003F69	You take our treasure and give it,
00003F8C to that steenking Sharpclaws
00003FA9 Yeah and you take my spellpage


Krystal


00003FC9	I didn't take your spellpage.
00003FE8 You gave it to me.


Chief Lightfoot


00003FFB	Let me show you what we do to thieves.




Dinosaur Planet



Krystal


00004022	Kyte, Help me out!




Dinosaur Planet



Kyte


0000403D	Well Done!,
00004049 You have defeated the Boss!


Chief Lightfoot


00004F81	Aaaaa Haa HAAA!


00004F92	Not so good this time. I'll keep what you didn't collect.


00004FD1	Are you ready?


00004FEE	Your final challenge!


00005004	If you can beat our strongest Lightfoot.


0000502F	Then a tribe member you will become.


00005055	Take your positions!


Lightfoot Village


Lightfoot Tests results


0000E37A	THE LIGHTFOOT TESTS
0000E38E TOTEM POLE TEST
0000E39E Activate all four Totem Poles| within the Lightfoot Village.| Beat Musclefoot's all time record| of 4m 30secs to pass the test
0000E41D THE TEST OF STRENGTH
0000E432 Rapidly press the A button| to compete against| the mighty Musclefoot.| Only the strongest can| push him into the pit!
0000E4A9 BEST TIMES


Snow Mountain


Sharpclaw


00001CCD	Shut Up.


Fox


00001CDF	Hey scaleface, pick on someone your own size!


Sharpclaw


00001D0E	What ... Who's that?


Fox


00001D2D	I am Fox McCloud, Royal Knight of the Lylat System. I've come to take the Prince back to his ... home?


00001D95	Hey wait!


Sabre


00001DA9	I sure hope Randorn's right about this place.


00001DD7	If the Prince doesn't turn up soon,
00001DFB I think I might freeze to death.


Sharpclaw


00001E25	So the wolf thinks he's fast.


00001E44	Wanna race SharpClaw?


00001E5F	Rules are simply... first to bottom... wins.


00001E91	Wolf too scared to race?


00001EB3	You were lucky that time.


00001ECE	Wanna harder challenge?


00001EEF	You're too slow wolf boy.


00001F0A	Wanna try again?


00001F25	We race again.


00001F35	This time wolf must smash all of the crates.


00001F6B	Wolf too fast.


00001F7B	Take this and leave SharpClaw alone.


Fox


0000258F	Tricky are you crazy. Just leave the SharpClaws to me.


Tricky


000025C7	OK OK. I'm sorry.


000025DA	Look, my father's been teaching me something.


00002609	These are my sidekick commands. By using these I can help you in lots of ways.


0000265A	If you press the


0000266C	you can activate this menu.


0000268B	Now press it again to highlight the command you want me to do.


000026CC	Now press  C  to activate.


0000406D	Can you find any blue mushrooms?


0000408E	I'm feeling real tired


000040AB	I'm too tired to do this right now


000040D5	It's too deep,
000040E4 I need more practice


000040FF	Lets try out my find command


Snowhorn Wastes


Garunda Te


00000061	Chomp Chomp Hmmm.... That tastes great.


00000089	Hurry up boy you're a bit slow aren't you


0000412D	They sent you to rescue me? ... Hmmpphh.


00004157	The SharpClaws haven't fed me in days so I'm feeling a bit weak.


00004199	If you bring me 12 Frost Weeds I'll be able to get myself out.


000041D9	Hurry boy, I'm starving in here!


000041FF	If you help our tribe I'm sure they'll reward you.


00004269	Look out boy!


0000427A	Hey, Its the young Prince.
00004299 And who is this with you?


Tricky


000042B4	This is my friend sabre,
000042CE My mother sent us to find you.


Garunda Te


000042EE	Your mother sent you did she lad.
00004311 Nice lady your mother.


Tricky


00004329	She said you'd know something about a spellstone?


Garunda Te


0000435C	A Spellstone! Hmmmmmm.


Garunda Te


00000DCD	If you bring me 12 Frost Weeds I'll be able to get myself out.


10 Frost Weeds for the Kiosk version.


00000E0D	Hurry boy, I'm starving in here!


00004374	My name is Garunda Te.


0000438C	I am a SpellStone guardian.


000043C1	Many moons in our past,
000043DA The great Kameria Dragon formed,
000043FC a group of Dinosaurs known as,
0000441C The SpellStone Guardians.


00004437	Five Dinosaurs from different tribes,
0000445E Were each given a SpellStone.


000044A9	Each Guardian was to keep this Knowledge secret.
000044DB And pass down this duty,
000044F5 through following generations.


00004515	General Scales learnt that I was a Guardian,
00004543 and gave me a choice.


0000455A	Either reveal where I had hidden the SpellStone or,
0000458F My whole tribe would be destroyed.


000045B3	I had no choice!


000045C5	The safety of the many must come before the few.


000045F7	It is my duty.


00004607	But my daughter did not think this way
00004653 My daughter told scales that she knew
0000467A where to find the SpellStone.


00004699	Scales kept his word and did not destroy the tribe,
000046CE He enslaved them instead.


000046E9	My daughter has dishonoured me.


Sabre


0000470A	What can we do?


Garunda Te


0000471B	It is up to you to find the SpellStone
00004743 before General Scales.


0000475B	I will open the mine.


0000477B	Remember, you must return the SpellStone to me,
000047AC So that I may activate it for you.


SnowHorn


00003499	Follow the path to Swapstone Hollow.


000034C3	Beyond the hollow lies the Prince's homelands.


000034F7	Do you hear that?


0000350F	The SharpClaws have captured our leader.


DarkIce Mines


SnowHorn


0000395F	Can you help me get free?


0000398F	I cannot thank you enough for releasing me. Take this as a reward.


000039D3	I found it whilst working yesterday. It looked important so I hid it from the SharpClaws.


00003A2E	Thanks. This belonged to my Father.


00003A53	If you're heading for the Mine then please look out for the Guardian's daughter.


00003AA5	Her bravery alone saved us from certain death at the hands of General Scales.


Belina Te


00004963	Who are you?


Fox


00004971	My name is Fox, and this is the Crown Prince of the EarthWalkers.


000049B3	We have been sent by the SnowHorn Guardian to find the SpellStone.


000049F6	Do you know where it's hidden?


Belina Te


00004A16	My name is Belina Te. The Guardian is my father.


00004A47	Did he send you to rescue me?


Fox


00004A66	I'm sorry Belina, but he feels you have dishonoured the Guardians.


00004AA9	We were only sent to find the SpellStone.


Belina Te


00004AD4	The old fool. I had to save the tribe.


00004AFB	If it wasn't for my father being a Guardian,
00004B28 none of this would have happened in the first place!


Fox


00004B69	Belina are you there?


Belina Te


00004B80	Listen carefully, find a way to the bottom of the mine.


00004BB8	I'll meet you there.


Cloudrunner Fortress


Kyte


00000E31	I'm home, Krystal


00000E44	This is CloudRunner Fortress


00000E67	Will somebody get me out of here!


00000E8C	Somebody get me out of Here!


00000EAC	Use your find command to did through the snow


00000EDC	THIRD BABY


General Scales


00000EF9	You dare to bring the Fox here?


00000F1A	It is something you will live to regret my Queen!


Queen Cloudrunner


00000F4D	My tribe will never join you Scales...
00000F75 ...you're just a fool.


Fox


00000F91	She's the Queen?


General Scales


00000FB3	I assure you Queen, now I have all of the SpellStones, Dinosaur Planet will soon be mine!


Queen Cloudrunner


0000100E	Aaaaah!


General Scales


00001017	For the last time, surrender your Fortress!


Queen Cloudrunner


00001044	Never.


General Scales


00001051	Enough. Show the Queen how we deal with traitor's. Take her away!


Krystal


00001099	She's dead... she's... dead!


Kyte


000010D3	Did you find the Guardian yet?


Krystal


000010F3	Guardian? You mean a SpellStone Guardian?


Kyte


0000111E	Yes, he was locked up in the dungeon.


Krystal


00001145	So that's who he was... Yes, he's waiting for us in the courtyard.


Kyte


00001189	Good, that means Scales hasn't found the SpellStone yet, but we've got to hurry.


000011DB	When the SharpClaws attacked, my mother hid my five brothers around the fortress.


0000122E	We've got to find them.


0000124B	To help us, I've learnt a new skill.


00001277	I'm scared of heights,
0000128E Sorry I won't fly to the top of this pillar.


Krystal


000012C7	If you can go this high, then so can I.


Kyte


000012F0	Thanks krystal, because of you
0000130F I no longer suffer from vertigo.


General Scales


0000134D	Guard!


00001355	Guard!


0000135D	Is all the CloudRunners' gold on-board?


Sharpclaw


00001386	No sir, we're still removing it from the Treasure Room.


General Scales


000013BF	Well hurry up!


000013CE	If the princess will not tell me
000013EF where she has hidden the SpellStone,
00001414 then I will just take everything else,
0000143B including her life!


0000145F	He was going to kill me!


Krystal


00001479	Let's get out of here,
00001491 we haven't found all your brothers yet and
000014BC we'd better stop the SharpClaws ransacking gold.


Queen CloudRunner


0000CAF0	Fox, the floor of this cage seems unstable.  See if you can find a way of breaking it


0000CB48	If you find my children I will be so happy!


0000CB76	If you find all four of my children you will be greatly rewarded.  Please hurry!


0000B394	Krystal..


0000B39E	This is a SpellStone Holder !


0000B3BE	Krystal.. It looks like you've shut off one of the power beams !


0000B402	CLOUDRUNNER DUNGEONS


0000B420	WIND LIFT


0000B42A	For our non-flying guests.
0000B446 Please use lever to change
0000B461 wind direction


0000B476	POWER ROOM


0000B481	Provides power to all Wind Lifts.
0000B4A3 Access by key only.


0000B4BA	CLOUDRUNNER DOCKING PLATFORM


0000B4DE	THE ROYAL CHAMBER


0000B4F0	Notice to all Cloudrunners
0000B50B Regal Perches for Royal family use only!


0000B53A	TREASURE ROOMS


0000B549	For security, the door will only open
0000B56F when Regal Perches are in use.


0000B594	THE JEWEL MINES


0000B5A4	 We thank the Great Kameria Dragon for
0000B5CA providing us with this great source of wealth.


0000B600	GUNPOWER STORAGE


0000B611	Only Tunnel Construction Engineers are
0000B638 allowed entrance.


Earthwalker Temples


Tricky


0000AD8D	Mother! Mother!


Queen Earthwalker


0000ADC3	It's good to see you again Sabre.


0000ADE5	You have taken good care of my son.


Tricky


0000AE0A	Where's father?


0000AE1B	The SharpClaw drove our tribe away and have taken the sacred stones from this room..


0000AE70	And they took your father into the Walled City.


0000AEA1	With the RedEye's and Hookclaws! We've got to help him!


0000AEDA	I forbid you to enter that evil place.


Tricky


0000AF02	But mother!


Sabre


0000AF0F	It's alright Tricky, I can look for your father.


Tricky


0000AF41	There are many dangers within the Walled City. Follow me, I will open the Jungle Door for you


Queen Earthwalker


0000AFA8	Stay with Sabre as far as the wall.


0000AFCC	He may need your help.


Tricky


0000AFE4	Thanks Mom I'll be careful.


Dragon Rock


Cloudrunner Soldier


00005783	Look Out!


Fox


000057A5	Are you OK?


Cloudrunner Soldier


000057B2	I'm fine, thanks for helping me out.
000057D7 Hey, aren't you a friend of Krystal?


Fox


000057FD	How do you know Krystal?


Cloudrunner Soldier


00005817	I helped her get onto General Scales Galleon
00005844 but after I left, I was captured by the SharpClaws
00005877 and I've been stuck here ever since.


Krazoa Spirits


root/gametext


TEST 1 - THE TEST OF OBSERVATION


gametext/ECShrine/English.bin


You did it!
You collected the first KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released. You have failed!
Try again or leave the Shrine in shame.
п£ЇTEST 1 - THE TEST OF OBSERVATION
Watch closely where I hide.
When the urns stop moving, you must show me...
...which urn I have hidden in.
Find me three times in a row and...
...I will be yours to return to Krazoa Palace.


TEST 2 - THE TEST OF COMBAT


gametext/DFShrine/English.bin


DF = Discovery Falls


TEST 2 - THE TEST OF COMBAT
Prove your worth in combat by defeating...
...all the SharpClaw within the time limit.
If you succeed, I will become yours...
...to return to the Krazoa Palace. You did it!
You collected the second KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


TEST 3 - THE TEST OF FEAR


gametext/MMShrine/English.bin


MM = Moon Mountain


TEST 3 - THE TEST OF FEAR
You must stand and face your deepest fears.
Keep the guide line within the green area.
If you succeed, I will become yours to...
...return to the Krazoa Palace. You did it!
You collected the third KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


TEST 4 - THE TEST OF STRENGTH


gametext/DBShrine/English.bin


DB = Diamond Bay


TEST 4 - THE TEST OF STRENGTH
Use your strength against this SharpClaw.
If you succeed, I will become yours to...
...return to the Krazoa Palace.
You did it!
You collected the fourth KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


TEST 5 - THE TEST OF KNOWLEDGE


gametext/GPShrine/English.bin


GP = Golden Plain


TEST 5 - THE TEST OF KNOWLEDGE
Match the items with the levels.
If you succeed, I will become yours...
...to return to the Krazoa Palace.
You did it!
You collected the fifth KRAZOA SPIRIT!
It will remain in your body until you take it to the...
...Krazoa Palace, where it must be released.


The Communicator


Menu


0000E544	Status
0000E54B World Map
0000E555 Advice
0000E55C Quit


Status


General Pepper

TO DO


World Map


Peppy Hare


0000E7C8	level
0000E7CE choose
0000E7D5 select
0000E7E0 rotate
0000E7E7 zoom
0000E7EC confirm
0000E7F4 exit
0000E7F9 TM & ^ 2001 NINTENDOt#tRARE


(note: correct display)


TM & (C) 2001 NINTENDO / RARE




Nintendo SpaceWorld 2001





Advice


Slippy Toad


0000B186	CLOUDRUNNER     
0000B192 FORTRESS


0000B19E	DRAGON ROCK


0000B1B0	VOLCANO FORCE
0000B1BE POINT
0000B1C4 TEMPLE


0000B1D2	MOON     
0000B1D7 MOUNTAIN
0000B1E0 PASS


0000B1EC	OCEAN FORCE
0000B1F8 POINT
0000B1FE TEMPLE


0000B20A	KRAZOA     
0000B211 PALACE


0000B21C	SNOWHORN     
0000B225 WASTES


0000B230	LIGHTFOOT     
0000B23A VILLAGE


0000B246	THORNTAIL     
0000B250 HOLLOW


Save


Memory Card

TO DO


Quit


TO DO


Bosses


0000B29E	CAPE CLAW
0000B2AC BOSS


0000B2B1	GALADON     
0000B2BE BOSS


0000B2C3	KLANADACK     
0000B2D2 BOSS


0000B2D7	DRAKOR


Memory Card Manager


000053E8	GAME SELECT


000053F8	NO| MEMORY CARD| INSERTED
00005412 FULL


00005417	GAME SELECT


00005423	MEMORY CARD B FULL


00005436	NO MEMORY CARD INSERTED| CANNOT SAVE DATA| START GAME ANYWAY?


00005474	INCORRECT MEMORY CARD A


0000548C	INCORRECT MEMORY CARD B


000054A4	ERASE THIS GAME?


000054B5	PREVIOUSLY ON


000054C3	PRESS START


0000554E	ENTER NAME


00005559	{ CONFIRM } CANCEL


Japanese Options


WARP 
SWAP
SHOP
CONFIRM
CANCEL
CHANGE
CONTINUE PLAYING?
GAME OVER
DO YOU WISH TO SAVE?
GAME SAVED
USE DUSTER?
< YES > < NO >
ゲーム セーブ
Game Time Complete
セーブ
( OK )
キャャZル
Ye・ No
ゲームファイル
New COPY
ERASE
SELECT GAME TO COPY
COPY THIS GAME TO...
COPY THIS GAME?
SELECT GAME TO ERASE
ERASE THIS GAME?
ゲームヒストリー
Preb Start
ネームエャgリー
( OK )
キャャZル
英戟・
フラャX戟・
スペイレ・
イタリア戟・ ・
本戟・
Preb Start
ゲームスタート
オプショ・
OK
( OK )
キャャZル
チート
VIDEO
オーディオ
CINEMA
字幕
オ・ オフ
INSTRUMENTS
Rボタモ⇔aン
Zボタ・
COMBO
TAP
HOLD VIEW
LAYOUT
CHEATA
CHEATB
CHEATC
堰譁¬サイズ
フル ワイド
シネマ
堰譁¬モード
ノーマル
16:9
SCREEN POSITION
堰譁¬aフ磨セa驍・
サウャhモード
ステレオ
サラウャh
モノラル
ヘッドホ・
BGM SE
SPEECH
CINEMA0
CINEMA1
OK
ゲームa・aッaワaキaゥ?
ゲームオーバー
セーブaオaワaキaゥ?
セーブ梶ョ浴ケ
ダスターaga、
Ye・ No


Programmers comments


00002252	Gametext requested is not there.
00002273 Have you xdiffed gametext.spec with the sequence guy's gametext.spec?
000022B9 This message is very long, designed to annoy you
000022EA If you want this message to go then get the correct gametext
00002327 Look, pretty buttons
0000234C Still here?
00002359 I would of thought that you would have reset the subtitles by now.
00004BD3 This is the standard entrance sequence.
00004C01 This is the special entrance sequence.


MPEG.bin


Thank you to GlitterBerri for its best transcription


Rubble
47:38 to 47:54


"Now, now...Don't be scared."
"Krystal's friend, Sabre, is on other side of the planet."
"To Complete the adventure, you will have to guide both characters."
"To do this you must visit me, or my twin brother Rocky."
"Do you understand?"
"Good, now let's swap to Sabre."


47:54 to 48:16


"Oh! Oh! Greating stranger!" 
"My name is Rubble. And I'm a Swapstone."
"To swap to Sabre's adventure or go to Warlock Mountain."
"Take come visit me or show you how my magic works."


49:12 to 49:33


"Hello Krystal!"
"You cannot swap when holding a spellstone or carrying a spirit."
"Are you ready to swap to Sabre?"
"You cannot go to Warlock Mountain"
"And to do carrying a spirit."
"Are you ready to warp to Warlock Mountain?"


49:41 to 50.07


"You've got lot of time to that."
"Let me show you how the swap works."
"Now, now...Don't be scared."
"Krystal's friend, Sabre, is on other side of the planet."
"To Complete the adventure, you will have to guide both characters."
"To do this you must visit me, or my twin brother Rocky."
"Do you understand?"
"Good, now let's swap to Sabre."


Rubble



























































































































Sound
Transcript/Text


You've got plenty of time to do that! Let me show you how the swap works.


Ahh! I see you found a Krazoa Spirit!


Only when you have one of these can I warp you to Warlock Mountain.


But!


You cannot swap characters until the spirit has been released.


I can't swap you to Sabre until you place the stone into the Force Point Temple.


I believe you may find what you're looking for in the desert!


Now, let's swap to Sabre!


Ho ho ho! Greetings, stranger. My name is Rubble, and I'm a Swapstone!


To swap to Sabre's adventure or go to Warlock Mountain, then come and visit me!


I'll show you how my magic works.


You did it Krystal!


You stopped General Scales!


No, Rubble. We did it!


Krystal, hurry! My magic powers are becoming weak!


Hello, Krystal!


You cannot go to Warlock Mountain until you are carrying a spirit!


Are you ready to swap to Sabre?


You cannot go to Warlock Mountain. And to do carrying a spirit.


Are you ready to warp to Warlock Mountain?


Hhha!


Pfff!


You've got lots of time to do that. Let me show you how the swap works!


Now, now... don't be scared. Krystal's friend, Sabre, is on the other side of the planet.


To complete the adventure...


...you will have to guide both characters.


To do this, you must visit me, or my twin brother, Rocky.


Do you understand?


Good, now let's swap to Sabre.

Rocky















































Sound
Transcript/Text


Urgh! Hurrgh!


Oops... n... oh well


Urgh! A thousand years, I have been left alone to sleep. (Cough) What do you want?


Now, if you push left on the control stick...


...Then, you'll swap to your friend, Krystal.


Hm... Oh! And if you push forward on the control stick...


...Then you can enter the Cave of Treasures.


And when you have collected a Krazoa Spirit, that's it! Then, push right on the control stick...


...And you'll warp to Warlock Mountain.


Now, you know what I do, so hurry up, and make your choice!

Beta HUD


Health















































File offset Tile
000B9C80
SFA-000B9C80.png
000B95E0
SFA-000B95E0.png
000B8FC0
SFA-000B8FC0.png
000B8A20
SFA-000B8A20.png
000B8500
SFA-000B8500.png
000BB240
SFA-000BB240.png
000BAE60
SFA-000BAE60.png
000BAAA0
SFA-000BAAA0.png
000BA700
SFA-000BA700.png
000BA380
SFA-000BA380.png

Collectibles

































File offset Identity Tile
000BB620 Scarab
SFA-000BB620.png
000C7140 Bomb Spore
SFA-000C5CE0.png
000C67A0 Blue Mushroom
SFA-000C67A0.png
000C5180 FireFly
SFA-000C5180.png
000C7140 MoonSeed
SFA-000C7140.png

Unknown













File offset Identity Tile
000BF140 Hologram
SFA-000BF140.png

Items


I present this ranking provisionally made from GAMETEXT.bin file.

Until I finish connecting the object names to textures that I spotted.

The list is a mix between N64 and SFA beta icons, easily recognized by their respective size.




































































































































































































































































































































































































































































































































































































































































File offset Identity Tile Usage
000662A0 HEEL SFA-000662A0.png Calls Tricky back to you
00053F20 FIND SFA-00053F20.png Uncover the things only Sidekicks can
000684E0 FLAME SFA-000684E0.png Set fire to stuff
00069780 DISTRACT SFA-00069780.png GuardClaws cannot resist this
GUARD Stops baddies nicking stuff
RIDE
PLAY Tricky will chase it
PRISON KEY CloudRunner Fortress
POWER ROOM KEY CloudRunner Fortress
POWER CRYSTAL CloudRunner Fortress
GATE KEY Northern Wastes
00042E60 ALPINE ROOT SFA-00042E60.png SnowHorn Food
000464E0 BLUE MUSHROOM SFA-000464E0.png Earthwalker Food
0005D1C0 PROJECTILE SFA-0005D1C0.png Shoot stuff
0005C0C0 SHARPCLAW ILLUSION SFA-0005C0C0.png Have the looks and power of a SharpClaw.
WARP ACTIVATOR
SNOWBIKE KEY Ice Mountain
DECK DOOR The door is locked
MINE KEY Northern wastes
0005E240 SHIELD SFA-0005E240.png Protect yourself
FIRE SPELL
SMALL FOOD BAG
MEDIUM FOOD BAG
LARGE FOOD BAG
CELL KEY Dark Ice Mines 2
000DDFE0 HORN OF TRUTH SFA-000DDFE0.png Summon The SnowHorn
000489C0 SUN STONE SFA-000489C0.png Walled City
00043380 MOON STONE SFA-00047940.png Walled City
Forcefield Spell Cape Claw
Cell door key Cape Claw
BOMB PLANT Collect the Spores.
00040E80 Give food from foodbag SFA-00040E80.png
00036220 GREEN APPLE SFA-00036220.png
00036740 RED APPLE SFA-00036740.png
00036C80 BROWN APPLE SFA-00036C80.png
0003BA40 FISH SFA-0003BA40.png
0003C360 SMOKED FISH SFA-0003C360.png
00055040 DINO EGG SFA-00055040.png Restores your energy
0003D1C0 MOLDY MEAT SFA-0003D1C0.png
0006A8A0 BALL SFA-0006A8A0.png A Toy For Tricky
BLUE GRUB Cloudrunner Food
RED GRUB Cloudrunner Food
OLD GRUB Cloudrunner Food
RED MUSHROOM Flame Fuel
OLD MUSHROOM Earthwalker Food
SMALL GRUB BAG
MEDIUM GRUB BAG
LARGE GRUB BAG
SMALL MUSHROOM BAG
MEDIUM MUSHROOM BAG
LARGE MUSHROOM BAG
GREEN BEAN
RED BEAN
BROWN BEAN
BLUE BEAN
TAKE ALL FOOD
00040440 EAT FIRST SFA-00040440.png
DISRUPTER DEVICE Opens Spatial Walkways
00060440 ICE BLAST SFA-00060440.png Fires a Column of Ice
00061440 FIREFLY LANTERN SFA-00061440.png Uses Fire Flies to Light the Way
000626E0 MINDREAD SPELL SFA-000626E0.png Reads Only Small Minds
Fruit
0003CC80 Meat SFA-0003CC80.png
Red Mushroom
Red Maggot
Green Magic
Blue Magic
Fishing Net
Firefly Lantern
Translator
Small Sidekick Foodbag
Medium Sidekick Foodbag
Medium Magic Chest
Large Magic Chest
0003E200 Small Player Foodbag SFA-0003E200.png
0003DCC0 Medium Player Foodbag SFA-0003DCC0.png
0003D720 Large Player Foodbag SFA-0003D720.png
WHITE MUSHROOM Earthwalker Medicine
PLANT SPORE ?
MAGIC PLANT
SOIL
00043380 KRAZOA TABLET SFA-00043380.png
0004AD00 SILVER TREX TOOTH SFA-0004AD00.png
00049F00 GOLD TREX TOOTH SFA-00049F00.png
POINTBACK EGG
BAY DIAMOND The famous diamond of diamond bay
000D4CA0 SPELLSTONE SFA-00044240.png DarkIce Mines
SPELLSTONE ACTIVATED DarkIce Mines
00059080 MOON SEEDS SFA-00059080.png Grow Moon Seeds
TREASURE CHEST KEY
0004F600 CONSTRUCTION ENGINEER'S KEY SFA-0004F600.png
LARGE BASKET Smash to open
LARGE CRATE Smash to open
SMALL BASKET Throw or smash to open
SMALL CRATE Throw or smash to open
0005A0A0 STONE BLOCK WARP PODIUM FOX'S STAFF SFA-0005A0A0.png Ultimate in Weapon Technology
CLOUDRUNNER CALL A cloudrunner baby's toy
RAPID FIRE Shoot more stuff
TREASURE CHEST
LARGE SCARAB BAG
TOOGLE MAP
00050F60 FIRE CRYSTAL SFA-00050F60.png Cap Claw
SHINEY NUGGET Very desirable to Guardclaws
STAFF Weapon Of Mystical Power
FIRE WEED
000451C0 key SFA-000451C0.png MOON MOUNTAIN PASS

Must sort






















































































































File offset Identity Tile
000D2180 Scarab
SFA-000D2180.png
000D3180 Unknown
SFA-000D3180.png
000DDB60
SFA-000DDB60.png
000E3A60
SFA-000E3A60.png
000E49C0 Cog
SFA-000E49C0.png
000EAE80
SFA-000EAE80.png
0003E720
SFA-0003E720.png
0003F520
SFA-0003F520.png
0004BAE0 Place Crystal
SFA-0004BAE0.png
0004CA40 Place Crystal
SFA-0004CA40.png
0004D960 Place Crystal
SFA-0004D960.png
0004E8A0
SFA-0004E8A0.png
0005B0E0
SFA-0005B0E0.png
0005F360 Portal Device
SFA-0005F360.png
0006B960
SFA-0006B960.png
00049A80
SFA-00049A80.png
00045F80 Blue Mushroom
SFA-00045F80.png
000413C0
SFA-000413C0.png
00029160
SFA-00029160.png
00040960
SFA-00040960.png
00047440 Purple Mushroom
SFA-00047440.png
00063540
SFA-00063540.png

boot.dol/default.dol


Japanese Font


Encoding [SHIFT-JIS](CP932)
0x002E6848 to 0x002E7047



○、$()・%「」‘“
<>&~ 012345
6789ABCDEF
GHIJKLMNOP
QRSTUVWXYZ
!”#’*+,―./:
=?@。″°ァィゥェォ
ッャュョヲンアイウエ
オカキクケコサシスセ
ソタチツテトナニヌネ
ノハヒフヘホマミムメ
モヤユヨラリルレロワ
ガギグゲゴザジズゼゾ
ダヂヅデドバビブベボ
パピプペポabcde
fghijklmno
pqrstuvwxy
zぁぃぅぇぉっゃゅょ
をんあいうえおかきく
けこさしすせそたちつ
てとなにぬねのはひふ
へほまみむめもやゆよ
らりるれろわがぎぐげ
ござじずぜぞだぢづで
どばびぶべぼぱぴぷぺ
ぽヴ亜唖娃阿哀愛挨姶
逢葵茜穐悪握渥旭葦芦
鯵梓圧斡扱宛姐虻飴絢
綾鮎或粟安庵按暗案闇
鞍杏以伊位依偉囲夷委
威尉惟意慰易椅為畏異
移維緯胃萎衣謂違遺医
井亥域育郁磯一壱溢逸
茨芋鰯允印咽員因姻引
飲淫胤蔭院陰隠韻吋右
宇烏羽迂雨卯鵜窺丑碓
臼渦嘘唄欝蔚鰻姥厩浦
瓜閏噂云運雲荏餌叡営
嬰影映曳栄永泳洩瑛盈
穎頴英衛詠鋭液疫益駅
悦謁越閲榎厭円園堰奄
宴延怨掩援沿演炎焔煙
燕猿縁艶苑薗遠鉛鴛塩
於汚甥凹央奥往応押旺
横欧殴王翁襖鴬鴎黄岡
沖荻億屋憶臆桶牡乙俺
卸恩温穏音下化仮何伽
価佳加可嘉夏嫁家寡科
暇果架歌河火珂禍禾稼
箇花苛茄荷華菓蝦課嘩
貨迦過霞蚊俄峨我牙画
臥芽蛾賀雅餓駕介会解
回塊壊廻快怪悔恢懐戒
拐改魁晦械海灰界皆絵
芥蟹開階貝凱劾外咳害
崖慨概涯碍蓋街該鎧骸
浬馨蛙垣柿蛎鈎劃嚇各
廓拡撹格核殻獲確穫覚
角赫較郭閣隔革学岳楽
額顎掛笠樫橿梶鰍潟割
喝恰括活渇滑葛褐轄且
鰹叶椛樺鞄株兜竃蒲釜
鎌噛鴨栢茅萱粥刈苅瓦
乾侃冠寒刊勘勧巻喚堪
姦完官寛干幹患感慣憾
換敢柑桓棺款歓汗漢澗
潅環甘監看竿管簡緩缶
翰肝艦莞観諌貫還鑑間
閑関陥韓館舘丸含岸巌
玩癌眼岩翫贋雁頑顔願
企伎危喜器基奇嬉寄希
幾忌揮机旗既期棋棄機
帰毅気汽畿祈季稀紀徽
規記貴起軌輝飢騎鬼亀
偽儀妓宜戯技擬欺犠疑
祇義蟻誼議掬菊鞠吉吃
喫桔橘詰砧杵黍却客脚
虐逆丘久仇休及吸宮弓
急救朽求汲泣灸球究窮
笈級糾給旧牛去居巨拒
拠挙渠虚許距鋸漁禦魚
亨享京供侠僑兇競共凶
協匡卿叫喬境峡強彊怯
恐恭挟教橋況狂狭矯胸
脅興蕎郷鏡響饗驚仰凝
尭暁業局曲極玉桐粁僅
勤均巾錦斤欣欽琴禁禽
筋緊芹菌衿襟謹近金吟
銀九倶句区狗玖矩苦躯
駆駈駒具愚虞喰空偶寓
遇隅串櫛釧屑屈掘窟沓
靴轡窪熊隈粂栗繰桑鍬
勲君薫訓群軍郡卦袈祁
係傾刑兄啓圭珪型契形
径恵慶慧憩掲携敬景桂
渓畦稽系経継繋罫茎荊
蛍計詣警軽頚鶏芸迎鯨
劇戟撃激隙桁傑欠決潔
穴結血訣月件倹倦健兼
券剣喧圏堅嫌建憲懸拳
捲検権牽犬献研硯絹県
肩見謙賢軒遣鍵険顕験

List Info


source: DolTool v0.3 (programmer: loser 2003)
boot.dol

BSS Address: 80324EC0
BSS Size: 000ACFB8

Entry Point: 80003140

Text Section 0: Offset=00000100 Address=80003100 Size=00002500
Text Section 1: Offset=00002600 Address=800066C0 Size=002AC8A0

Data Section 0: Offset=002AEEA0 Address=80005600 Size=000006A0
Data Section 1: Offset=002AF540 Address=80005CA0 Size=00000A20
Data Section 2: Offset=002AFF60 Address=802B2F60 Size=00000020
Data Section 3: Offset=002AFF80 Address=802B2F80 Size=00000020
Data Section 4: Offset=002AFFA0 Address=802B2FA0 Size=000012C0
Data Section 5: Offset=002B1260 Address=802B4260 Size=00070C60
Data Section 6: Offset=00321EC0 Address=803C4CC0 Size=00001620
Data Section 7: Offset=003234E0 Address=803C80E0 Size=00009D60


source: DolTool v0.3 (programmer: loser 2003)
default.dol

BSS Address: 80325D20
BSS Size: 0007447C

Entry Point: 80003100

Text Section 0: Offset=00000100 Address=80003100 Size=000023E0
Text Section 1: Offset=000024E0 Address=80006CC0 Size=002C7D40

Data Section 0: Offset=002CA220 Address=800054E0 Size=00000980
Data Section 1: Offset=002CABA0 Address=80005E60 Size=00000E60
Data Section 2: Offset=002CBA00 Address=802CEA00 Size=00000020
Data Section 3: Offset=002CBA20 Address=802CEA20 Size=00000020
Data Section 4: Offset=002CBA40 Address=802CEA40 Size=00002320
Data Section 5: Offset=002CDD60 Address=802D0D60 Size=00054FC0
Data Section 6: Offset=00322D20 Address=80396700 Size=00001B40
Data Section 7: Offset=00324860 Address=8039A1A0 Size=00009FE0


C language files name


002FFA70	n_POST.c
00301270 n_options.c
0030134C n_pausemenu.c
00302068 commandmenu.c
0030241C picmenu.c
003024B4 control.c
00303AA7 dswaphollow.c
0030981C objedit.c: MAX_OBJ_DISABLED exceeded
0030AE14 perform_viewer.c
0030BB1C krystal.c: objGetAnimChange Error
0030BFF4 tricky.c
0030CBD4 balloon_baddie.c
0030CC68 swarm_baddie.c
0030CCF8 wisp_baddie.c
0030CD4C template.c
0030CF90 sharpClaw.c
0030D02C robotPatrol.c
0030D04C mikadalon.c
0030D128 mutatedeba.c
0030D26C core_snowworm.c
0030D3C8 baby_snowworm.c
0030D4B0 chukachuck.c
0030D5B0 wall_crawler.c
0030D6D0 rope_baddie.c
0030D800 tumbleweedbush.c
0030D85C tumbleweed.c
0030D978 skeetla.c
0030DAE4 MMP_cratercritter.c
0030DB38 MMP_critterspit.c
0030DBF8 animobj.c
0030DCEC weapons.c
0030DD80 cannon.c
0030DDC8 cannonball.c
0030DE10 projball.c
0030DE64 grenade.c
0030DEA8 flamethrower.c
0030E120 sfxplayer.c
0030E1A0 crate2.c
0030E348 collectable.c
0030E3BC magicdust.c
0030E49C pushpull.c
0030E628 flameblast.c
0030E6D4 sidekicktoy.c
0030E888 projswitch.c
0030E908 PRESSURESWITCH.c: modelno out of range romdefno=%d
0030E93C pressureswitch.c
0030EA78 USEOBJ.c: modelno out of range romdefno=%d
0030EAE0 SEQOBJ.c: modelno out of range romdefno=%d
0030EDC0 SEQOBJ.c: modelno out of range romdefno=%d
0030EE78 SEQOBJ.c: modelno out of range romdefno=%d
0030EFB8 foodbag.c
0030F4E4 magicplant.c
0030F5A0 duster.c
0030F668 smallbasket.c
0030F6C8 mediumbasket.c
0030F710 scarab.c
0030F86C lanternfirefly.c
0030F978 barrel.c
0030F9C0 ladders.c
0030FA40 waterfallcontrol.c
0030FAA8 backpack.c
0030FC38 landedArwing.c
0030FC98 staffaction.c
0030FD18 treasurechest.c
0030FDD0 campfire.c
0030FEF8 genprops.c
0030FFC8 gfxemit.c
00310108 transporter.c
00310168 autotransporter.c
003102BC screenoverlay.c
003104FC alphaanim.c
0031054C groundanim.c
003105E0 crackanim.c
00310774 EXPLODER.c: modelno out of range romdefno=%d
00310C78 newtrigger.c
00311BC4 cfguardian.c
00311C38 windlift.c
00311CFC cfcrystal.c
00311D58 cfbaby.c
00311EE0 cfprisonguard.c
00312028 robotpatrol.c
00312150 CFtoggleswitch.c
00312244 CFbarrel.c
00312474 CFexploder.c
00312590 CFforcecontrol.c
0031275C CFtreasRobo.c
00312B9C CFleveControl.c
00312BF4 CFTreasSharpy.c
00312D78 CFchuckobj.c
00312DD0 CFwalltorch.c
00312FD8 robotpatrol.c
003130B0 MMP_barrel.c
003130F8 MMP_levelcontrol.c
003131B8 MMP_asteroid.c
00313200 MMP_moonrock.c
00313280 MMP_gyservent.c
003134D8 hightop.c
003136AC sandwormBoss.c
00313770 gasvent.c
00313828 cannontargetControl.c
00313878 gasventControl.c
00313920 IMicicle.c
00313A10 IMspacecraft.c
00313B40 DIMlavaball.c
00313BE8 DIMlogfire.c
003154BC DIMsnowball.c
003155DC DIMboulder.c
00315628 DIMcannon.c
00315670 DIMlavasmash.c
00315730 DIMexplosion.c
00315790 DIMwooddoor.c
00315848 DIMlevcontrol.c
003158D8 DIM2conveyor.c
00315950 DIM2flameburst.c
003159C0 DIM2snowball.c
00315B18 DIM2projrock.c
00315B60 DIM2lift.c
00315C38 DIM2icicle.c
00315ED0 DIMboss.c
00315FA8 DIMbosstonsil.c
00316098 DIMbossspit.c
00316310 DFcradle.c
00316358 DFpulley.c
003163A0 DFbarrel.c
003163E8 DFbarrelanim.c
003164D8 DFmole.c
00316520 DFwhirlpool.c
003165D8 DFlantern.c
003166F0 creator.c
00316790 <objControl> mmshrineshrine.c WARNING switch statement hit default
003167FC shrine.c
00316878 animobj.c
00316934 shrine.c
00316A18 creator.c
00316B18 creator.c
00316B98 flybaddie.c
00316BE8 colrise.c
00316D00 symbol.c
00316DB8 shrine.c
00316E70 creator.c
00317008 creator.c
003170E0 creator.c
00317128 flybaddie.c
00317170 projball.c
00317538 NWmammoth.c
003175B8 Nwtricky.c
00317754 SHmushroom.c
00317844 SHkillermushroom.c
003178FC SHrocketmushroom.c
00317954 SHspore.c
00317F90 SHthorntail.c
00318028 SHroot.c
003184A8 SClevelcontrol.c
003186A4 SClightfoot.c
00318784 SCchieflightfoot.c
003187D0 SCbirchtree.c
00318818 SCtotempole.c
00318908 SClantern.c
00318950 SCcollectables.c
003189A8 SCanimobj.c
003189F0 SCtotemlogpuz.c
00318A38 SCtumbleweedmeter.c
00318A88 SCtotembondpuz.c
00318AD8 Sctotemstrength.c
00318CB8 cloudrunner.c
00318D18 propeller.c
00318D60 shiphead.c
00318E00 shipgun.c
00318E48 cannonball.c
00318EC8 cloudball.c
00318F48 cagekyte.c
00319038 scalesanim.c
003190F0 brokecannon.c
003194F8 SPshop.c
003195C4 SPshopkeeper.c
00319670 SPscarab.c
003196B8 SPdrape.c
003197F8 IMsnowbike.c
00319B90 DRearthwalk.c
00319E00 CRsnowbike.c
00319F48 DRcloudrunner.c
0031A3C0 deaddino.c
0031A460 pswitch.c
0031A6E8 colrise.c
0031A810 walltorch.c
0031A908 WMlevcontrol.c
0031A950 Wmgeneralscales.c
0031AFF4 wmcrystal.c
0031B0C4 crawler.c
0031B1D4 VFlevcontrol.c
0031B258 minifire.c
0031B2D8 statueball.c
0031B358 ladders.c
0031B438 fireblock.c
0031B480 platform1.c
0031B4C8 doorswitch.c
0031B548 draghead.c
0031B640 lavaflow.c
0031B6D8 spellplace.c
0031DD00 DBrockfall.c
0031E044 DBpointmum.c
0031E118 DBspike.c
0031EC18 DBwaterflow.c
0031EDE4 DBlightgo.c
0031EEE8 DBshooter.c
0031EF38 DBbullet.c
0031EFA8 DBprotection.c
0031F00C DBKillbot.c
0031F0B0 DBdustgeezer.c
0031F108 DBbonedust.c
0031F158 DBkillboulder.c
0031F604 DBstealerworm.c
0031FB10 USEOBJ.c: modelno out of range romdefno=%d
0031FE78 BOSSdrakor_laser.c
0031FFC0 WORLDMAP_planet.c
00320088 CRsnowclaw.c
00320210 CRfueltank.c
00320270 CRdropbombs.c
003202E8 TREX_levelcontrol.c
00320408 TREX_trex.c
00320608 TREX_Lazerwall.c
003206C8 DRlaserturret.c
003207C0 DRpushcart.c
00320850 DRbullet.c
003208A8 DRCloudball.c
003208F0 DRlavacontrol.c
003209B8 DRsimplehuman.c
00320A20 DRcreator.c
00320A7C DRyoutube.c
00320AC0 DRexplodeDoor.c
00320B08 DRgeezer.c
00320B58 DRcagecontrol.c
00320C0C DRcloudcage.c
00320CA8 DRvines.c
00320D00 DRshackle.c
00320DC8 DRhightop.c
00320E48 DRbells.c
00320E90 DRpickup.c
00320EE0 DRicefire.c
00320F44 DRcradle.c
00320F88 DRpulley.c
00321040 DRprojswitch.c
00321088 DRcollpieace.c
00321160 DRcavein.c
003212E8 DRhalolight.c
00321418 DRbarrelplace.c
003214B0 Error: BWalphaanim.c : MAX_SPEEDS exceeded!
00321650 WCpushblock.c
003218D0 WClevcontrol.c
00321980 WCbeacon.c
00321A44 WCpressureswitch.c
00321AC8 USEOBJ.c: modelno out of range romdefno=%d
00321C00 WCdial.c
00321C48 WClaser.c
00321CC8 WCfloortile.c
00322600 ARWarwingattachment.c
003228F0 LGTpointlight.c
00322B38 LGTPROJECTEDLIGHT.C
00322BD8 LGTcontrollight.c
00322CD8 boulder.c
00324120 fox.c
00324190 chuka.c
003241D8 tesla.c
003241E8 crate.c
003241F0 door.c
003241F8 fruit.c
00324218 zbomb.c
00324248 fire.c
003242B8 laser.c
00324338 cage.c
003243C0 laser.c
003243D8 torch.c
003243E0 scene.c
003243E8 cup.c
00324400 torch.c
00324408 ped.c
00324418 torch.c
00324428 NWsfx.c
003244E0 ship.c
0032458C DFlog.c
003245BC BWlog.c
003245F8 laser.c
00324600 torch.c
00324630 lift1.c
00324848 tree.c


Memory Card


002DC7D0	CARDBios.c
002DC7DC Failed assertion 0 <= chan && chan < 2
002DC804 Failed assertion card->txCallback == 0
002DC82C Failed assertion card->addr % CARD_SEG_SIZE == 0
002DC860 Failed assertion card->addr < (u32) card->size * 1024 * 1024 / 8
002DC8A4 Failed assertion card->addr % CARD_PAGE_SIZE == 0
002DC8D8 Failed assertion addr % card->sectorSize == 0
002DC908 Failed assertion addr < (u32) card->size * 1024 * 1024 / 8
002DC944 Failed assertion result != CARD_RESULT_BUSY
002DC970 Failed assertion card->result == CARD_RESULT_NOCARD

002DCB20 CARDUnlock.c
002DCB30 Failed assertion 0 <= chan && chan < 2

002DCB58 CARDRdwr.c
002DCB64 Failed assertion 0 < length && length % CARD_SEG_SIZE == 0
002DCBA0 Failed assertion 0 <= chan && chan < 2
002DCBC8 Failed assertion 0 < length && length % CARD_PAGE_SIZE == 0

002DCC08 CARDBlock.c
002DCC14 Failed assertion card->currentFat
002DCC38 Failed assertion card->currentFat == fat1
002DCC64 Failed assertion 0 < cBlock
002DCC80 Failed assertion 0 <= chan && chan < 2

002DCCA8 CARDDir.c
002DCCB4 Failed assertion card->currentDir
002DCCD8 Failed assertion card->currentDir == dir1
002DCD04 Failed assertion 0 <= chan && chan < 2

002DCD30 CARDCheck.c
002DCD3C Failed assertion length % sizeof(u16) == 0
002DCD68 Failed assertion card->currentDir
002DCD8C Failed assertion card->currentFat
002DCDB0 Failed assertion 0 <= chan && chan < 2
002DCDD8 Failed assertion errors == 0 || errors == 1
002DCE04 Failed assertion !card->currentFat

002DCE68 CARDMount.c
002DCE74 Failed assertion 0 <= chan && chan < 2
002DCE9C Failed assertion callback
002DCEB8 Failed assertion workArea && ((u32) workArea % 32 == 0)

002DCEF0 CARDFormat.c
002DCF00 Failed assertion callback
002DCF1C Failed assertion 0 <= chan && chan < 2

002DCF48 CARDOpen.c
002DCF54 Failed assertion 0 <= fileNo && fileNo < CARD_MAX_FILE
002DCF8C Failed assertion 0 <= chan && chan < 2
002DCFB4 Failed assertion 0 <= fileInfo->chan && fileInfo->chan < 2
002DCFF0 Failed assertion 0 <= fileInfo->fileNo && fileInfo->fileNo < CARD_MAX_FILE

002DD040 CARDCreate.c
002DD050 Failed assertion CARDIsValidBlockNo(card, card->startBlock)
002DD08C Failed assertion 0 <= chan && chan < 2
002DD0B4 Failed assertion strlen(fileName) <= CARD_FILENAME_MAX
002DD0EC Failed assertion 0 < size && (size % card->sectorSize) == 0

002DD128 CARDRead.c
002DD134 Failed assertion 0 <= fileInfo->chan && fileInfo->chan < 2
002DD170 Failed assertion 0 <= fileInfo->fileNo && fileInfo->fileNo < CARD_MAX_FILE
002DD1BC Failed assertion CARDIsValidBlockNo(card, fileInfo->iBlock)
002DD1F8 Failed assertion fileInfo->offset < card->cBlock * card->sectorSize
002DD23C Failed assertion ent->gameName[0] != 0xff
002DD268 Failed assertion OFFSET(fileInfo->length, CARD_SEG_SIZE) == 0
002DD2A8 Failed assertion OFFSET(fileInfo->offset, card->sectorSize) == 0
002DD2EC Failed assertion callback
002DD308 Failed assertion buf && OFFSET(buf, 32) == 0
002DD338 Failed assertion OFFSET(offset, CARD_SEG_SIZE) == 0
002DD36C Failed assertion 0 < length && OFFSET(length, CARD_SEG_SIZE) == 0

002DD3B0 CARDWrite.c
002DD3BC Failed assertion callback
002DD3D8 Failed assertion OFFSET(fileInfo->offset, card->sectorSize) == 0
002DD41C Failed assertion buf && ((u32) buf % 32) == 0
002DD44C Failed assertion 0 < length
002DD468 Failed assertion OFFSET(offset, card->sectorSize) == 0
002DD4A0 Failed assertion OFFSET(length, card->sectorSize) == 0

002DD4D8 CARDDelete.c
002DD4E8 Failed assertion 0 <= fileNo && fileNo < CARD_MAX_FILE
002DD520 Failed assertion 0 <= chan && chan < 2

002DD548 CARDStat.c
002DD554 Failed assertion 0 <= chan && chan < 2
002DD57C Failed assertion 0 <= fileNo && fileNo < CARD_MAX_FILE

002DD5B8 CARDRename.c
002DD5C8 Failed assertion 0 <= chan && chan < 2
002DD5F0 Failed assertion *old != 0xff && *new != 0xff
002DD620 Failed assertion *old != 0x00 && *new != 0x00


Debug Display


002CBF61	-Inf
002CCFCC INSEQ
002CCFE0 INSEQBLEND
002CCFF4 ILLUSION
002CD008 Unused2
002CD01C Unused3
002CD030 Unused4
002CD044 Unused5
002CD058 CREATE
002CD06C ALERT
002CD080 ATTACK
002CD0A8 RESPAWN
002CD0BC CURVEFOLLOW
002CD0D0 BEENHIT
002CD0E4 DONEOVERRIDE
002CD0F8 OKFRONT
002CD10C OKLEFT
002CD120 OKBACK
002CD134 OKRIGHT
002CD148 ONGROUND
002CD15C DISTRACTED
002CD170 BEHINDME
002CD184 LOCKEDON
002CD198 LOSLOCK
002CD1AC SEELOCK
002CD1C0 HERELOCK
002CD1D4 HITTINGME
002CD1E8 SHOOTINGME
002CD1FC INFIGHT
002CD210 ANIMHOLD
002CD224 NEWSTATE

002E7DA8 80077BA0
002E7DAC 80077BB8
002E7DB0 80077BC8
002E7DB4 80077C08
002E7DB8 80077BE0
002E7DBC 80077C20
002E7DC0 80077C44
002E7DC4 80077C5C
002E7DC8 03/01/01 16:09
002E7DD8 ptossell
002E7DE4 Version 2.8 14/12/98 15.30 L.Schuneman
002E7E0C FFFFFFFF
002E7E10 00000033
002E7E14 00000035

002E7E4C - %dfps
002E7E58 texcache: %d %d/%d
002E7E6C Warning: Gfx-list overflow by %d!
002E7E90 Warning: Mtx-list overflow by %d!
002E7EB4 Warning: Vtx-list overflow by %d!
002E7ED8 Warning: Pol-list overflow by %d!
002E7EFC Warning: DI-vtx-list overflow by %d!
002E7F24 Warning: DI-pol-list overflow by %d!
002E7F4C main_dt has been changed!
002E7F68 main_fdt has been changed!
002E7F84 no_diprintf %d
002E7F94 PARTDEV
002E7FA0 $$$$$ CHANGEMAP
002E7FB4 mainChangeMap(%d,%d,%d)
002E7FD0 main:gfx
002E7FDC main:mtx
002E7FE8 main:pol
002E7FF4 main:vtx
002E8000 main:dipol
002E800C main:divtx
002E8018 mainSetBits: Out of range %d/%d.
002E803C WARNING : temp dll no %i is alreadly created
002E806C WARNING : temp dll no %i is alreadly removed

00303CE4 Version 2.8 14/12/98 15.30 L.Schuneman
00303D0C meter:distack
00303D1C meter:cpustack
00303D2C meter:times
00303D38 meter:rcptimes
00303D48 meter:cputimes
00303D58 meter:actimes
00303D68 meter:sctimes
00303D78 meter:cmdbuf
00303D88 meter:gfx
00303D94 meter:perfdata1
00303DA4 meter:perfdata2
00303DB4 Sorry No DI memory left to store profile.
00303DE0 meter:perfdata3
00303DF0 meter:perfdata4
00303E00 Total time. = %2.1fmS
00303E18 RDP working. = %2.0f%%
00303E34 Pipe not stalled. = %2.0f%%
00303E54 TMEM loading. = %2.0f%%
00303E70 SERIOUS ERRROR in meter.c, and I mean SERIOUS
00303EA0 The message queue for the meter thread has become corrupt
00303EDC Would someone fix this please.
00303F00 diMeter - CPU meter stack full
00303F40 diMenu: Menu stack full! Increase MAX_MENU_DEPTH
00303F74 diMenuStringInit: Run out of string structures!
00303FA8 tC-BOOST
00303FB8 Creatiung Di Display List
00303FD4 Display 1
00303FE0 rcplists1
00303FEC rcplists2
00303FF8 rcplists3
00304004 rcplists4
00304010 Finished Di Display List
0030402C listcode.c
00304038 Warning: di-gfx-list overflow! (diPrintf)
00304064 Warning: di-mtx-list overflow! (diPrintf)
00304090 Warning: di-vtx-list overflow! (diPrintf)
003040BC Warning: di-pol-list overflow! (diPrintf)

003040E8 Core Gameplay
003040F8 Staff Gameplay
00304108 GamePlay
00304114 Container
00304120 Collectables
00304130 Triggers
0030413C GraphicEffect
0030414C Characters
00304158 Simple Baddies
00304168 Sharpclaws
00304174 Animation objects
00304188 Sidekick objects

0030419C Anim-Test
003041A8 CapeClaw
003041B4 CR-Fortress
003041C0 CR - Race
003041CC Dark-Ice-Mines
003041DC Dark-Ice-Mines-2
003041F0 Dark Ice Boss
00304200 Moon Mountain Pass
00304214 Ice-Mountain
00304224 Northern Wastes
00304234 Ship-Battle
00304240 SwapStone Circle
00304254 SwapStone-Hollow
00304268 Warlock-Mountain
0030427C Diamond Bay
00304288 Drakor Dragon Boss
0030429C T-Rex Boss
003042A8 Dragon Rock
003042B4 Walled City
003042C0 Front-End
003042CC DFalls_Shrine
003042DC MMount_Shrine
003042EC ECaves_Shrine
003042FC GPlains_Shrine
0030430C DBay_Shrine
00304318 NWastes_Shrine
00304328 CClaw_Shrine
00304338 WGrove_Shrine
00304348 VForce_Point
00304358 Intro_Sequence
00304368 DForce_Point
00304378 Krazoa Palace
00304388 World Map

003044A4 Headphones
003044B0 Surround
003044E8 Dino Planet
003044F4 Development System
00304508 Play Map
00304514 Texture Viewer
00304524 Model Viewer
00304534 Start Game
00304540 Save Game Manager
00304554 Resolution:
00304560 World Edit:
0030456C Correct All Rom Lists
00304584 Game Monitor
00304594 Talking:
003045A0 Surround:
003045AC Head size:
00304858 Object Editor
00304868 Object Sequencer
0030487C Object Copier
0030488C Level of Detail
0030489C Vdf Editor
003048A8 Map editor
003048B4 Hit editor
003048C0 Track Viewer
003048D0 Full Game Save
003048E0 Diagnostics
00304A74 Objects+hits
00304A84 Objects+Active
00304AA8 Game Diagnostics
00304ABC Performance Profiler
00304AD4 RCP counters
00304AE4 Object hits:
00304AF4 Object repel:
00304B04 View Hits:
00304B10 View Edges:
00304B1C View Voxel Maps:
00304B30 View Shadow Objects:
00304B48 View texCache Usage:
00304B60 View Memory Usage:
00304B74 View Memory Used:
00304B88 View Frame Time:
00304B9C Wide Screen:
00304BAC DinoVista:
00304DB0 Game Editor
00304DBC Game Text
00304DC8 Task Text
00304DD4 Romdef info
00304DE0 Instrumentation:
00304DF4 Trigger Monitor:
00304E08 Rompos Table
00304E18 Objtime Table
00304F5C Recording:
00304F68 Real Time:
00304F74 Profiler:
00304F80 Playback
00305034 Player Selection
00305048 Setup-Point
00305218 Gameplay
00305224 Animation
00305230 All Objects
0030538C Level Settings
0030539C AIgrading
00305450 Gametext Menu
00305460 Gametext Text
00305470 Language num
00305480 View as text
00305490 View as subtitle
0030554C View Tasks Done
0030555C Task Done Number
00305570 View Next Clue
0030560C LoadFlag
00305618 LoadRange
00305624 ViewFlag
00305630 ViewRange
00305650 Romdef Info Menu
00305664 Sort By:
00305670 Romdef details

0030A598 0 f.p.s.
0030A5A4 1 f.p.s.
0030A5B0 2 f.p.s.
0030A5BC 3 f.p.s.
0030A5C8 6 f.p.s.
0030A5D4 10 f.p.s.
0030A5E0 15 f.p.s.
0030A5EC 30 f.p.s.

0030A65C Texture number
0030A66C Animation speed
0030A67C Animation type
0030A718 CLEAN UP !
0030A748 Texture Viewer
0030A758 A & B buttons zoom in & out, C buttons move
0030A788 Z Trigger resets animation
0030A808 Object Viewer
0030A850 Load fail on objno: %d
0030A868 Has object %d got any frames?
0030A888 %i %i %i :
0030A894 Pos %f %f %f
0030A8A4 %f %f %f :
0030A8D4 Distance = %d
0030A8E4 Polygons = %3d Textures = %3d
0030A908 Size = %6d bytes Model %3d/%3d
0030A92C Time: SP %.2f%% DP %.2f%% Animations = %d
0030A958 csize %i cend %i ambient %i intensity %i
0030A984 Standard Lighting
0030A998 starting weapon data
0030A9B0 Generating weapon data
0030A9C8 ex=%f ey=%f ez=%f hx=%f hy=%f hz=%f dx=%f dy=%f dz=%f
0030AA00 dx underflow
0030AA10 dx overflow
0030AA20 dy underflow
0030AA30 dy overflow
0030AA40 dz underflow
0030AA50 dz overflow
0030AA60 animpos=%f max=%f
0030AA74 POST: animpos=%f max=%f
0030AA90 modv:trans
0030AA9C PACKET SIZE %i
0030AAB0 Data %i
0030AABC Packed It in %i
0030AAD0 Illegal material number
0030AAF0 Memory Allocation
0030AB3C Used = %d+%d Slots = %d+%d
0030AB58 %08x:%s %d/%d+%d
0030AB6C %s %d+%d
0030AB80 TextStart = %x Size = %x
0030AB9C DataStart = %x Size = %x
0030ABB8 BssStart = %x Size = %x
0030ABD4 RomTableStart = %x Size = %x
0030ABF4 RomDataStart = %x Size = %x
0030AC18 MainCharacter  :
0030AC2C Landscape  :
0030AC40 Models  :
0030AC54 Sprites  :
0030AC68 AntiAliasing  :
0030AC7C Transparencies :
0030AC90 Audio  :
0030ACA4 Clouds  :
0030ACB8 Shadows+Foots  :
0030ACCC Shadow Render  :
0030ACE0 Lighting  :
0030AD90 ENV DRAW
0030AD9C OBJHITS
0030ADA8 TRACK DRAW
0030ADB4 METER TIME
0030AE08 PERF_VIEWER
0030AE14 perform_viewer.c
0030AE28 No Memory for Perf Viewer
0030AE48 gameon:stream
0030AE58 gameon:: stream overflow!!
0030AE78
Assertion failed: '%s' in file %s, line %d

0030AF98 *** diPrintf Error *** ---> Out of string space. (Print less text!)
0030AFE0 *** Printf Error *** ---> Out of string space. (Print less text!)

0030B168 Do you wish to save your trackmap data?
0030B190 Press Y and X button to save
0030B1B0 Press A and B button to continue
0030B1D4 Do you wish to save your linehit data?
0030B1FC Press Z trigger to save
0030B214 Press L and R trigger continue

0030B234 Windows Protection Fault
0030B250 Exception:
0030B25C System reset
0030B26C Machine check
0030B27C Alignment
0030B288 Performance monitor
0030B29C System management interrupt
0030B2B8 Unknown error
0030B2C8 Stack trace
0030B2D4 Cached Memory %x
0030B2E8 %08x %08x %08x %08x
0030B300 UnCached Memory %x
0030B314 General Purpose Registers %d-%d
0030B334 Floating Point Register %d
0030B350 Not a number
0030B360 Locked Cache %x
0030B370 %08x %08x


Savegames


003056F0	../../work/db/savegames/
0030570C devSaveGame
0030574C Select Main Memory Card
003057B8 Select Memory Card
003057CC No memory cards found
00305838 Memory card has wrong encoding
00305858 Press 'A' To Format Card
003058C8 Error with memory card
00305934 Memory card is full
00305948 Press 'A' To Continue
003059B4 Create Game Menu
003059C8 Enter Name:
003059D4 Create Game
00305A50 Rename Game Menu
00305A64 Rename Game
00305AE0 Copy Game Menu
00305AF0 Copy Game
00305B6C Filename:
00305B78 Select Card
00305B84 Load Game
00305B90 Delete Game
00305B9C Format Card
00305BA8 Load Settings
00305BB8 Save Settings
00305BC8 Load Game From Database
00305BE0 Save Game to Database
00305D80 Select Map to Play
00305D94 Select savepoint
00305DA8 Code Version %s  %s  %s
00305EB8 Save Game Details
00305ECC Save Game Name


Triggers


00310B30	triggers: unknown trigger object %d.
00310B58 TRIGGER: warning Script overflow
00310C20 Trigger [%d], Death drop
00310C3C Trigger [%d], Dangerous Water
00310C5C Trigger [%d], Safe Water
00310C78 newtrigger.c
00310C88 (action[2]<<8)|action[3]
00310CA4 Trigger [%d], Music Action, Action Num [%d] Free
00310CDC Trigger [%d], Music Action, Action Num [%d] Set
00310D14 WARNING:max 7 sounds per object
00310D38 Trigger [%d], Sound FX, Action Num [%d]
00310D6C Trigger [%d], Camera, Action [%d], Camera Num [%d], PassDir [%d]
00310DBC Trigger [%d], Track Sky On
00310DD8 Trigger [%d], Track Sky Off
00310DF4 Trigger [%d], Track AntiAlias On
00310E18 Trigger [%d], Track AntiAlias Off
00310E3C Trigger [%d], Track SkyObjects On
00310E60 Trigger [%d], Track SkyObjects Off
00310E84 Trigger [%d], Track Dome On
00310EA0 Trigger [%d], Track Dome Off
00310EC0 Trigger [%d], Track MrSheen On %d
00310EE4 Trigger [%d], Track MrSheen Off
00310F04 Trigger [%d], footstepsTurnOn %d
00310F28 TRACE: '%s' {Line %d}
00310F40 Trigger [%d], newlightInside(1)
00310F60 Trigger [%d], newlightInside(0)
00310F80 Trigger [%d], trackSetSunGlareOn(1)
00310FA4 Trigger [%d], trackSetSunGlareOn(0)
00310FC8 Trigger [%d], Environment Effect, Action Num [%d], Range [%d]
00311008 Trigger [%d], Lighting, Action [%d], Range [%d], PassDir [%d]
00311058 Trigger [%d], Anim Sequence, SequenceID [%d], Activate
00311094 Trigger [%d], Anim Sequence, SequenceID [%d], Flag = 1
003110D0 Trigger [%d], Anim Sequence, SequenceID [%d], Flag = 0
0031110C Trigger [%d], Trigger, Local ID [%d]
00311140 Storyboard disabled, please remove trigger
0031116C Trigger [%d], LOD Model [%d]
0031118C Trigger [%d], Setup Point, Level [%d], SetupPoint [%d]
003111D0 Trigger [%d], Bits No %d
003111EC Trigger [%d], toggleBits (%d)
0031120C Trigger [%d], Object Load
00311228 ^^^^^^^^n^^^^^^^^nLOAD %d
00311244 Trigger [%d], LEV FREE gamno %d
00311268 ^^^^^^^^n^^^^^^^^nFREE %d
00311284 Trigger [%d], Object Free
003112A0 Trigger [%d,%d], Object Toggle
003112C0 Trigger [%d], Tex Load
003112D8 Trigger [%d], Tex Free
003112F0 Trigger [%d], act changed to %d
00311310 TRIGGER: warning DLL not loaded
00311334 Script [%d], Subscript [%d]
00311354 Trigger [%d], kyte flight group change, please remove
0031138C Trigger [%d], kyte flight talk sequence set, please remove
003113C8 Trigger [%d], Act change on map %d to act %d
003113F8 Trigger [%d], Tricky talk sequence set to %d
00311428 Trigger [%d], Save Point
00311444 Trigger [%d],trackIncMapLayer
00311464 Trigger [%d],Restart Set [%d]
00311484 Trigger [%d],Restart Clear [%d]
003114A8 Trigger [%d],Restart Goto [%d]
003114C8 Trigger [%d],Restart Set Dazed [%d]
003114F0 Trigger [%d], Sidekick Auto Heel
00311514 Trigger [%d], Unloading Sidekick
00311538 Trigger [%d], Sidekick Find On Object %d
00311628 !!!!!!!!!!! TRIGGER %d ident %d




SFA-Ninetendo logo.png



SFA-Rareware logo.png



E3 2001 Menus


002FFA6C	n_POST.c
002FFAA8 n_rareware
003002C8 %3d:%02d:%02d
00301270 n_options.c
0030134C n_pausemenu.c
0030135C %3d:%02d:%02d


Pause Menu


0030155C	ThornTail Hollow
00301598 CloudRunner Fortress
003015D4 Test of Fear
00301610 Dark Ice Mines Boss
0030164C Press 'PAUSE' To Return
00301688 'A' Quit 'B' Continue
003016C4 Press 'A' To Play Level


General Pepper


00301700	General Pepper here.
00301718 The head honchos at Nintendo
00301738 have set up an exclusive
00301754 E3 mission for you.
00301768 Fly down to ThornTail Hollow
00301788 where your sidekick dinosaur
003017A8 Tricky will be waiting for you.
003017C8 Take a good look around and
003017E4 remember to have fun!!
003017FC Pepper out.


Peppy Hare


00301830	CloudRunner Fortress is being
00301850 terrorised by General Scales and
00301874 his SharpClaws; it would make an
00301898 ideal base from which he could
003018B8 rule over the planet. The fortress
003018DC stands on ground that is rich in
00301900 gold and diamonds. With this
00301920 wealth, Scales would be
00301938 unstoppable. Find the SpellStone
0030195C and save the CloudRunners.
00301978 Peppy out.


Slippy Toad


003019B0	Hi Fox. It's, Slippy.
003019C8 This is gonna be a dangerous
003019E8 mission! You and Tricky must
00301A08 fight the huge and deadly
00301A24 Dark Ice Mines Boss.
00301A3C Try using Tricky's
00301A50 sidekick commands. I've got
00301A6C a feeling that they may hold
00301A8C the secret to defeating the
00301AA8 boss! Good luck, Fox.
00301AC0 Slippy out.


Rob the Robot


00301AF8	Greetings, Fox McCloud.
00301B10 This is Rob.
00301B20 To complete this mission,
00301B3C you will have to fight.
00301B54 Lock on to the baddies
00301B6C with the Y button and press A
00301B8C to use your staff.
00301BA0 I compute a successful outcome.
00301BC0 Rob out.


00302068	commandmenu.c


00302078	TM & ^ 2001 NINTENDOt#tRARE


Unused Dialogue


0031AA28	starting seq %d
0031AA3C ttWhat is it ? ...
0031AA50 ttI Can Feel Something Strange !
0031AA74 ttRandorn... Are You There ??
0031AA94 ttBe Careful..Skeetas Everywhere !
0031AAB8 ttStay Close to a Torch!
0031AAD4 ttLight Kills Them
0031AAE8 ttKrystal! How Is My Son?
0031AB04 ttSabre Is Just Glad Your Alive
0031AB28 ttWhen His Brother Died I blamed Myself
0031AB54 ttI Couldn't Face Being A Father
0031AB78 ttUntil I Found You My Dear Girl
0031AB9C ttHe Understands Why You Left Him
0031ABC0 ttHe Is A Good Son
0031ABD4 ttI've Yet To See Him To Apologise
0031ABF8 ttHe Has Already Forgiven You
0031AC18 ttWhen This Is Over You Shall Be Reunited!
0031AC44 ttWhat's happening to you Randorn?
0031AC68 ttThere's not much energy left in this Mountain
0031AC9C ttI'm dying..I need food
0031ACB8 ttDo You Remember How We Got Here?
0031ACDC ttOf Course I Remember...
0031ACF8 ttBack On Our Own Planet We Found A
0031AD20 ttStrange Room In The Lost City..
0031AD44 ttThere We Uncovered A Message From The
0031AD70 ttKing EarthWalker, Begging Us To Help Him.
0031ADA0 ttAnd Then I Entered A Wormhole
0031ADC4 ttAnd Arrived On Dinosaur Planet
0031ADE8 ttYou Followed Later With Sabre
0031AE0C ttYes, We Ended Up In A Chamber Beneath
0031AE38 ttOne Of The Earthwalker Temples
0031AE5C ttUnless You Can Find A Cure For Me
0031AE84 ttI'm Not Going To Last Much Longer
0031AEAC ttBut What Can We Do
0031AEC4 ttThere Must Be A Similiar Room Here
0031AEEC ttThat Will Allow Us To Return
0031AF0C ttEither You Or Sabre Must Find It


Build Dates


002E7DC5 a\03/01/01 16:09
002E7DD8 ptossell
002E7DE4 Version 2.8 14/12/98 15:30 L.Schuneman
...
00303CE4 Version 2.8 14/12/98 15:30 L.Schuneman


















Name Full Name Game Credit
ptossel Phil Tossel Software Director
L.Schuneman Lee Schuneman Game Director

out file


-rw-r-----    1 ptossell user      140768 Jan  6  1999 ANIM.bin
-rw-r--r-- 1 ptossell user 48 Jan 6 1999 BLKEXTRA.bin
-rw-r----- 1 ptossell user 11104 Jan 6 1999 FRONTTEXT.bin
-rw-r--r-- 1 ptossell user 744 Jan 6 1999 NEWANIM.BIN
-rw-r--r-- 1 ptossell user 19120 Jan 6 1999 OBJFSAS.bin
-rwxr-xr-x 1 ptossell user 2249728 Jan 6 1999 TEX.bin
-rwxr-xr-x 1 ptossell user 54544 Jan 6 1999 TRACKS.bin
-rw-r----- 1 ptossell user 28 Jan 6 1999 WEATHERTEX.bin


-rw-r--r--    1 ptossell user        1896 Feb 22  1999 PARTICLES.bin
-rw-r----- 1 ptossell user 19200 Feb 22 1999 TRIGGERS.bin


-rwxr-xr-x    1 ptossell user           2 Feb 23  1999 FRONT.bin
-rwxr-xr-x 1 ptossell user 0 Feb 23 1999 PAL.bin


-rw-r--r--    1 ptossell user       14272 Feb 24  1999 INCLUDE.bin


-rwxr-xr-x    1 ptossell user        1632 Mar 21  1999 LEVELNAMES.bin
-rwxr-xr-x 1 ptossell user 1856 Mar 21 1999 LEVELS.bin


-rw-r--r--    1 ptossell user      794292 Mar 22  1999 STORYBOARD.bin


-rwxr-xr-x    1 ptossell user           2 Jul 22  1999 INSTRUMENTS.bin


-rw-r--r--    1 ptossell user        2848 Sep  2  1999 CAMANIMS.bin


-rw-r--r--    1 ptossell user        2576 Sep 15  1999 SFXEVENTS.bin


-rw-r--r--    1 ptossell user           0 Sep 27  1999 TIMBERHELP.bin
-rw-r--r-- 1 ptossell user 0 Sep 27 1999 KRYSTALHELP.bin


-rw-r--r--    1 ptossell user      586588 Jun 20 21:46 ANIMCURVES.bin


-rw-r-----    1 ptossell user        8448 Jul 10 00:17 SKYANIM.bin


-rw-r--r--    1 ptossell user         720 Jul 27 20:57 TABLES.bin
-rw-r--r-- 1 ptossell user 6684 Jul 27 21:01 BITTABLE.bin
-rw-r--r-- 1 ptossell user 6291048 Jul 27 21:37 TEX1.bin
-rw-r--r-- 1 ptossell user 0 Jul 27 22:12 OBJGROUPS.bin
-rw-r--r-- 1 ptossell user 5722870 Jul 27 22:13 BLOCKS.bin
-rw-r--r-- 1 ptossell user 2048 Jul 27 22:13 CAMACTIONS.bin
-rw-r----- 1 ptossell user 148968 Jul 27 22:13 HITS.bin
-rw-r--r-- 1 ptossell user 40960 Jul 27 22:13 LACTIONS.bin
-rw-r--r-- 1 ptossell user 2880 Jul 27 22:13 MAPINFO.bin
-rw-r--r-- 1 ptossell user 565328 Jul 27 22:13 MAPS.bin
-rw-r--r-- 1 ptossell user 1392 Jul 27 22:13 WARPTAB.bin


-rw-r--r--    1 ptossell user     1232408 Jul 28 13:05 AMBIENT.bin
-rwxr-xr-x 1 ptossell user 1252380 Jul 28 13:05 AUDIO.bin
-rw-r--r-- 1 ptossell user 5759112 Jul 28 13:05 MUSIC.bin
-rw-r--r-- 1 ptossell user 6914120 Jul 28 13:05 SFX.bin
-rw-r----- 1 ptossell user 8192 Jul 28 13:05 SFXACTIONS.bin
-rw-r--r-- 1 ptossell user 4472 Jul 28 13:54 MODLINES.bin
-rw-r--r-- 1 ptossell user 202556 Jul 28 13:54 OBJECTS.bin
-rw-r----- 1 ptossell user 2784 Jul 28 13:54 OBJEVENTS.bin
-rw-r----- 1 ptossell user 15792 Jul 28 13:54 OBJHITS.bin
-rwxr-xr-x 1 ptossell user 2406 Jul 28 13:54 OBJINDEX.bin
-rw-r--r-- 1 ptossell user 18536 Jul 28 13:54 OBJSEQ.bin
-rw-r--r-- 1 ptossell user 45248 Jul 28 13:54 SAVEGAMES.bin
-rw-r--r-- 1 ptossell user 0 Jul 28 13:54 VOXOBJ.bin
-rw-r--r-- 1 ptossell user 11544 Jul 28 13:54 WEAPONDATA.bin
-rw-r----- 1 ptossell user 16384 Jul 28 14:01 MUSICACTIONS.bin
-rwxr-xr-x 1 ptossell user 2899648 Jul 28 19:01 ANIM.BIN
-rw-r--r-- 1 ptossell user 159352 Jul 28 19:04 AMAP.BIN
-rw-r--r-- 1 ptossell user 8500 Jul 28 19:04 MODANIM.BIN
-rw-r--r-- 1 ptossell user 1954 Jul 28 19:04 MODELIND.bin
-rw-r--r-- 1 ptossell user 1748616 Jul 28 19:04 MODELS.bin


-rw-r-----    1 ptossell user           0 Aug  6 16:50 CACHEFONTSTAB.bin
-rw-r----- 1 ptossell user 0 Aug 6 16:50 CACHEFONTSTEX.bin
-rw-r----- 1 ptossell user 13444 Aug 6 16:50 FONTS.bin


-rw-r-----    1 ptossell user       33656 Aug  7 19:59 GAMETEXT.bin
-rw-r--r-- 1 ptossell user 0 Aug 7 20:16 MPEG.bin
-rw-r----- 1 ptossell user 434400 Aug 7 20:24 VOXMAP.bin
-rw-r----- 1 ptossell user 2764896 Aug 7 20:34 SCREENS.bin
-rwxr-xr-x 1 ptossell user 528 Aug 7 20:34 SPRITES.bin
-rw-r--r-- 1 ptossell user 258 Aug 7 20:34 SPRTABLE.bin
-rw-r--r-- 1 ptossell user 2449616 Aug 7 20:52 DLLS.bin
-rw-r--r-- 1 ptossell user 1936 Aug 7 20:52 DLLSIMPORTTAB.bin
-rw-r--r-- 1 ptossell user 98304 Aug 7 20:52 ENVFXACTIONS.bin
-rw-r--r-- 1 ptossell user 2562160 Aug 7 20:34 TEX0.bin
-rw-r--r-- 1 ptossell user 2544 Aug 7 20:34 TEXTABLE.bin


ThornTail Store


Maps

































Item Price Bargain Price
ThornTail Hollow 10 Scarabs none
Moon Mountain Pass 22 Scarabs none
LightFoot Village 35 Scarabs none
DarkIce Mines 15 Scarabs none
CloudRunner Fortress 35 Scarabs none

Special Goods






































Item Price Bargain Price
BafomDad Holder 20 Scarabs none
FireFly Lantern 20 Scarabs none
SnowHorn Artifact 130 Scarabs 120 Scarabs
Fox ZoomGoogles 50 Scarabs 30 Scarabs
WarpStone Gift 10 Scarabs none
Hit Protector 80 Scarabs none

Perishables
















































Item Price Bargain Price
Bomb Spore 20 Scarabs none
MoonSeed 30 Scarabs none
White Doc Tub Fungus 20 Scarabs 10 Scarabs
Blue Grub Tub Fungus 15 Scarabs none
PukPuk Eggs 37 Scarabs 35 Scarabs
PukPuk Egg 15 Scarabs none
DumbleDang Pods 27 Scarabs 25 Scarabs
DumbleDang Pod 10 Scarabs none

Beta mini maps


Copy of swaphol/tex0













File offset Location Tile
000895C0 Thorntail Hollow
SFA-000895C0.png

frontend/tex0 swapcircle/tex0

































































































































































































































































































































































































































































































































File offset Location Tile
0006D600
SFA-0006D600.png
0006D8A0
SFA-0006D8A0.png
0006E060
SFA-0006E060.png
0006E560
SFA-0006E560.png
0006E760
SFA-0006E760.png
0006EAE0
SFA-0006EAE0.png
0006F080 DarkIce Mines
SFA-0006F080.png
0006FA40 DarkIce Mines
SFA-0006FA40.png
000705C0 DarkIce Mines
SFA-000705C0.png
00070820 DarkIce Mines
SFA-00070820.png
00070AC0 DarkIce Mines
SFA-00070AC0.png
00070C80 DarkIce Mines
SFA-00070C80.png
00070E20 DarkIce Mines
SFA-00070E20.png
00071000
SFA-00071000.png
00071360
SFA-00071360.png
00071500
SFA-00071500.png
00071640
SFA-00071640.png
00071940
SFA-00071940.png
00071B40
SFA-00071B40.png
00071D80
SFA-00071D80.png
00072000
SFA-00072000.png
00072A40 SnowHorn Wastes
SFA-00072A40.png
00072F80 SnowHorn Wastes
SFA-00072F80.png
000732A0
SFA-000732A0.png
000737A0
SFA-000737A0.png
00073A80
SFA-00073A80.png
00073CC0 CloudRunner Fortress
SFA-00073CC0.png
00073F60 CloudRunner Fortress
SFA-00073F60.png
000747A0 CloudRunner Fortress
SFA-000747A0.png
00074AE0 CloudRunner Fortress
StarFoxAdventures PrereleaseMap1.png
00074D00
SFA-00074D00.png
0007A000
SFA-0007A000.png
0007A1A0
SFA-0007A1A0.png
0007A960
SFA-0007A960.png
0007AB40
SFA-0007AB40.png
0007ADA0
SFA-0007ADA0.png
0007AFE0
SFA-0007AFE0.png
0007B8A0
SFA-0007B8A0.png
0007B360
SFA-0007B360.png
0007B640
SFA-0007B640.png
0007B760
SFA-0007B760.png
0007BA00
SFA-0007BA00.png
0007BB40
SFA-0007BB40.png
0007BCA0
SFA-0007BCA0.png
0007BE20
SFA-0007BE20.png
0007BF40
SFA-0007BF40.png
0007C180
SFA-0007C180.png
0007C3C0
SFA-0007C3C0.png
0007C7A0
SFA-0007C7A0.png
0007CA60
SFA-0007CA60.png
0007CCA0
SFA-0007CCA0.png
0007CDC0
SFA-0007CDC0.png
0007CF80 Ocean Force Point Temple
SFA-0007CF80.png
0007D3A0
SFA-0007D3A0.png
0007D480
SFA-0007D480.png
0007D5C0
SFA-0007D5C0.png
0007D720
SFA-0007D720.png
0007D8A0
SFA-0007D8A0.png
0007DA20
SFA-0007DA20.png
0007DC20
SFA-0007DC20.png
0007E160
SFA-0007E160.png
0007E5A0
SFA-0007E5A0.png
0007E800 Walled City
SFA-0007E800.png
0007E9E0 Walled City
SFA-0007E9E0.png
0007EB20 Walled City
SFA-0007EB20.png
0007EC60
SFA-0007EC60.png
0007EE40
SFA-0007EE40.png
0007F1A0
SFA-0007F1A0.png
0007F300
SFA-0007F300.png
0007F480
SFA-0007F480.png
0007F5E0
SFA-0007F5E0.png
0007F820
SFA-0007F820.png
0007FA40
SFA-0007FA40.png
0007FBA0
SFA-0007FBA0.png
0007FE20
SFA-0007FE20.png
00080160
SFA-00080160.png
000803A0
SFA-000803A0.png
00080B00
SFA-00080B00.png
00080BE0
SFA-00080BE0.png
00080D80
SFA-00080D80.png
00081060
SFA-00081060.png
00081160
SFA-00081160.png
00081480
SFA-00081480.png
00081660
SFA-00081660.png
00081940
SFA-00081940.png
00081A20
SFA-00081A20.png
00081CA0
SFA-00081CA0.png
00081E80
SFA-00081E80.png
00082680
SFA-00082680.png
00082920
SFA-00082920.png
00082A40
SFA-00082A40.png
00082BA0
SFA-00082BA0.png
00082CE0
SFA-00082CE0.png
00082EA0
SFA-00082EA0.png
00083060
SFA-00083060.png
00083280
SFA-00083280.png
00083C80
SFA-00083C80.png
00083DC0 Moon Mountain Pass
SFA-00083DC0.png
00083EE0 Moon Mountain Pass
SFA-00083EE0.png
00084400 Moon Mountain Pass
SFA-00084400.png
00084DA0
SFA-00084DA0.png

Mini maps



































































Value (16 bits) Name
0x03E0 CloudRunner Fortress
0x0415 Krazoa Palace
0x0416 Volcano Force Point
0x0419 CloudRunner Race
0x041A DarkIce Mines
0x041D Link LightFoot to Cape Claw
0x041E Link Thorntail Hollow to Light Foot
0x041F Link Thorntail to SnowHorn Wastes
0x0420 Cape Claw
0x0441 Link Thorntail Hollow to Moon Mountain Pass
0x0443 Link Moon Mountain Pass to Volcano Force Point
0x0448 SnowHorn Wastes
0x0452 LightFoot Village
0x0455 Thorntail Hollow
0x0559 Moon Mountain Pass

OBJECTS.bin


Acronyms (not exhaustive)


CC	Cape Claw
CF CloudRunner Fortress
DB Diamond Bay
DF Discovery Falls
DFP Desert Force Point
DIM DarkIce Mines
DIM2 DarkIce Mines 2
DR Dragon Rock
IM Ice Mountain
KP Krazoa Palace
MMP Moon Mountain Pass
NW Northern Wastes
SC SwapStone Circle
SH SwapStone Hollow
VFP Volcano Force Point
WC Walled City
WM Warlock Mountain































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































































File offset Name
#1 00000000 - 000000C0 DummyObject
#2 000000C0 - 00000180 AnimDummy
#3 00000180 - 00000980 Sabre
#4 00000980 - 000011C0 Krystal
#5 000011C0 - 000014A0 Tricky
#6 000014A0 - 00001560 TrickyBadge
#7 00001560 - 00001620 TrickyBadgeChea
#8 00001620 - 000016E0 AnimTrickyBadge
#9 000016E0 - 000017E0 ModelsWithTrick
#10 000017E0 - 000018A0 AnimTricky
#11 000018A0 - 00001980 AnimKyte
#12 00001980 - 00001A40 TrickyExclamati
#13 00001A40 - 00001B00 TrickyQuestion
#14 00001B00 - 00001BC0 TrickyFood
#15 00001BC0 - 00001CC0 sword
#16 00001CC0 - 00001E00 staff
#17 00001E00 - 00001EC0 fox_shield
#18 00001EC0 - 00001F80 staffAnim
#19 00001F80 - 00002040 staffEnd
#20 00002040 - 00002100 AnimStandardFir
#21 00002100 - 000021C0 BackPack
#22 000021C0 - 00002280 groundquake
#23 00002280 - 00002340 SCweaponT1
#24 00002340 - 00002400 animSCweaponT1
#25 00002400 - 000024C0 SCweaponT2
#26 000024C0 - 00002580 SCweaponT3
#27 00002580 - 00002640 SCweaponT4
#28 00002640 - 00002700 LFweaponT1
#29 00002700 - 000027C0 LFweaponT2
#30 000027C0 - 00002880 BGSweapon
#31 00002880 - 00002940 projball
#32 00002940 - 00002A00 rapidFireLaser
#33 00002A00 - 00002AC0 grenade
#34 00002AC0 - 00002B80 icebeam
#35 00002B80 - 00002C40 FlameThrowerSpe
#36 00002C40 - 00002D00 FlameBall
#37 00002D00 - 00002DC0 SkeetlaWall
#38 00002DC0 - 00002EA0 ChukChuk
#39 00002EA0 - 00003000 Kaldachom
#40 00003000 - 00003100 Grimble
#41 00003100 - 000032C0 Snipluck
#42 000032C0 - 00003480 Snaplack
#43 00003480 - 00003560 TumbleWeedBush1
#44 00003560 - 00003640 TumbleWeedBush2
#45 00003640 - 00003720 TumbleWeedBush3
#46 00003720 - 00003800 TumbleWeedBush4
#47 00003800 - 000039A0 GuardClaw
#48 000039A0 - 00003AA0 GCRobotPatrol
#49 00003AA0 - 00003B60 Vambat
#50 00003B60 - 00003C20 Firebat
#51 00003C20 - 00003CE0 HagabonMK2
#52 00003CE0 - 00003DA0 Mikaladon
#53 00003DA0 - 00003E60 SpittingEba
#54 00003E60 - 00003F40 MutatedEba
#55 00003F40 - 00004020 Rachnop
#56 00004020 - 00004100 PinPon
#57 00004100 - 000041C0 (unknow)
#58 000041C0 - 00004280 Weevil
#59 00004280 - 00004380 BattleDroid
#60 00004380 - 00004460 Kooshy
#61 00004460 - 00004520 KooshyHill
#62 00004520 - 000045E0 HoodedZyck
#63 000045E0 - 000046E0 FireCrawler
#64 000046E0 - 000048C0 RedEye
#65 000048C0 - 000049C0 ShadowHunter
#66 000049C0 - 00004A80 SwampStrider
#67 00004A82 - 00004B40 Hagabon
#68 00004B42 - 00004C00 SwarmBaddie
#69 00004C02 - 00004CC0 WispBaddie
#70 00004CC1 - 00004D80 KaldachomShield
#71 00004D81 - 00004E40 LaserTurretShie
#72 00004E41 - 00004F00 KaldachomSpit
#73 00004F01 - 00004FC0 PinPonSpike
#74 00004FC1 - 00005080 MikaBomb
#75 00005081 - 00005140 MikaBombShadow
#76 00005141 - 00005200 IceBall
#77 00005201 - 000052C0 IceBallSmall
#78 000052C1 - 00005380 ChukaChuck
#79 00005381 - 00005440 Pollen
#80 00005441 - 00005500 PollenFragment
#81 00005501 - 000055E0 Tumbleweed1
#82 000055E1 - 000056C0 Tumbleweed2
#83 000056C1 - 000057A0 Tumbleweed3
#84 000057A1 - 00005860 Tumbleweed4
#85 00005861 - 00005960 Tumbleweed1twig
#86 00005961 - 00005A60 Tumbleweed2twig
#87 00005A61 - 00005B60 Tumbleweed3twig
#88 00005B61 - 00005C20 GCRobotLightBea
#89 00005C20 - 00005CE0 GCRobotBlast
#90 00005CE1 - 00005DA0 GCRobotPatrolLi
#91 00005DA1 - 00005E60 GCbaddieShield
#92 00005E60 - 000061A0 sharpclawSnowcl
#93 000061A0 - 00006560 sharpclawGrunt
#94 00006560 - 00006880 sharpclawSoldie
#95 00006880 - 00006BA0 sharpclawComman
#96 00006BA0 - 00006EC0 sharpclawAssass
#97 00006EC0 - 000071E0 sharpclawShadow
#98 000071E0 - 00007340 CannonClaw
#99 00007340 - 000076A0 BossGeneralScal
#100 000076A0 - 00007760 baddieInterestP
#101 00007760 - 00007860 AnimSnowClaw
#102 00007860 - 00007960 AnimSharpclaw
#103 00007960 - 00007A60 AnimSharpclawSo
#104 00007A60 - 00007B60 AnimSharpclawCo
#105 00007B60 - 00007C60 AnimSharpclawAs
#106 00007C60 - 00007FE0 DIM_Boss
#107 00007FE0 - 000080A0 DIM_BossGut
#108 000080A0 - 000081C0 DIM_BossTonsil
#109 000081C0 - 00008280 DIM_BossGutSpik
#110 00008280 - 00008360 DIMBossIceSmash
#111 00008362 - 00008420 DIM_BossSpit
#112 00008420 - 000084E0 DIMSpellstone
#113 000084E0 - 000085A0 DIMbosscrackpar
#114 000085A0 - 00008660 DIMbossfiregrat
#115 00008660 - 00008720 AnimDrakor
#116 00008720 - 000088A0 BossDrakor
#117 000088A0 - 00008960 DrakorMissile
#118 00008960 - 00008A40 DrakorHoverPad
#119 00008A40 - 00008B00 DrakorEnergy
#120 00008B00 - 00008BC0 DrakorCrate
#121 00008BC0 - 00008C80 DrakorSpellston
#122 00008C81 - 00008D40 DRDebrisGirder
#123 00008D41 - 00008E00 InfoTablet
#124 00008E01 - 00008EC0 DRDebrisPipes
#125 00008EC1 - 00008F80 DRDebrisPipe
#126 00008F80 - 00009040 BossDrakorDeath
#127 00009040 - 00009100 Timer
#128 00009100 - 000091C0 BossDarkorFlame
#129 000091C0 - 00009280 BossDrakorFireH
#130 00009280 - 00009360 BossDrakor_sequ
#131 00009360 - 00009420 BossDrakor_Dumm
#132 00009420 - 000094E0 KT_RexLevel
#133 000094E0 - 00009720 KT_Rex
#134 00009720 - 00009800 KT_RexSequences
#135 00009800 - 000098E0 KT_RexDoorPlaye
#136 000098E0 - 000099C0 KT_RexDoorTrex
#137 000099C0 - 00009A80 KT_RexFloorSwit
#138 00009A80 - 00009B40 KT_Lazerwall
#139 00009B40 - 00009C00 KT_Lazerlight
#140 00009C00 - 00009CC0 KT_Torch
#141 00009CC0 - 00009D80 KT_Fallingrocks
#142 00009D80 - 00009E40 KT_AnimSpellSto
#143 00009E40 - 0000A140 generalscales
#144 0000A140 - 0000A2E0 KytesMum
#145 0000A2E0 - 0000A3A0 AnimKytesMum
#146 0000A3A0 - 0000A460 AnimGuardClaw
#147 0000A460 - 0000A520 steggy
#148 0000A520 - 0000A5E0 Nutter
#149 0000A5E0 - 0000A6A0 Mammoth
#150 0000A6A0 - 0000A760 Trex1
#151 0000A760 - 0000A820 Krazoa
#152 0000A820 - 0000A960 AnimGuardClaw
#153 0000A960 - 0000AA20 CFrunnerstatue
#154 0000AA20 - 0000AAE0 CFrunnerstatue
#155 0000AAE0 - 0000ABA0 CFLightPillar
#156 0000ABA0 - 0000AC60 CFDungeonLight
#157 0000AC60 - 0000AD20 CFGCrubble1
#158 0000AD20 - 0000ADE0 CFGCrubble2
#159 0000ADE0 - 0000AEA0 CFGCrubble3
#160 0000AEA0 - 0000AF60 CFGCrubble4
#161 0000AF60 - 0000B020 CFGCpillbreak
#162 0000B020 - 0000B0E0 CFGCsmallblock
#163 0000B0E0 - 0000B1A0 SkyDome
#164 0000B1A0 - 0000B260 CFLevelControl
#165 0000B260 - 0000B380 CFCloudCalPicku
#166 0000B380 - 0000B440 CFAnimCloudCall
#167 0000B440 - 0000B500 CFCloudCall
#168 0000B500 - 0000B5C0 CloudPrisonCont
#169 0000B5C0 - 0000B680 CloudShipContro
#170 0000B680 - 0000B740 CF_ObjCreator
#171 0000B740 - 0000B880 CFPrisonGuard
#172 0000B880 - 0000B9A0 CFPrisonKey
#173 0000B9A0 - 0000BAC0 CFPickKrystalSt
#174 0000BAC0 - 0000BBC0 CFPowerLock
#175 0000BBC0 - 0000BCA0 CFPrisonDoor
#176 0000BCA0 - 0000BD80 CFWinPrisonDoor
#177 0000BD80 - 0000BEC0 CFPrisonUncle
#178 0000BEC0 - 0000BF80 CFProjectileFra
#179 0000BF80 - 0000C080 CFPerch
#180 0000C080 - 0000C160 CFPrisonCage
#181 0000C160 - 0000C220 CFPrisonCageHit
#182 0000C220 - 0000C3A0 CFGuardian
#183 0000C3A0 - 0000C460 CFbrokenGrate
#184 0000C461 - 0000C520 CFbrokenGratepi
#185 0000C520 - 0000C5E0 AnimCFGuardian
#186 0000C5E0 - 0000C6E0 CFbrokenWall
#187 0000C6E0 - 0000C7E0 CFbrokenWallpie
#188 0000C7E0 - 0000C8A0 AnimSpell
#189 0000C8A0 - 0000C9A0 CFCageDoor
#190 0000C9A0 - 0000CA60 CFWindLift
#191 0000CA60 - 0000CB20 CFTreasWindLift
#192 0000CB20 - 0000CC00 CFGoldenPerch
#193 0000CC00 - 0000CD00 CFCageSwitch
#194 0000CD00 - 0000CE00 CFDoubleSwitch
#195 0000CE00 - 0000CEC0 CFAttractor
#196 0000CEC0 - 0000CFA0 CFAnimSnowBike
#197 0000CFA0 - 0000D0C0 CFRemovalSharpy
#198 0000D0C0 - 0000D180 CFChuckObj1
#199 0000D180 - 0000D240 CFChuckObj2
#200 0000D240 - 0000D300 CFMagicWall
#201 0000D300 - 0000D3E0 CFPowerDoor1
#202 0000D3E0 - 0000D4A0 CFPowerDoor2
#203 0000D4A0 - 0000D560 CFPowerDoor3
#204 0000D560 - 0000D620 CFPowerDoor4
#205 0000D620 - 0000D700 CFSlideDoor1
#206 0000D700 - 0000D7E0 CFMainSlideDoor
#207 0000D7E0 - 0000D8A0 CFTreasureChest
#208 0000D8A0 - 0000D960 CFAnimTreasureC
#209 0000D960 - 0000DA20 CFBigTreasureCh
#210 0000DA20 - 0000DAE0 CFCrate
#211 0000DAE0 - 0000DBA0 CFScalesGalleon
#212 0000DBA0 - 0000DC60 CF_DoorLight
#213 0000DC60 - 0000DD20 CF_MovDeckDoor
#214 0000DD20 - 0000DDE0 AnimSpaceCraft
#215 0000DDE0 - 0000DEA0 CF_GangPlank
#216 0000DEA0 - 0000DFC0 CFPowerCrystal1
#217 0000DFC0 - 0000E0E0 CFPowerCrystal2
#218 0000E0E0 - 0000E200 CFPowerCrystal3
#219 0000E200 - 0000E300 CFPowerBase
#220 0000E300 - 0000E3C0 CFPowerCrystal_
#221 0000E3C0 - 0000E480 CFPowerCrystal_
#222 0000E480 - 0000E540 CFPowerCrystal_
#223 0000E540 - 0000E600 CFSmallPowerCry
#224 0000E600 - 0000E6C0 CFSmallPowerCry
#225 0000E6C0 - 0000E780 CFSmallPowerCry
#226 0000E780 - 0000E840 CFMainCrystal
#227 0000E840 - 0000E900 CFBrickTest
#228 0000E900 - 0000E9C0 CFBrickTest2
#229 0000E9C0 - 0000EA80 CF_DFBackGround
#230 0000EA80 - 0000EB40 CF_MMPBackGroun
#231 0000EB40 - 0000ECE0 CFCloudBaby
#232 0000ECE0 - 0000EDC0 CFAmbientCloudr
#233 0000EDC0 - 0000EEA0 CFAnimCloudrunn
#234 0000EEA0 - 0000EF60 CFAnimBaby
#235 0000EF60 - 0000F040 CFTreasureDoor
#236 0000F040 - 0000F100 CFPuzzleSwitch
#237 0000F100 - 0000F1C0 LaserBeam
#238 0000F1C0 - 0000F280 CFColumn
#239 0000F280 - 0000F340 CFBlastedRoof
#240 0000F340 - 0000F400 CFBlastedWall
#241 0000F400 - 0000F4C0 CFExplodeWall
#242 0000F4C0 - 0000F580 CFWallPieaces
#243 0000F580 - 0000F660 CFExplodeFloor
#244 0000F660 - 0000F720 CF_RockPiece
#245 0000F720 - 0000F800 CFExplodePieces
#246 0000F800 - 0000F8C0 CFBlastedTunnel
#247 0000F8C0 - 0000F980 CFExplodeTunnel
#248 0000F980 - 0000FA40 CFExplodeTunnPi
#249 0000FA40 - 0000FB00 CFledge
#250 0000FB00 - 0000FBE0 LINKIseqobject
#251 0000FBE0 - 0000FD20 CFseqobject
#252 0000FD20 - 0000FE00 CAMERAseqobject
#253 0000FE00 - 0000FEE0 CAMERAnewseqobj
#254 0000FEE0 - 0000FFC0 AnimCFTreasRobo
#255 0000FFC0 - 000100A0 CFTreasRobo
#256 000100A0 - 000101C0 CFPowerRoomKey
#257 000101C0 - 00010280 CFAnimPowerRoom
#258 00010280 - 00010340 CFAnimTreasChes
#259 00010340 - 00010460 CFTreasureChest
#260 00010460 - 00010580 CFExplosiveKey
#261 00010580 - 00010680 CFExplosiveDoor
#262 00010680 - 00010740 CFPowerRoomKeyA
#263 00010740 - 00010800 AnimRobotPatrol
#264 00010800 - 000108C0 CFForceField
#265 000108C0 - 00010980 CFForceFieldCon
#266 00010980 - 00010A60 CFMainDoorA
#267 00010A60 - 00010B20 CFMainDoorB
#268 00010B20 - 00010C00 CFBrokenPillarT
#269 00010C00 - 00010CC0 CFBrokenPillarB
#270 00010CC0 - 00010D80 CFBrokenPillarM
#271 00010D80 - 00010E40 CFTearDrop
#272 00010E40 - 00010F00 CFWindLiftLight
#273 00010F00 - 00010FC0 CFliftplat
#274 00010FC0 - 00011080 CFliftGate
#275 00011080 - 00011140 CF_WallTorch
#276 00011140 - 00011200 CF_Lamp
#277 00011200 - 000112C0 CRCloudRace
#278 000112C0 - 00011380 CRFuelTank
#279 00011380 - 000114C0 CRSnowClaw
#280 000114C0 - 00011600 CRSnowClaw2
#281 00011600 - 00011740 CRSnowClaw3
#282 00011740 - 00011860 CRSnowBike
#283 00011860 - 00011920 CRDropBomb
#284 00011920 - 000119E0 CRrockfall
#285 000119E0 - 00011AC0 CRSnowClawBike
#286 00011AC0 - 00011BA0 CRSnowClawBike2
#287 00011BA0 - 00011C80 CRSnowClawBike3
#288 00011C80 - 00011D40 AnimSpellstone
#289 00011D40 - 00011E40 CRSpellstone
#290 00011E40 - 00011F60 CF_ChestSpellst
#291 00011F61 - 00012080 WCQueenEarthWal
#292 00012080 - 00012140 AnimQueenEarthW
#293 00012141 - 00012280 WCKingEarthWalk
#294 00012281 - 000123C0 WCEarthWalker
#295 000123C0 - 00012480 AnimKingEarthWa
#296 00012481 - 00012580 WCTrex
#297 00012581 - 00012640 WCBouncyCrate
#298 00012641 - 00012700 WCTeethBowl
#299 00012701 - 00012800 WCSeqObject
#300 00012801 - 000128E0 WCTempleBlock
#301 000128E1 - 000129C0 WCTempleDoorMoo
#302 000129C1 - 00012AA0 WCTempleDoorSun
#303 00012AA1 - 00012B80 WCTempleDoorSun
#304 00012B81 - 00012C40 WCSabreChase
#305 00012C41 - 00012D20 WCLevelControl
#306 00012D21 - 00012E00 WCSunTempleDoor
#307 00012E01 - 00012EE0 WCMoonTempleDoo
#308 00012EE1 - 00012FC0 WCSunDoor
#309 00012FC1 - 000130A0 WCMoonDoor
#310 000130A1 - 00013180 WCSlabDoor
#311 00013181 - 00013240 WCPressureSwitc
#312 00013241 - 00013320 WCTemplePressur
#313 00013321 - 00013420 WCBeacon
#314 00013421 - 000134E0 WCTrexStatue
#315 000134E1 - 000135A0 WCAnimSilverToo
#316 000135A1 - 00013660 WCAnimGoldTooth
#317 00013661 - 00013720 WCAnimSunStone
#318 00013721 - 000137E0 WCAnimMoonStone
#319 000137E1 - 00013900 WCSunStone
#320 00013901 - 00013A20 WCMoonStone
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#322 00013B21 - 00013C40 WCTrexTooth
#323 00013C41 - 00013D20 WCBossDoor
#324 00013D21 - 00013E00 WCGeneralDoor
#325 00013E01 - 00013F00 WCMoonTempleLif
#326 00013F01 - 00014000 WCSunTempleLift
#327 00014001 - 000140C0 WCFlameBurst
#328 000140C1 - 00014180 WCFlameSource
#329 00014181 - 00014240 WCPushBlock
#330 00014241 - 00014320 WCPushBlockInsi
#331 00014321 - 000143E0 WCTile
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#340 00014A81 - 00014B60 WCSunInsideDoor
#341 00014B61 - 00014C40 WCMoonInsideDoo
#342 00014C41 - 00014D00 WCFloorTile
#343 00014D01 - 00014DE0 WCTempleTop
#344 00014DE1 - 00014EA0 WCSunRing
#345 00014EA1 - 00014F60 WCMoonRing
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#348 00015120 - 000151E0 DIMLavaBall
#349 000151E0 - 000152A0 DIMLavaDebris
#350 000152A0 - 00015360 DIMLavaBallGene
#351 00015360 - 00015460 DIMLever
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#353 00015520 - 00015640 DIMBridgeCogCol
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#361 00015BC0 - 00015C80 DIMSnowBall
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#363 00015D40 - 00015F40 DIMSnowHorn1
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#365 00016020 - 000160E0 DIMExplosion
#366 000160E0 - 000161A0 DIMShackleKey
#367 000161A0 - 00016260 DIMplaceholder
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#370 00016420 - 00016520 DIMSeqObject
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#375 00016880 - 00016940 DIMBarrier
#376 00016940 - 00016A00 DIMDismountPoin
#377 00016A00 - 00016B20 DIMAlpineRoot
#378 00016B20 - 00016C40 DIMAlpineRoot2
#379 00016C40 - 00016D00 DIMAlpineRootAn
#380 00016D00 - 00016DC0 DIMFlag
#381 00016DC0 - 00016EA0 DIMIceWall
#382 00016EA0 - 00016F80 DIMPushBlock
#383 00016F81 - 00017040 DIMicefloor1
#384 00017041 - 00017100 DIMicefloor2
#385 00017101 - 000171C0 DIMicefloor3
#386 000171C1 - 00017280 DIMicefloor4
#387 00017281 - 00017340 DIMicefloor5
#388 00017340 - 00017460 DIMCannon
#389 00017460 - 00017520 DIMCannonBall
#390 00017520 - 00017600 DIMLavaSmash
#391 00017600 - 00017700 DIMUseObject
#392 00017700 - 000177E0 DIMMagicBridge
#393 000177E0 - 000178C0 DIMTruthHornIce
#394 000178C0 - 00017A00 DIMTruthHorn
#395 00017A00 - 00017AC0 DIMTruthHornPla
#396 00017AC0 - 00017B80 DIM_LevelContro
#397 00017B80 - 00017C40 DIM_tricky
#398 00017C40 - 00017D00 DIM2_barrel
#399 00017D00 - 00017DC0 DIM2Torch
#400 00017DC0 - 00017EA0 DIM2SeqObject
#401 00017EA0 - 00017FA0 DIM2UseObject
#402 00017FA0 - 00018060 DIM2Conveyor
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#404 00018140 - 00018200 DIM2Mammoth
#405 00018200 - 000182E0 DIM2CellKey
#406 000182E0 - 000183A0 DIM2IceFloe1
#407 000183A0 - 00018460 DIM2IceFloe2
#408 00018460 - 00018520 DIM2IceFloe5
#409 00018520 - 00018600 DIM2IcePlatform
#410 00018600 - 000186E0 DIM2IcePlatform
#411 000186E0 - 000187C0 DIM2TrapDoorLef
#412 000187C0 - 00018880 DIM2TrapDoorRig
#413 00018880 - 00018960 DIM2TrapDoor1
#414 00018960 - 00018A20 DIM2TrapDoor2
#415 00018A20 - 00018AE0 DIM2CannonTarge
#416 00018AE0 - 00018BA0 DIM2SnowBall
#417 00018BA0 - 00018C60 DIM2PathGenerat
#418 00018C60 - 00018D60 DIM2PrisonMammo
#419 00018D60 - 00018E40 DIM2CellDoorLef
#420 00018E40 - 00018F00 DIM2CellDoorRig
#421 00018F00 - 00018FE0 DIM2CellDoorLef
#422 00018FE0 - 000190A0 DIM2CellDoorRig
#423 000190A0 - 00019160 DIM2BossDoor
#424 00019160 - 00019280 DIM2SilverKey
#425 00019280 - 000193A0 DIM2GoldKey
#426 000193A0 - 000194A0 DIM2CellKeyHole
#427 000194A0 - 00019580 DIM2CellLock
#428 00019580 - 00019660 DIM2PuzzlePad
#429 00019660 - 00019720 DIM2PuzzleLift
#430 00019720 - 00019800 DIM2PuzzleDoor
#431 00019800 - 00019900 DIM2PuzzleKey
#432 00019900 - 00019A00 DIM2LiftSwitch
#433 00019A00 - 00019AE0 DIM2ExplodeWall
#434 00019AE0 - 00019BA0 DIM2RoofRubble1
#435 00019BA0 - 00019C60 DIM2RoofRubble2
#436 00019C60 - 00019D20 DIM2RoofRubble3
#437 00019D20 - 00019DE0 DIM2RoofRubble4
#438 00019DE0 - 00019EA0 DIM2RoofRubble5
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#441 0001A020 - 0001A0E0 DIM2RoofRubble8
#442 0001A0E0 - 0001A1A0 DIM2RoofRubble9
#443 0001A1A0 - 0001A260 DIM2RoofRubble1
#444 0001A260 - 0001A320 DIM2RoofRubble1
#445 0001A320 - 0001A3E0 DIM2RoofRubble1
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#447 0001A4C0 - 0001A5A0 DIM2IceChestBlo
#448 0001A5A0 - 0001A660 DIM2Icicle
#449 0001A660 - 0001A740 DIM2IceGrateDoo
#450 0001A740 - 0001A820 DIM2StonePillar
#451 0001A820 - 0001A8E0 DIM2LavaControl
#452 0001A8E0 - 0001A9E0 DIMAnimSharpcla
#453 0001A9E0 - 0001AAA0 MAGICMaker
#454 0001AAA0 - 0001AB60 SpaceShip
#455 0001AB60 - 0001AC20 IMIceMountain
#456 0001AC20 - 0001AD20 IMSeqObject
#457 0001AD20 - 0001AE00 IMMultiSeq
#458 0001AE00 - 0001AEC0 IMIcicle
#459 0001AEC0 - 0001AF80 IMIcePillar
#460 0001AF80 - 0001B0A0 IMSnowBike
#461 0001B0A0 - 0001B180 IMSnowClawBike
#462 0001B180 - 0001B260 IMSnowClawBike2
#463 0001B260 - 0001B3A0 IMSnowClaw
#464 0001B3A0 - 0001B4E0 IMSnowClaw2
#465 0001B4E0 - 0001B5C0 IMPrisonGate
#466 0001B5C0 - 0001B6C0 IMMagicLight
#467 0001B6C0 - 0001B780 IMMagicLightHol
#468 0001B780 - 0001B860 IMAnimSpaceCraf
#469 0001B860 - 0001B920 IMSpaceThruster
#470 0001B920 - 0001B9E0 IMSpaceRing
#471 0001B9E0 - 0001BAA0 IMSpaceTractor
#472 0001BAA0 - 0001BB60 IMSpaceRingGen
#473 0001BB60 - 0001BC40 IMFence
#474 0001BC41 - 0001BD00 LINK_levcontrol
#475 0001BD01 - 0001BDC0 LINKE_ExplodeFl
#476 0001BDC1 - 0001BE80 LINKE_ExplodeBi
#477 0001BE81 - 0001BF60 LINKE_stonepill
#478 0001BF61 - 0001C080 LINK_BlueMushro
#479 0001C081 - 0001C160 LINK_SnowPressu
#480 0001C161 - 0001C240 LINK_Portcullis
#481 0001C241 - 0001C320 LINKStaffLeverO
#482 0001C321 - 0001C3E0 LINKSnowTree4
#483 0001C3E1 - 0001C4A0 LINKPoleFlame
#484 0001C4A1 - 0001C560 LINKSnowLog
#485 0001C561 - 0001C620 LINKSnowTree1
#486 0001C621 - 0001C6E0 LINKSnowGrass
#487 0001C6E1 - 0001C7C0 LINKB_levcontro
#488 0001C7C1 - 0001C8A0 LINKB_seqobject
#489 0001C8A1 - 0001C980 linkB_StonePill
#490 0001C981 - 0001CA60 LINKC_seqobject
#491 0001CA61 - 0001CB40 LinkF_liftgrate
#492 0001CB41 - 0001CC20 LinkF_cog
#493 0001CC20 - 0001CD00 CCTestInfotext
#494 0001CD00 - 0001CDC0 CClevcontrol
#495 0001CDC0 - 0001D000 CC_HighTop
#496 0001D000 - 0001D0E0 CCeyeVines
#497 0001D0E0 - 0001D1C0 CCwaterShutter
#498 0001D1C0 - 0001D280 CCExplodingDoor
#499 0001D280 - 0001D340 CCExplodingPiec
#500 0001D340 - 0001D400 CCOceanDoorAnim
#501 0001D400 - 0001D4E0 CCOceanDoor
#502 0001D4E0 - 0001D5A0 CCfireCrystalAn
#503 0001D5A0 - 0001D6A0 CCpedstal
#504 0001D6A0 - 0001D780 CCskullDoor
#505 0001D780 - 0001D860 CCclawOnlyDoor
#506 0001D860 - 0001D940 CCprisonDoor
#507 0001D940 - 0001DA00 CCriverflow
#508 0001DA00 - 0001DAE0 CCSharpclawPad
#509 0001DAE0 - 0001DC00 CCfireCrystal
#510 0001DC00 - 0001DD00 CClightfoot
#511 0001DD00 - 0001DDE0 CCBridge
#512 0001DDE0 - 0001DEA0 CCdarkness
#513 0001DEA0 - 0001DF80 CCseqobj
#514 0001DF80 - 0001E040 CCqueen
#515 0001E040 - 0001E120 CCclawdoor
#516 0001E120 - 0001E1E0 CCgasvent
#517 0001E1E0 - 0001E2C0 CCgasventContro
#518 0001E2C0 - 0001E3A0 CCboulder
#519 0001E3A0 - 0001E460 CCAnimCannonBal
#520 0001E460 - 0001E580 CCgoldbar
#521 0001E580 - 0001E640 CCFoundGoldbar
#522 0001E640 - 0001E700 CCAnimgoldbar
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#524 0001E7C1 - 0001E8A0 WORLDcloudr
#525 0001E8A1 - 0001E980 WORLDdragrock
#526 0001E981 - 0001EA60 WORLDwalled
#527 0001EA61 - 0001EB40 WORLDdarkice
#528 0001EB41 - 0001EC20 WORLDcloudlayer
#529 0001EC21 - 0001EF00 WORLDpath1
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#531 0001F1E1 - 0001F4C0 WORLDpath3
#532 0001F4C1 - 0001F7A0 WORLDpath4
#533 0001F7A1 - 0001FA80 WORLDpath5
#534 0001FA81 - 0001FD60 WORLDpath6
#535 0001FD61 - 00020040 WORLDpath7
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#538 000203E1 - 000204A0 WORLDgreatfox
#539 000204A1 - 00020560 WORLDsun
#540 00020561 - 00020620 WORLDsunray
#541 00020621 - 000206E0 WORLDpepper
#542 000206E1 - 000207A0 WORLDsunflare
#543 000207A1 - 00020860 WORLDAsteroids
#544 00020861 - 00020920 WORLDComet
#545 00020921 - 000209E0 WORLDastGen
#546 000209E1 - 00020AA0 WORLDhalo
#547 00020AA1 - 00020B60 WORLDshield
#548 00020B61 - 00020C20 WORLDhalobright
#549 00020C21 - 00020CE0 WORLDarrow
#550 00020CE1 - 00020DA0 WORLDcomm
#551 00020DA1 - 00020E60 communicator
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#553 00020F21 - 00020FE0 commCubeFront
#554 00020FE1 - 000210A0 commRobHead
#555 000210A1 - 00021160 commPepperHead
#556 00021161 - 00021220 commPeppyHead
#557 00021221 - 000212E0 commSlippyHead
#558 000212E1 - 000213A0 commMemoryCard
#559 000213A1 - 00021460 commQuitObj
#560 00021460 - 00021520 GFRONT_AssetObj
#561 00021521 - 00021600 ANDSeqObject
#562 00021601 - 00021720 Andross
#563 00021721 - 00021800 Androsslefthand
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#565 000218E1 - 000219A0 AndrossBrain
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#567 00021A61 - 00021B20 AndrossRing
#568 00021B21 - 00021BE0 ANDSilverRing
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#570 00021DC1 - 00021E80 AnimWhiteSphere
#571 00021E81 - 00021F40 HazeSphere2
#572 00021F41 - 00022000 AnimWhitePlane
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#577 00022301 - 000223C0 WORLDanimwalled
#578 000223C1 - 00022480 WORLDanimdarkic
#579 00022481 - 00022540 WORLDanimcloudl
#580 00022541 - 00022600 AnimFalco
#581 00022601 - 000226C0 Animpeppy
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#585 00022901 - 000229E0 GF_sequences
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#587 00022AA1 - 00022B60 AnimPilotseat
#588 00022B61 - 00022C20 GF_Pilotseat
#589 00022C21 - 00022CE0 AnimPlanet
#590 00022CE1 - 00022DA0 AnimGreatfox
#591 00022DA1 - 00022E60 Animspanner
#592 00022E61 - 00022F20 GF_JukeBox
#593 00022F21 - 00023000 GF_DoorLeft
#594 00023001 - 000230C0 GF_DoorRight
#595 000230C0 - 00023180 MMP_levelcontro
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#597 00023240 - 00023300 MMP_CraterFlame
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#607 00023A40 - 00023B00 MMP_asteroid_fl
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#610 00023CC0 - 00023D80 MMP_Krazoa
#611 00023D80 - 00023E60 MMP_Bridge
#612 00023E60 - 00023F60 MMPAnimSharpcla
#613 00023F60 - 00024040 NW_Portcullis
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#615 00024160 - 00024240 NW_IcePrison
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#627 00024C20 - 00024D40 NW_alpineroot
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#631 00024FC0 - 00025160 NW_mammothhelp
#632 00025160 - 000252C0 NW_mammothblue
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#647 00025F60 - 00026020 SH_YellowWhiteF
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#649 000260E0 - 000261A0 SH_RedYellowFlo
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#660 00026B00 - 00026BC0 SH_BombWallPiec
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#662 00026CE0 - 00026E00 SH_MMPkey
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#664 00026F20 - 00026FE0 SH_EmptyTumbleW
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#667 00027220 - 00027320 SH_newseqobject
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#669 00027400 - 00027520 SH_krystalHead
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#676 00027AA0 - 00027CC0 SH_thorntail
#677 00027CC0 - 00027D80 SH_thorntailani
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#679 00027EA0 - 00027FA0 SH_killermushro
#680 00027FA0 - 00028060 SH_whitemushroo
#681 00028060 - 00028140 SH_swaplift
#682 00028140 - 000282A0 SH_swapstone
#683 000282A0 - 00028360 SHSwapHandLight
#684 00028360 - 00028420 SH_waterlily
#685 00028420 - 00028500 SH_PressurePad
#686 00028500 - 000285E0 SH_boulder
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#688 000286A0 - 00028760 AnimSwapGift
#689 00028760 - 00028840 3KP_sequences
#690 00028840 - 00028900 3KP_red_orb
#691 00028900 - 000289C0 3KP_red_green
#692 000289C0 - 00028A80 3KP_red_blue
#693 00028A80 - 00028B40 3KP_red_yellow
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#696 00028CC0 - 00028D80 3KP_RedKrazoa
#697 00028D80 - 00028E80 3KP_Transporter
#698 00028E80 - 00028F40 3KP_console_fire
#699 00028F40 - 00029000 3KP_console_eart
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#701 000290C0 - 00029180 3KP_console_magi
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#707 00029660 - 00029740 3KP_FinDoor
#708 00029740 - 00029800 AnimKrystal
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#710 000298C0 - 000299C0 SC_sequences
#711 000299C0 - 00029AA0 SC_warppoint
#712 00029AA0 - 00029BA0 SC_chieflightfo
#713 00029BA0 - 00029D00 SC_lightfoot
#714 00029D00 - 00029DC0 SC_babylightfoo
#715 00029DC0 - 00029EA0 SC_animlightfoo
#716 00029EA0 - 00029F80 SC_animchieflig
#717 00029F80 - 0002A060 SC_animbabyligh
#718 0002A060 - 0002A140 SC_musclelightf
#719 0002A140 - 0002A220 SC_animmuscleli
#720 0002A220 - 0002A2E0 SC_PressureSwit
#721 0002A2E0 - 0002A3C0 SC_Shrine_door
#722 0002A3C0 - 0002A4A0 SC_mounddoor
#723 0002A4A0 - 0002A580 SC_settelmentdo
#724 0002A580 - 0002A660 SC_capeclawdoor
#725 0002A660 - 0002A760 SC_paypoint
#726 0002A760 - 0002A840 SC_steppingston
#727 0002A840 - 0002A920 SC_hutdoor
#728 0002A920 - 0002AA40 SC_block_triang
#729 0002AA40 - 0002AB60 SC_block_square
#730 0002AB60 - 0002AC80 SC_block_circle
#731 0002AC80 - 0002AD80 SC_blockplace
#732 0002AD80 - 0002AE40 SC_totempole
#733 0002AE40 - 0002AF00 SC_totempuzzle
#734 0002AF00 - 0002AFC0 SC_totembond
#735 0002AFC0 - 0002B080 SC_MusicTree
#736 0002B080 - 0002B160 MMP_Key
#737 0002B160 - 0002B220 SC_DummyTriangl
#738 0002B220 - 0002B2E0 SC_DummySquare
#739 0002B2E0 - 0002B3A0 SC_DummyCircle
#740 0002B3A0 - 0002B480 SC_totemstrengt
#741 0002B480 - 0002B540 SC_throne
#742 0002B540 - 0002B660 SC_BirchTree
#743 0002B660 - 0002B740 SC_CloudrunnerA
#744 0002B740 - 0002B820 x1BSB_Galleon
#745 0002B820 - 0002B940 x1BSB_Key
#746 0002B940 - 0002BA00 x1BSB_Wheel
#747 0002BA00 - 0002BB20 x1BSB_Spellstone
#748 0002BB20 - 0002BC80 x1BSB_Cloudrunner
#749 0002BC80 - 0002BD40 x1BSB_FireBallAnim
#750 0002BD40 - 0002BE00 x1BSB_PropellerCen
#751 0002BE00 - 0002BEC0 x1BSB_PropellerPie
#752 0002BEC0 - 0002C0C0 x1BSB_ShipHead
#753 0002C0C0 - 0002C180 x1BSB_ShipMast
#754 0002C180 - 0002C240 x1BSB_ShipGun
#755 0002C240 - 0002C300 x1BSB_ShipGunBroke
#756 0002C300 - 0002C3C0 x1BSB_CannonBall
#757 0002C3C0 - 0002C480 x1BSB_FireBall
#758 0002C480 - 0002C540 x1BSB_MiniFire
#759 0002C540 - 0002C600 x1BSB_CloudBall
#760 0002C600 - 0002C6C0 x1BSB_Sail
#761 0002C6C0 - 0002C800 x1BSB_KyteCage
#762 0002C800 - 0002C8C0 x1BSB_SeqDoor
#763 0002C8C0 - 0002C980 x1BSB_SeqDoor2
#764 0002C980 - 0002CA60 x1BSB_DeckDoor3
#765 0002CA60 - 0002CB20 x1BSB_CageKyte
#766 0002CB20 - 0002CC20 x1BSB_Lamp
#767 0002CC20 - 0002CCE0 x1BSB_ShipFlag
#768 0002CCE0 - 0002CDA0 LevelName
#769 0002CDA0 - 0002CE60 CNTcounter
#770 0002CE60 - 0002CF20 CNTstopwatch
#771 0002CF20 - 0002CFE0 CNThitObject
#772 0002CFE0 - 0002D0A0 CNTColideObject
#773 0002D0A0 - 0002D180 -VFP_InfoText1
#774 0002D180 - 0002D240 -VFP_WardingRing
#775 0002D240 - 0002D300 -VFP_newballs
#776 0002D300 - 0002D3E0 -VFP_liftgrate
#777 0002D3E0 - 0002D4A0 -VFP_lavastar
#778 0002D4A0 - 0002D560 -VFP_lavapool
#779 0002D560 - 0002D640 -VFP_flamepoint
#780 0002D640 - 0002D720 -VFP_SpellPlace
#781 0002D720 - 0002D820 -VFP_Block2
#782 0002D820 - 0002D8E0 -VFP_PowerBolt
#783 0002D8E0 - 0002D9C0 -VFP_Ladders2
#784 0002D9C0 - 0002DAC0 -VFP_PitSwitch
#785 0002DAC0 - 0002DBA0 -VFP_PuzzlePad
#786 0002DBA0 - 0002DC80 -VFP_PodiumPoint
#787 0002DC80 - 0002DD40 -VFP_coreplathol
#788 0002DD40 - 0002DE00 -VFP_mocklazer
#789 0002DE00 - 0002DEE0 -VFP_stepstone
#790 0002DEE0 - 0002DFA0 -VFP_coreplat
#791 0002DFA0 - 0002E060 -VFP_coreplatani
#792 0002E060 - 0002E140 -VFP_SmallRoundD
#793 0002E140 - 0002E200 -VFPDragHead
#794 0002E200 - 0002E2C0 -VFPLavaBlock
#795 0002E2C0 - 0002E3A0 -VFPLift1
#796 0002E3A0 - 0002E480 -VFPLift2
#797 0002E480 - 0002E560 -VFPLift3
#798 0002E560 - 0002E620 -VFP_Spellstone
#799 0002E620 - 0002E6E0 -VFP_SpellstoneR
#800 0002E6E0 - 0002E7E0 -VFP_seqpoint
#801 0002E7E0 - 0002E8A0 -VFP_DoorSwitch
#802 0002E8A0 - 0002E960 -VFP_LiftIndicat
#803 0002E960 - 0002EA40 -VFP_RoundDoor
#804 0002EA40 - 0002EB20 -VFP_Platform1
#805 0002EB20 - 0002EC00 -VFP_Platform2
#806 0002EC00 - 0002ECC0 -VFP_Block1
#807 0002ECC0 - 0002EDC0 -VFP_LiftSwitch
#808 0002EDC0 - 0002EE80 -VFP_Ladders
#809 0002EE80 - 0002EF40 -VFP_Doorlock
#810 0002EF40 - 0002F020 -VFP_Maindoor
#811 0002F020 - 0002F0E0 -VFP_Maindoor2
#812 0002F0E0 - 0002F1C0 -VFP_Door2
#813 0002F1C0 - 0002F280 -VFP_Door2B
#814 0002F280 - 0002F340 -VFP_statueball
#815 0002F340 - 0002F400 -VFP_MiniFire
#816 0002F400 - 0002F4C0 -VFP_LevelContro
#817 0002F4C0 - 0002F580 -VFP_ObjCreator
#818 0002F580 - 0002F640 -VFP_locksymbol
#819 0002F640 - 0002F720 <LINKA_levcontro
#820 0002F720 - 0002F7E0 0DFP_WaterHit
#821 0002F7E0 - 0002F8A0 0DFP_FireHit
#822 0002F8A0 - 0002F960 0DFP_InnerRing
#823 0002F960 - 0002FA20 0DFP_OuterRing
#824 0002FA20 - 0002FAE0 0DFP_PlacePlat
#825 0002FAE0 - 0002FBA0 0DFP_Water
#826 0002FBA0 - 0002FC60 0DFP_Bridge
#827 0002FC60 - 0002FD40 -VFP_SpellPlace
#828 0002FD40 - 0002FE20 0DFP_SmallBrownD
#829 0002FE20 - 0002FEE0 0DFP_PowerBolt
#830 0002FEE0 - 0002FFA0 0DFP_translator
#831 0002FFA0 - 00030060 0DFP_Platform1
#832 00030060 - 00030140 0DFP_SpellPlace
#833 00030140 - 00030200 0DFP_LaserBeam
#834 00030200 - 000302C0 0DFP_blockwall
#835 000302C0 - 00030380 0DFP_TargetBlock
#836 00030380 - 00030440 0DFP_TargetBlock
#837 00030440 - 00030540 0DFP_PerchSwitch
#838 00030540 - 00030600 0DFP_PerchBase
#839 00030600 - 000306E0 0DFP_Statue1
#840 000306E0 - 000307C0 0DFP_RotatePuzzl
#841 000307C0 - 000308A0 0DFP_BigDoor1
#842 000308A0 - 00030960 0DFP_BigDoor2
#843 00030960 - 00030A40 0DFP_SmallDoor
#844 00030A40 - 00030B20 0DFP_SmallDoor2
#845 00030B20 - 00030C20 0DFP_PitSwitch
#846 00030C20 - 00030D20 0DFP_ForceSwitch
#847 00030D20 - 00030DE0 0DFP_ForceAway
#848 00030DE0 - 00030EA0 0DFP_dish
#849 00030EA0 - 00030F60 0DFP_PuzzlePad
#850 00030F60 - 00031020 0DFP_floorbar
#851 00031020 - 000310E0 0DFP_wallbar
#852 000310E0 - 000311A0 0DFP_Torch
#853 000311A0 - 00031260 0DFP_Spellstone
#854 00031260 - 00031340 0DFP_seqpoint
#855 00031340 - 00031440 0DFP_DoorSwitch2
#856 00031440 - 00031540 0DFP_SpellDoor
#857 00031540 - 00031600 0DFP_SpellDoorB
#858 00031600 - 00031700 0DFP_Textblock
#859 00031700 - 000317E0 0DFP_RoundDoor
#860 000317E0 - 000318C0 0DFP_SmallTunDoo
#861 000318C0 - 000319C0 0DFP_Lift1
#862 000319C0 - 00031A80 0DFP_LevelContro
#863 00031A80 - 00031B40 0DFP_ObjCreator
#864 00031B40 - 00031C00 WM_dummyfox
#865 00031C00 - 00031D20 WM_MediumScarab
#866 00031D20 - 00031DE0 WM_krazoastatue
#867 00031DE0 - 00031EA0 WM_krazoastatue
#868 00031EA0 - 00031F60 WM_newcrystal
#869 00031F60 - 00032060 WM_newcrystalgu
#870 00032060 - 00032120 WM_newcrystalbo
#871 00032120 - 00032220 WM_padlock
#872 00032220 - 000322E0 WM_ExplosiveDoo
#873 000322E0 - 000323A0 WM_drape
#874 000323A0 - 00032460 WM_CloudrunnerA
#875 00032460 - 00032520 WM_TransTop
#876 00032520 - 000325E0 WM_PlanetsSun
#877 000325E0 - 000326A0 WM_Planets
#878 000326A0 - 00032760 WM_BossDrakorhe
#879 00032760 - 00032820 WM_Krazoa1
#880 00032820 - 000328E0 WM_Krazoa2
#881 000328E0 - 000329A0 WM_thorntailani
#882 000329A0 - 00032A60 WM_thorntailani
#883 00032A60 - 00032B20 WM_Spellbook
#884 00032B20 - 00032BE0 WM_BossDrakor
#885 00032BE0 - 00032CA0 WM_sun
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#887 00032D60 - 00032E20 WM_fallencol
#888 00032E20 - 00032F00 WM_largerock
#889 00032F00 - 00033020 WM_consolestone
#890 00033020 - 00033100 WM_5pushcrate
#891 00033100 - 000331E0 WM_WallCrawler
#892 000331E0 - 000332A0 WM_Walkway1
#893 000332A0 - 00033360 WM_Walkway2
#894 00033360 - 00033420 WM_NoPassVine
#895 00033420 - 000334E0 WM_NoPassHorzVi
#896 000334E0 - 000335A0 WM_MoonSeedMoun
#897 000335A0 - 00033680 WM_WarpPoint
#898 00033680 - 00033760 WM_Column_lump
#899 00033760 - 00033820 WM_SpiritSet
#900 00033820 - 000338E0 WM_Crystal
#901 000338E0 - 000339A0 WM_Planet
#902 000339A0 - 00033A60 WM_PlanetMoon
#903 00033A60 - 00033B20 WM_VConsole
#904 00033B20 - 00033C00 WM_seqobject
#905 00033C00 - 00033CC0 WM_Galleon
#906 00033CC0 - 00033D80 WM_ObjCreator
#907 00033D80 - 00033E80 WM_GeneralScale
#908 00033E80 - 00033F80 WM_deaddino
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#910 00034040 - 00034100 WM_PressureSwit
#911 00034100 - 000341E0 WM_Door1
#912 000341E0 - 000342A0 WM_Door2
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#914 00034360 - 00034420 WM_Door4
#915 00034420 - 00034500 WM_PlanDoor1
#916 00034500 - 000345C0 WM_PlanDoor2
#917 000345C0 - 00034680 WM_PlanDoor3
#918 00034680 - 00034740 WM_PlanDoor4
#919 00034740 - 00034840 WM_Column
#920 00034840 - 00034920 WM_Column_Top
#921 00034920 - 000349E0 WM_LaserTarget
#922 000349E0 - 00034AC0 WM_WarpDoor
#923 00034AC0 - 00034B80 WM_Animcolrise
#924 00034B80 - 00034C40 WM_colrise
#925 00034C40 - 00034D40 WM_spiritplace
#926 00034D40 - 00034E00 WM_Animspiritpl
#927 00034E00 - 00034F20 WM_seqpoint
#928 00034F20 - 00035020 WM_podium
#929 00035020 - 00035120 WM_podiumgem
#930 00035120 - 000351E0 WM_AnimPodiumge
#931 000351E0 - 000352A0 WM_Torch
#932 000352A0 - 00035360 WM_Vein
#933 00035360 - 00035420 WM_WallTorch
#934 00035420 - 000354E0 WM_Worm
#935 000354E0 - 000355A0 WM_Wallpower
#936 000355A0 - 00035660 WM_LevelControl
#937 00035660 - 00035720 /SPitembeam
#938 00035720 - 000357E0 /SPDrape
#939 000357E0 - 000358A0 /SPScarab
#940 000358A0 - 00035980 /SPSeqObj
#941 00035980 - 00035A60 /SPDoor
#942 00035A60 - 00035B40 /SPShop
#943 00035B40 - 00035C80 /SPShopKeeper
#944 00035C80 - 00035D80 /SPFruitSmall
#945 00035D80 - 00035E80 /SPEggSmall
#946 00035E80 - 00035F80 /SPFruitLarge
#947 00035F80 - 00036080 /SPEggLarge
#948 00036080 - 00036180 /SPBombSpore
#949 00036180 - 00036280 /SPMoonSeed
#950 00036280 - 00036380 /SPLantern
#951 00036380 - 00036480 /SPBlueArtefact
#952 00036480 - 00036580 /SPBlueMushroom
#953 00036580 - 00036680 /SPSwapGift
#954 00036680 - 00036780 /SPPda
#955 00036780 - 00036880 /SPBinoculars
#956 00036880 - 00036980 /SPFireFly
#957 00036980 - 00036A80 /SPWhiteMushroom
#958 00036A80 - 00036B80 /SPSidekickBall
#959 00036B80 - 00036C80 /SPDusterHolder
#960 00036C80 - 00036D80 /SPStaffHitBoost
#961 00036D80 - 00036E80 /SPMap
#962 00036E80 - 00036F40 /SPReplayDisk
#963 00036F40 - 00037040 /SPWell
#964 00037040 - 00037100 $FElevControl
#965 00037100 - 000371E0 $FEseqobject
#966 000371E0 - 000372A0 $Rarelogo
#967 000372A0 - 00037360 $N64logo
#968 00037360 - 00037440 $FrontFox
#969 00037440 - 00037500 $FrontPeppy
#970 00037500 - 000375C0 $FrontSlippy
#971 000375C0 - 00037680 $FrontRob
#972 00037680 - 00037740 $FrontPilotseat
#973 00037740 - 00037800 $FrontPilotseatP
#974 00037800 - 000378C0 $FrontPlanet
#975 000378C0 - 000379A0 %DFSH_seqpoint
#976 000379A0 - 00037A60 %DFSH_LaserBeam
#977 00037A60 - 00037B20 %DFSHcol
#978 00037B20 - 00037C20 %DFSH_Shrine
#979 00037C20 - 00037D00 %DFSH_Spirit
#980 00037D00 - 00037DE0 %DFSH_SpiritTest
#981 00037DE0 - 00037EC0 %DFSH_SpiritPriz
#982 00037EC0 - 00037F80 %DFSH_ObjCreator
#983 00037F80 - 00038060 %DFSH_SpiritGift
#984 00038060 - 00038140 %DFSH_Door1
#985 00038140 - 00038200 %DFSH_Door2
#986 00038200 - 000382C0 %DFSH_Door3
#987 000382C0 - 00038380 %DFSH_Door4
#988 00038380 - 00038460 &MMSH_seqpoint
#989 00038460 - 00038560 &MMSH_Shrine
#990 00038560 - 00038660 &MMSH_Scales
#991 00038660 - 00038720 &MMSH_SpiritPriz
#992 00038720 - 00038800 &scalessword
#993 00038800 - 000388C0 &MMSH_WaterSpike
#994 000388C0 - 000389A0 'ECSH_seqpoint
#995 000389A0 - 00038AA0 'ECSH_Shrine
#996 00038AA0 - 00038B80 'ECSH_SpiritPriz
#997 00038B80 - 00038C60 'ECSH_SpiritCup
#998 00038C60 - 00038D40 'ECSH_Cup
#999 00038D40 - 00038E20 'EC_Shrine_door
#1000 00038E20 - 00038EE0 'ECSH_LaserBeam
#1001 00038EE0 - 00038FA0 'ECSH_PressureSw
#1002 00038FA0 - 00039060 'ECSH_Creator
#1003 00039060 - 00039120 'ECSHcol
#1004 00039120 - 00039200 'ECSH_Door1
#1005 00039200 - 000392C0 'ECSH_Door2
#1006 000392C0 - 00039380 'ECSH_Door3
#1007 00039380 - 00039440 'ECSH_Door4
#1008 00039440 - 00039500 (GPSH_flybaddie
#1009 00039500 - 000395C0 (GPSHcol
#1010 000395C0 - 000396A0 (GPSH_Shrine
#1011 000396A0 - 00039760 (GPSH_SpiritPriz
#1012 00039760 - 00039820 (GPSH_Spirit
#1013 00039820 - 00039900 (GPSH_Door1
#1014 00039900 - 000399C0 (GPSH_Door2
#1015 000399C0 - 00039A80 (GPSH_Door3
#1016 00039A80 - 00039B40 (GPSH_Door4
#1017 00039B40 - 00039C00 (GPSH_ObjCreator
#1018 00039C00 - 00039CC0 (GPSH_Colrise
#1019 00039CC0 - 00039D80 (GPSH_Scene
#1020 00039D80 - 00039E60 (GPSHpickobjroot
#1021 00039E60 - 00039F40 (GPSHpickobjnugg
#1022 00039F40 - 0003A020 (GPSHpickobjegg
#1023 0003A020 - 0003A100 (GPSHpickobjgem
#1024 0003A100 - 0003A1E0 (GPSHpickobjbarr
#1025 0003A1E0 - 0003A2C0 (GPSHpickobjplan
#1026 0003A2C0 - 0003A380 (GPSH_createtube
#1027 0003A380 - 0003A460 )DBSH_seqpoint
#1028 0003A460 - 0003A520 )DBSH_PushClaw
#1029 0003A520 - 0003A620 )DBSH_Shrine
#1030 0003A620 - 0003A700 )DBSH_Symbol
#1031 0003A700 - 0003A7C0 )DBSH_SpiritPriz
#1032 0003A7C0 - 0003A8A0 *NWSH_Seqobj
#1033 0003A8A0 - 0003A960 *SC_levelcontrol
#1034 0003A960 - 0003AA20 +CCSHcol
#1035 0003AA20 - 0003AB00 +CCSH_Shrine
#1036 0003AB00 - 0003ABC0 +CCSH_Spirit
#1037 0003ABC0 - 0003AC80 +CCSH_SpiritPriz
#1038 0003AC80 - 0003AD40 +CCSH_ObjCreator
#1039 0003AD40 - 0003AE20 +CCSH_Door1
#1040 0003AE20 - 0003AEE0 +CCSH_Door2
#1041 0003AEE0 - 0003AFA0 +CCSH_Door3
#1042 0003AFA0 - 0003B060 +CCSH_Door4
#1043 0003B060 - 0003B120 DBprotectZone
#1044 0003B120 - 0003B200 DBHoleControl1
#1045 0003B200 - 0003B3C0 DBstealerworm
#1046 0003B3C0 - 0003B480 DBAnimThief
#1047 0003B480 - 0003B580 DB_egg
#1048 0003B580 - 0003B640 DB_AnimEgg
#1049 0003B640 - 0003B700 DBAttractor
#1050 0003B700 - 0003B8A0 DBPointMum
#1051 0003B8A0 - 0003B960 KillerSpike
#1052 0003B960 - 0003BA20 "DRProjectileSwi
#1053 0003BA20 - 0003BAE0 "DR_EarthSaddle
#1054 0003BAE0 - 0003BC20 "DR_BarrelGrabbe
#1055 0003BC20 - 0003BD40 "DR_AnimEarthWar
#1056 0003BD40 - 0003BFE0 "DR_EarthWarrior
#1057 0003BFE0 - 0003C0E0 "DRearthwalkLock
#1058 0003C0E0 - 0003C240 "DR_CloudRunner
#1059 0003C240 - 0003C4A0 "DR_HighTop
#1060 0003C4A0 - 0003C560 "DR_FireBall
#1061 0003C560 - 0003C620 "DR_LiftLever
#1062 0003C620 - 0003C700 "DR_Shield
#1063 0003C700 - 0003C7C0 "DR_TowerSwitch
#1064 0003C7C0 - 0003C880 "DR_ShieldInside
#1065 0003C880 - 0003C940 "DR_Tower
#1066 0003C940 - 0003CA20 "DR_Platform
#1067 0003CA20 - 0003CAE0 "DR_TestWallCrac
#1068 0003CAE0 - 0003CBE0 "DR_LaserCannon
#1069 0003CBE0 - 0003CCC0 "DR_Generator
#1070 0003CCC0 - 0003CD80 "DR_WallGenerato
#1071 0003CD80 - 0003CE60 "DR_PushCart
#1072 0003CE60 - 0003CF20 "DR_IonCannonPol
#1073 0003CF20 - 0003CFE0 "DRbullet
#1074 0003CFE0 - 0003D0E0 "DR_Seqobj
#1075 0003D0E0 - 0003D1C0 FireHoleControl
#1076 0003D1C0 - 0003D2A0 "DR_SeqobjBot
#1077 0003D2A0 - 0003D360 "DRBlastedWall
#1078 0003D360 - 0003D420 "DR_AnimCollPiea
#1079 0003D420 - 0003D4E0 "DRExplodePieces
#1080 0003D4E0 - 0003D5A0 1ExplodePlankPie
#1081 0003D5A0 - 0003D660 "DRSmallExplodeW
#1082 0003D660 - 0003D720 "DRSmallExplodeP
#1083 0003D720 - 0003D800 "DR_BigSkeetla
#1084 0003D800 - 0003D8E0 "DR_SmallSkeetla
#1085 0003D8E0 - 0003D9C0 "DR_Creator
#1086 0003D9C0 - 0003DA80 "DRHomingMissile
#1087 0003DA80 - 0003DB40 "DR_Vines
#1088 0003DB40 - 0003DC00 "DR_ExplodeDoor
#1089 0003DC00 - 0003DCC0 "DR_Geezer
#1090 0003DCC0 - 0003DDA0 "DR_Chimmey
#1091 0003DDA0 - 0003DE80 "DR_CageControl
#1092 0003DE80 - 0003DF40 "DR_Cage
#1093 0003DF40 - 0003E020 "DR_CloudDoorA
#1094 0003E020 - 0003E0E0 "DR_CloudDoorB
#1095 0003E0E0 - 0003E1C0 "DRPerch
#1096 0003E1C0 - 0003E2C0 "DR_Shackle
#1097 0003E2C0 - 0003E3C0 "DR_BigShackle
#1098 0003E3C0 - 0003E480 "DR_Rock
#1099 0003E480 - 0003E560 "DR_HighDoorA
#1100 0003E560 - 0003E620 "DR_HighDoorB
#1101 0003E620 - 0003E700 "DR_James1BondDo
#1102 0003E700 - 0003E7C0 "DR_James2BondDo
#1103 0003E7C0 - 0003E880 FirePipe
#1104 0003E880 - 0003E940 ProximityMine
#1105 0003E940 - 0003EA00 FireHole
#1106 0003EA00 - 0003EAC0 "FlameMuzzle
#1107 0003EAC0 - 0003EBA0 IceHole
#1108 0003EBA0 - 0003EC60 SteamHoleNorm
#1109 0003EC60 - 0003ED20 SteamHoleFine
#1110 0003ED20 - 0003EDE0 SteamHoleDense
#1111 0003EDE0 - 0003EEA0 "DR_pulley
#1112 0003EEA0 - 0003EF60 "DR_cradle
#1113 0003EF60 - 0003F040 "DR_TrackDoor
#1114 0003F040 - 0003F100 "DR_TrackDoor2
#1115 0003F100 - 0003F1E0 "DR_DrakorDoor
#1116 0003F1E0 - 0003F2A0 "DRProjectileSwi
#1117 0003F2A0 - 0003F360 "DRCollapsePieac
#1118 0003F360 - 0003F420 "DRPlatformColla
#1119 0003F420 - 0003F4E0 "DRPlatformColla
#1120 0003F4E0 - 0003F5A0 "DR_EnergyDisc
#1121 0003F5A0 - 0003F660 "DR_CollapseCont
#1122 0003F660 - 0003F720 "DR_CaveIn
#1123 0003F720 - 0003F7E0 "DR_CaveInFlow
#1124 0003F7E0 - 0003F8A0 DR_LightBeam
#1125 0003F8A0 - 0003F960 "DR_LandSquare
#1126 0003F960 - 0003FA20 "DRSpecialLoader
#1127 0003FA20 - 0003FAE0 "DR_LightPole
#1128 0003FAE0 - 0003FBA0 "DR_LightHalo
#1129 0003FBA0 - 0003FC60 "DR_LightPoleYel
#1130 0003FC60 - 0003FD20 "DR_LightLamp
#1131 0003FD20 - 0003FDE0 "DR_LightLampYel
#1132 0003FDE0 - 0003FEC0 "DR_CloudPerch
#1133 0003FEC0 - 0003FFA0 "DR_EarthCallPad
#1134 0003FFA0 - 00040060 "DR_CloudCallPad
#1135 00040060 - 00040120 ,WGSH_Torch
#1136 00040120 - 000401E0 nWGSH_projball
#1137 000401E0 - 000402A0 ,WGSH_flybaddie
#1138 000402A0 - 00040360 ,WGSHcol
#1139 00040360 - 00040440 ,WGSH_Shrine
#1140 00040440 - 00040520 ,WGSH_Spirit
#1141 00040520 - 00040600 ,WGSH_SpiritPriz
#1142 00040600 - 000406C0 ,WGSH_ObjCreator
#1143 000406C0 - 000407A0 ,WGSH_Door1
#1144 000407A0 - 00040860 ,WGSH_Door2
#1145 00040860 - 00040920 ,WGSH_Door3
#1146 00040920 - 000409E0 ,WGSH_Door4
#1147 000409E0 - 00040AA0 AnimFox
#1148 00040AA0 - 00040B60 AnimFoxLink
#1149 00040B60 - 00040C20 .AMLevelControl
#1150 00040C20 - 00040CE0 .AnimShadowHunte
#1151 00040CE0 - 00040DA0 .Animswampstride
#1152 00040DA0 - 00040E60 .AnimSabre
#1153 00040E60 - 00040F20 SB_CloudrunnerA
#1154 00040F20 - 00040FE0 AnimSwoop
#1155 00040FE0 - 000410C0 Bronto
#1156 000410C0 - 00041180 .RollingTrex
#1157 00041180 - 00041240 .RollingMinedoor
#1158 00041240 - 00041300 .RollingStatueAn
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SFA-0019F660.png
00167CE0
SFA-00167CE0.png
00187C20
SFA-00187C20.png
00188B40
SFA-00188B40.png
000280E0
SFA-000280E0.png
00148840
SFA-00148840.png
00189080
SFA-00189080.png
00224900
SFA-00224900.png
00251000
SFA-00251000.png
00251300
SFA-00251300.png
S000D7600
SFA-S000D7600.png
S000D8140
SFA-S000D8140.png
S000803E0
SFA-S000803E0.png
00055DE0
SFA-00055DE0.png

root/darkicemines/TEX0.bin











































































File offset Tile
00217A20
SFA-00217A20.png


Dinosaur Planet


0030A320
SFA-0030A320.png
0030A800
SFA-0030A800.png
0030AD40
SFA-0030AD40.png
0030B560
SFA-0030B560.png
00308E40
SFA-00308E40.png
00309DC0
SFA-00309DC0.png
003092E0
SFA-003092E0.png


Dinosaur Planet


00319B90
SFA-00319B90.png
00319C8E
SFA-00319C8E.png
00319E59
SFA-00319E59.png

SFA-green eyes.gif


Dinosaur Planet


0030B2A0
SFA-0030B2A0.png
00268EA0
SFA-00268EA0.png
003190C0
SFA-003190C0.png
00120800
SFA-00120800.png
00121260
SFA-00121260.png

root/dragrockbot/TEX0.bin











File offset Tile
S000661A0
SFA-S000661A0.png


Dinosaur Planet



root/frontend/TEX0.bin















































































































































File offset Tile
00001060
SFA-00001060.png
00002040
SFA-00002040.png
00002B20
SFA-00002B20.png
00001B20
SFA-00001B20.png
00002E00
SFA-00002E00.png
00006300
SFA-00006300.png
00006D20
SFA-00006D20.png
00005D80
SFA-00005D80.png
00007680
SFA-00007680.png
00007CE0
SFA-00007CE0.png
00008240
SFA-00008240.png
00008520
SFA-00008520.png
00028920
SFA-00028920.png
00028F20
SFA-00028F20.png
00028C00
SFA-00028C00.png
000034E0
SFA-000034E0.png
000036A0
SFA-000036A0.png
00003900
SFA-00003900.png
00003AB0
SFA-00003AB0.png
000041D0
SFA-000041D0.png
000048F0
SFA-000048F0.png
00005020
SFA-00005020.png
00005180
SFA-00005180.png
00005300
SFA-00005300.png
000054A0
SFA-000054A0.png
00005960
SFA-00005960.png
00005C00
SFA-00005C00.png
0002F7E0
Starfoxadv-2001foxportrait.png
0002DC20
Starfoxadv-2001kyteportrait.png
000316A0
Starfoxadv-2001trickyportrait.png
00032E40
SFA-00032E40.png
00033D60
SFA-00033D60.png
00006FC0
SFA-00006FC0.png


Dinosaur Planet


00007DA0
SFA-00007DA0.png


Dinosaur Planet



root/gpshrine/TEX0.bin



































File offset Tile
S0003C720
SFA-S0003C720.png
S0003CD00
SFA-S0003CD00.png
S0003D840
SFA-S0003D840.png
S0003E380
SFA-S0003E380.png
S0003E960
SFA-S0003E960.png
S0003F4A0
SFA-S0003F4A0.png
S0003FFE0
SFA-S0003FFE0.png

root/shipbattle/TEX0.bin



















































File offset Tile
00000080
SFA-00000080.png
00000300
SFA-00000300.png
0006BA60
SFA-0006BA60.png
00079C20
SFA-00079C20.png
00079F00
SFA-00079F00.png
0007A840
SFA-0007A840.png
0007B1C0
SFA-0007B1C0.png
0007BA40
SFA-0007BA40.png
0007C480
SFA-0007C480.png
000825C0
SFA-000825C0.png
00082E60
SFA-00082E60.png

root/swapcircle/TEX0.bin







































































































































































































































































File offset Tile
0001C040
SFA-0001C040.png
0001C320
SFA-0001C320.png
0001C600
SFA-0001C600.png
0001C8E0
SFA-0001C8E0.png
0001CBC0
SFA-0001CBC0.png
0001CEA0
SFA-0001CEA0.png
000210A0
SFA-000210A0.png
00021620
SFA-00021620.png
0001D280
SFA-0001D280.png
00026560
SFA-00026560.png
0002CB60
SFA-0002CB60.png
0002D620
SFA 0002D620.png
0002E0C0
SFA-0002E0C0.png
0002E640
SFA-0002E640.png
0002F240
SFA-0002F240.png
0002FD20
SFA-0002FD20.png
00030800
SFA-00030800.png
000312C0
SFA 000312C0.png
000315A0
SFA-000315A0.png
00078840
SFA-00078840.png
000191A0
SFA-000191A0.png


Dinosaur Planet


00051CA0
SFA-00051CA0.png


Dinosaur Planet


0002C060
SFA-0002C060.png
00032240
SFA-00032240.png
00032880
SFA-00032880.png
00032EE0
SFA-00032EE0.png
00033540
SFA-00033540.png
00033AC0
SFA-00033AC0.png
00034000
SFA-00034000.png
00034520
SFA-00034520.png
00034A40
SFA-00034A40.png
00034F80
SFA-00034F80.png
000354A0
SFA-000354A0.png

SFA-green scarab.gif
0003A2A0
SFA-0003A2A0.png
0003A7E0
SFA-0003A7E0.png
0003AD80
SFA-0003AD80.png
0003B320
SFA-0003B320.png
0006F0E0
SFA-0006F0E0.png
0006F680
SFA-0006F680.png
00070CF0
SFA-00070CF0.png
00070FB0
SFA-00070FB0.png
0006FC20
SFA-0006FC20.png
00071EE0
SFA-00071EE0.png
00072A20
SFA-00072A20.png
00073DA0
SFA-00073DA0.png
00074E60
SFA-00074E60.png
00075F20
SFA-00075F20.png
00076A60
SFA-00076A60.png
000701C0
SFA-000701C0.png
000716E0
SFA-000716E0.png
000748C0
SFA-000748C0.png
000759A0
SFA-000759A0.png
000764C0
SFA-000764C0.png
00070760
SFA-00070760.png
00071270
SFA-00071270.png
00071540
SFA-00071540.png
00071960
SFA-00071960.png
00072480
SFA-00072480.png
00073280
SFA-00073280.png
00073800
SFA-00073800.png
00074320
SFA-00074320.png
00075400
SFA-00075400.png
00007360
SFA-00007360.png


Donkey Kong 64



root/wallcity/TEX0.bin







































































File offset Tile
0009B82C
SFA-0009B82C.png
0009C1F9
SFA-0009C1F9.png
000B6F60
SFA-000B6F60.png
000B74A0
SFA-000B74A0.png
000BA540
SFA-000BA540.png
000BC160
SFA-000BC160.png
000BC420
SFA-000BC420.png
000C1FEC
SFA-000C1FEC.png
000C2A3E
SFA-000C2A3E.png
000C346C
SFA-000C346C.png
000C3EB3
SFA-000C3EB3.png
000C48EC
SFA-000C48EC.png
000C5324
SFA-000C5324.png
000FBC40
SFA-000FBC40.png
00165D80
SFA-00165D80.png
001670C0
SFA-001670C0.png

animtest.sqs


$kry_collect_hold
$krystal_takeoutlantern
$sabre_giveit
$sabre_mindread
$sabre_mindobject
$sabre_portalSpell
$sabre_putawayobject
$dim_play_truth_horn
$krystal_snuffit
$kry_heatExhaustion
$krystal_takeoutlantern_short
$krystal_deathbydrowning
$communicator_in
$krystal_playcloudcall
$cf_PickUpillusionKey
$hologram_blast
$hologram_reverse
$hologram_blast_super
$kry_collect_hold
$krystal_takeoutlantern
$sabre_giveit
$sabre_mindread
$sabre_mindobject
$sabre_portalSpell
$sabre_putawayobject
$dim_play_truth_horn
$krystal_snuffit
$kry_heatExhaustion
$krystal_takeoutlantern_short
$krystal_deathbydrowning
$communicator_in
$krystal_playcloudcall
$cf_PickUpillusionKey
$hologram_blast
$hologram_reverse
$hologram_blast_super
$end.


fonts


I think it is the font of Dinosaur Planet, those seem like Diddy Kong Racing.
The images below show when they are used.



















File offset Tile
00000080
SFA-00000080.tpl.png
00000960
SFA-00000960.tpl.png
00001080
SFA-00001080.tpl.png



Dinosaur Planet





Dinosaur Planet



Action Replay codes


The codes referred to the kiosk version were created by Treevis121.


Treevis121 http://dinosaur-planet-to-sfa.tumblr.com/archive


Kiosk version



























































































































































































































































Effect Action Replay Code

Warp to Dragon Rock (Underground Beta Area) (BvqR zxi5/Gilgamesh)
4232F690 0006C654
4232F690 0007AA48
4232F690 0008C4F7
4232F690 00097625
4232F690 000A4631
4232F690 000B88A6

Warp to Cloudrunner Fortress Prison (BvqR zxi5/Gilgamesh)
4232F690 00064425
4232F690 0007DDE8
4232F690 000844A2
4232F690 0009AF7E
4232F690 000AC680
4232F690 000BA7DC

Warp to DarkIce Mines (BvqR zxi5/Gilgamesh)
4232F690 0006C5E6
4232F690 00079027
4232F690 0008C4C2
4232F690 0009B89B
4232F690 000A460B
4232F690 000B9C6C

Warp to Cloudrunner Fortress (BvqR zxi5/Gilgamesh)
4232F690 0006457B
4232F690 000784D4
4232F690 000844B4
4232F690 000941EC
4232F690 000AC68E
4232F690 000B87B3

Warp to Cloudrunner Fortress underground (BvqR zxi5/Gilgamesh)
4232F690 0006C32A
4232F690 00070860
4232F690 000844A0
4232F690 000981EC
4232F690 000AC661
4232F690 000B02B4

Warp to Red Eye King (BvqR zxi5/Gilgamesh)
4232F690 0006C61E
4232F690 00076A56
4232F690 00083D75
4232F690 0009C290
4232F690 000AC649
4232F690 000B6675

High Speed Walk (BvqR zxi5/Gilgamesh)
043D1C80 40800000

High Speed Swim (BvqR zxi5/Gilgamesh)
043D1C94 40800000

Character Modifier (BvqR zxi5/Gilgamesh)
0032F690 0000ADxx
xx=00 Fox
xx=01 Krystal
xx=02 Sharpclaw Fox

Transition Effect (Gilgamesh)
003C6F6A 000000xx
xx = 0x01 Normal
xx = 0x02 White Screen
xx = 0x03 White Cross
xx = 0x04 Red Screen

Clouds Speed Modifier (Ralf@gc-forever/Gilgamesh)
003836C0 000000xx
xx = Speed (00 .. FF)

Blur (Ralf@gc-forever/Gilgamesh)
003C68F4 00000001

Strange Mode (Gilgamesh)
003C68F6 00000001

Ghost World Mode (Ralf@gc-forever/Gilgamesh)
003C68F7 00000001

Sepia Mode (Ralf@gc-forever/Gilgamesh)
003C68F8 00000001

Infrared Mode (Ralf@gc-forever/Gilgamesh)
003C68F9 00000001

Google Effect (Gilgamesh)
003C68FA 000000xx
0x00 Disabled
0x01 Enabled

Ancient Well beta (Gilgamesh)
003C68FC 00000001

Moon Jump (Hold B)
CA3288F2 00000200
42325464 00143FFF
42325464 00153FFF
4232F690 00143FFF
4232F690 00153FFF


Health Never Goes Down (Treevis121)
0038CEBC 00000060
0038CEBD 00000010

explanation (Gilgamesh)

0038CEBC 00000060
0038CEBD 000000xx

xx=hex 00 (0 heart)
xx=hex 04 (1 heart)
xx=hex 08 (2 hearts)
xx=hex 0C (3 hearts)
xx=hex 10 (4 hearts)
xx=hex 14 (5 hearts)
xx=hex 18 (6 hearts)
xx=hex 1C (7 hearts)

etc...



Have Krazoa Spirit 1
(Test of Observation)
0038CEBE 00000001
Have Krazoa Spirit 2 0038CEBE 00000006
Have All Krazoa Spirits 0038CEBE 000000FF
Items Modifier 0038CEBE 0001000F
........ ........
0038CEBE 0006FFFF

Static Camera 0038CEBE 00100000
Magic Never Goes Down 0038CEC1 000000FF
Staff size limit 0038CEC2 00000001
Infinite Scarabs 0038CEC4 000000FF
Get Tricky 0038CEE4 00001FFF

Wooden Circle (Cog)
0038CF13 00000001
Another Wooden Cog 0038CF13 00000005

Have Unknown
(Uses Silver Key Texture)
0038CF1D 00000003

Wooden Cog (Cog)
0038CF26 00000001
Have Fire Spell Stone and,
Dinosaur Horn, and 3 Alpine Roots
0038CF26 00000FFF
0038CF2D 00000001

Have Gold Key
(Uses MMP Key texture)
0038CF2D 00000003
Have Gold and Silver Keys 0038CF2D 00000005
Can Go To Krazoa Palace 0038CF2D 000026FF

Unknown
(Looks similar to the Warp Activator)
0038CF4A 00000001
Super Ground Quake 0038CF7B 00000001
Have Ice Blaster 0038CF7B 00000012
Have Portal Device 0038CF7B 0000004C
Have Rocket Boost 0038CF7B 00000086
Have Freeze Blast and Portal Opener 0038CF7B 0000007A
Have all Staff upgrades 0038CF7B 000006FF

Laser (Beta)
0038CF7C 00000001
Possible event modifier 0038CF7E 00000086

Infinite Blue Grub Tub Fungus (Gilgamesh)
00392EC7 000000FF

Infinite Bomb Spore (Gilgamesh)
00392ED3 000000FF

Infinite FireFly (Gilgamesh)
00392EEB 000000FF

Infinite MoonSeed (Gilgamesh)
00392EEF 000000FF

No Controller (Gilgamesh)
003C7BFC 00000000
003C7BFC 000000xx
xx=80 (Controller #1)
Dynamic Camera 04085004 00000003
Centered Camera 04085114 00000001

Pepper talks early (Arwing Levels)
04086664 00000001

Freeze enemies and astroids
(ArWing Levels only)
040DDDD0 00000001

ArWing Infinite Health (Gilgamesh)
01###### 0000000x

x= hex 0 to hex C (pieces of heart)
x= hex 4 (1 full heart)
x= hex 8 (2 full hearts)
x= hex C (3 full hearts)


Collected All Gold Rings 4038DECC 0005800A

All Cheat Tokens available in options menu (Gilgamesh)
0038C813 000000FF

Massive Hero (Gilgamesh)/(Codejunkies)
4238DECC 00044080

Mini Hero (Gilgamesh)/(Codejunkies)
4238DECC 00043F20

US version 1.00



























































































Effect Action Replay Code
Credits Display 003DE613 00000001

Moon Jump (Hold B) (Codejunkies)
4A3398B2 00000200
423428F8 00143FFF

Infinite Health (Fox)
(Codejunkies)
00FC0B3C 08000000
043A32B4 0C0C0000

Infinite Tricky Energy (Codejunkies)
00FC1A1A 08000000
0414241C 88040001
0414566C 88030001

Infinite AR-Wing Health (When Flying)
(Codejunkies)
00FC1A1B 08000000
0422BF2C 38002828
0422BF3C 8002828
0422BF40 B01E0468
0422C1B4 38002828
0422C1B8 B01F0468

Collected All Gold Rings (donny2112)
00FC4C6A 08000000
403A431C 0005800A

Infinite Arwing Bombs (donny2112)
00FC75F9 08000000
403A431C 00055C03

Infinite Bomb Spores (Codejunkies)
00FC0B3D 08000000
023A32DA 0000FFFF

Infinite Fireflies (donny2112)
00FC7CCF 08000000
003A33AF 000000E7

Game Time Always 0 Seconds (donny2112)
00FC3F9B 08000000
043A3808 42000000

Infinite Scarabs (Codejunkies)
00FC0B40 08000000
023A3408 0000FFFF
023A32BC 0000FFFF

Infinite Staff Power (Codejunkies)
00FC0B41 08000000
043A32B8 00900090

All Staff Upgrades (Codejunkies)
00FC0B42 08000000
003A33AB 000000FF
003A33AC 000000FF

Have Alpine Roots (Codejunkies)
00FC0B3F 08000000
023A333A 0000FFFF

Have Dinosaur Horn (dlevere)
00FC0C7D 08000000
00FC0B42 08000000
023A3340 0000FFFF

Have White GrubTubs (Codejunkies)
00FC0B3E 08000000
023A32E0 0000FFFF

Massive Hero (Codejunkies)
00FC0B43 08000000
423428F8 00044080

Mini Hero (Codejunkies)
00FC0B44 08000000
423428F8 00043F20

To Become Fox (Press Z) (donny2112)
00FC4CC1 08000000
0A3398B2 00000010
023A32C8 00000101

To Become Krystal (Press Z)
00FC370E 08000000
0A3398B2 00000010
023A32C8 00000001
All Cheat Tokens available in options menu 003A31D7 000000FF

US version 1.01



















Effect Action Replay Code
Credits Display 003DD993 00000001

Moon Jump (Hold B)
4A33A512 00000200
42343558 00143FFF
All Cheat 003A3E37 000000FF

Japanese version 1.00


TO DO


Japanese version 1.01











Effect Action Replay Code

All Cheat Tokens available in options menu (Gilgamesh)
003A3E37 000000FF

European version 1.00



































































Effect Action Replay Code

Fox Infinite Health [Codejunkies]
023A4A54 00001C1C

Moon Jump (Hold B) [Codejunkies]
0A33B052 00000200
423A5ABC 00143FFF

Maximum Power Up [Codejunkies]
403A5ABC 00055C03

Secondary Infinite Health [Codejunkies]
423A5ABC 0AF90063

All Staff Upgrades [Codejunkies]
003A4B4B 000000FF
003A4B4C 000000FF

Infinite Scarabs [Codejunkies]
023A4A5C 0000FFFF
023A4BAC 0000FFFF

Infinite Bomb Spores [Codejunkies]
023A4A7A 0000FFFF

Have White Grubtubs [Codejunkies]
023A4A80 0000FFFF

Infinite Staff Power [Codejunkies]
043A4A58 00900090

Bigger FX [Jay007]
0409FB58 60000000

Super Widescreen [Ralf]
(Widescreen must turned on)
0405CF30 38600001
0405CF98 38600001

All Cheat Options Unlocked [Ralf]
043A4B34 FFFFFFFF
Massive Hero 423A5ABC 00044080
Mini Hero 423A5ABC 00043F20

All Cheat Tokens available in options menu (Jay007)
003A4977 000000FF

European version 1.01



















































Effect Action Replay Code

Monochrome Mode [Ralf]
075A6F38 18000000
043DE7F0 00000001

Infrared Mode [Ralf]
075A73C1 18000000
003DE7B1 00000001

Super Widescreen [Ralf]
(Widescreen must turned on)
075A6ECE 18000000
0405CF30 38600001
0405CF98 38600001

All Cheat Options Unlocked [Ralf]
075A3DED 18000000
043A4B34 FFFFFFFF
Mini Fox 00FC0B44 08000000
423428F8 00043F20
Infinite Tricky Energy 00FC1A1A 08000000
0414241C 88040001
0414566C 88030001

Moon Jump (Hold B)
00FC0B45 08000000
4A3398B2 00000200
423428F8 00143FFF
Infinite Fox Energy 00FC0B3C 08000000
042B01DC 38002828
042B01E0 B0050000
Infinite Staff Power 00FC0B41 08000000
0429AB2C A8040006
All Staff Upgrades 00FC0B42 08000000
003A33AB 000000FF
003A33AC 000000FF

All Cheat Tokens available in options menu (Ralf)
003A4B34 000000FF

Staff


Software Director
Phil TOSSELL

Software Engineers
Nik PALMER
Nick BURTON
Phil WOODS
Raymond KERR
Brendan GUNN
Andrew INNES
Richard GALE
Rob HARRISON

Art Directors
Johnni CHRISTENSEN
Keith RABBETTE
Kevin BAYLISS

3D Artists
Dean SMITH
Feargal PLANT
Gavin FLINT
Stuart HOGTON
Matthew GROVER

Animation
Nick SOUTHAM
Michael CAWOOD
David McDERMOTT
Aisling DUDDY

Game Design
Steve BRAND
Shaun READ

Music
David WISE

Sound FX
Martin PENNY

Speech Engineer
Ben CULLUM

Executive Producers
Joel HOCHBERG
Chris STAMPER
Tim STAMPER

Game Director
Lee SCHUNEMAN


Pre-release 2001


E3 (May 17–19)


Thorntail Hollow


It is a sign that a Spirit Cave is beneath you.
If you can enter this cave then the upgrade will be found within.
Healing Mushrooms only grow inside ancient well
Let's go, there's no time to lose!

Northern Wastes


Will somebody get me out of here!

Dark Ice Mines Boss


     Hi Fox. It's, Slippy.
This is gonna be a dangerous
mission! You and Tricky must
fight the huge and deadly
Dark Ice Mines Boss.
Try using Tricky's
sidekick commands. I've got
a feeling that they may hold
the secret to defeating the
boss! Good luck, Fox.
Slippy out.

Cloudrunner Fortress


For the last time, surrender your Fortress!

Nintendo Space World (August 24-26)


TO DO


Unknown Textures leftovers


root/DB_TEXTURES


19 textures

TO DO


(Source: Hugo Peters, KCat, SubDrag)



Diddy Kong Racing leftovers


root/FRONTEXT.bin



STEREO
MONO
HEADPHONES
SFX VOLUME
MUSIC VOLUME
RETURN
AUDIO OPTIONS
MUSIC TEST 00
ENTER YOUR INITIALS
BEST TIME
BEST LAP
SILVER COIN
GOLD COIN
CHALLENGE
ENTER CODE
CLEAR ALL CODES
CODE LIST
MAGIC CODES
Sorry, the code was incorrect
All cheats have been deleted
MAGIC CODES LIST
ON
OFF
TRY AGAIN
SELECT TRACK
RETURN TO LOBBY
SELECT CHARACTER
SAVE GHOST
QUIT
LAP TIMES
OVERALL TIME
RACE ORDER
RECORD TIMES
RANKINGS
ENGLISH
CONTROLLER PAK
OPTIONS
CHANGE VEHICLE
HELP
CHALLENGES
VEHICLE SELECT
CAR
HOVERCRAFT
PLANE
MAIN MENU
CHALLENGE SELECT
CAR CHALLENGE
HOVER CHALLENGE
PLANE CHALLENGE
BETTER LUCK
NEXT TIME!
EXIT
HI, I'M TT.
YOU CAN ASK ME
ABOUT YOUR GAME
STATUS OR SELECT
MY TIME TRIAL MODE
TO PRACTICE A
LEVEL.
I CAN ALSO SAVE
YOUR BEST GHOSTS.
PAK ERROR TIME
TRIAL ON TIME
TRIAL OFF
NO CONTROLLER PAK
CONTROLLER PAK FULL
BAD CONTROLLER PAK
TROPHY RACE
STATUS
GAME A
GAME B
GAME C
NEW GAME SELECT
SELECT GAME TO COPY
CHOOSE GAME TO COPY TO
SELECT GAME TO ERASE
COPY
ERASE
GHOST DATA
NO GHOSTS SAVED
ERASE GHOST
CANCEL
CONTROLLER PAK 1
CONTROLLER PAK 2
CONTROLLER PAK 3
CONTROLLER PAK 4
CONTROLLER PAK ~
IS NOT PRESENT.
REPLACE PAK AND RETRY
CONTAINS CORRUPT DATA.
ATTEMPT TO REPAIR
IRREPARABLY DAMAGED.
REFORMAT PAK
FULL.
CONTINUE
DOES NOT CONTAIN
THE REQUESTED FILE.
RETRY
CANNOT STORE ANY
MORE GHOSTS.
SORRY, BUT YOU
CAN'T LOAD GAMES
FOR THE SECOND
ADVENTURE UNTIL
YOU HAVE COMPLETED
THE FIRST.
PAK NOTES
DELETE NOTE ~ ?
DELETE
CANCEL
FREE PAGES: ~
NOTE
FILENAME
PAGES
MORE
GAME PAK
TIMES
GHOSTS
EMPTY SLOT
VIEW GHOSTS
PLEASE WAIT
GAME ERROR
RESTART RACE
RESTART CHALLENGE
ABANDON CHALLENGE
QUIT TROPHY RACE
QUIT TROPHY RACE?
QUIT GAME
QUIT GAME?
PAUSE OPTIONS
OK
PLAYER SELECT
NUMBER OF RACERS
START
ROUND ONE
ROUND TWO
ROUND THREE
ROUND FOUR
ADVENTURE
ADVENTURE TWO
TRACKS
TROPHY CEREMONY
ADVENTURE
ADVENTURE TWO
CLEAR ALL CODES?
OK
CANCEL
NO CONTROLLERS
CAUTION
Rumble Pak Detected
Insert any Controller Paks
you wish to use now!
If you wish to use any
Rumble Paks then please
insert them now.
If you wish to use
the Controller Pak
the Rumble Pak
insert it now!
Switch off the N64
and remove the controller pak.
SAVE OPTIONS
Please do not change Rumble
Pak or Controller Pak
during gameplay. Controller
Pak is required to save and
load ghost data in Time Trial
mode.
If Controller Pak has
limited capacity, you will be
unable to save ghost data.
If you wish to change
Controller Pak or Rumble Pak,
please do so now.
Cannot save
Ghost Data
ENTER TROPHY RACE
GAME PAK BONUSES
SUBTITLES ON
SUBTITLES OFF
CORRUPT DATA.
TRY AGAIN!

root/TEX.bin


TO DO


(Source: Hugo Peters, SubDrag)

root/TRACKS.bin


Track1




Diddy Kong Racing, Dragon Forest Lobby




SFA-Tracks1 2.png




Track2




frontend




SFA-Tracks2 2.png




Track3



SFA-Tracks3 1.png




SFA-Tracks3 2.png




Track4



SFA-Tracks4 1.png




SFA-Tracks4 2.png






(Source: Hugo Peters, SubDrag)

Dinosaur Planet N64 leftovers


Krystal and Sabre's Adventures


root/SCREENS.bin


Starfoxadv-sfakrystaladv.pngStarfoxadv-sfasabreadv.png


(Source: Hugo Peters, SubDrag, Divingkataetheweirdo)

The Nintendo 64 controller


The Gamecube can recognize a list of devices, including the N64 controller.


Joy-Bus Devices


The device ID can be read by sending the SI Command 0x00, 
and then reading 3 bytes from the respective device.
The response-data looks like this:

first comes a 16bit device id:

































Start End ID Device
0x0031DE88 0x0031DE97 0x0500 N64 Controller
0x0031DE98 0x0031DEA7 0x0001 N64 Microphone
0x0031DEA8 0x0031DEB7 0x0002 N64 Keyboard
0x0031DEB8 0x0031DEC3 0x0200 N64 Mouse

source: http://hitmen.c02.at/files/yagcd/yagcd/chap9.html#sec9


Classic Controller Button Values



































































Value Button
0x0000 No Buttons
0x0001 C-Right
0x0002 C-Left
0x0004 C-Down
0x0008 C-Up
0x0010 R Trig
0x0020 L Trig
0x0100 D-Pad Right
0x0200 D-Pad Left
0x0400 D-Pad Down
0x0800 D-Pad Up
0x1000 Start Button
0x2000 Z Trig
0x4000 B Button
0x8000 A Button

Analog Stick, C-buttons, A button.























Identity Tile
Stick
SFA-Stick2left.gif
C-Buttons
SFA-Spellbook-tricky.gif
C-Buttons
SFA-Spellbook-kyte.gif
A Button
SFA-A Button.gif

root/cloudtreasure/TEX0.bin























File offset Identity Tile
000F1F50 Stick
SFA-000F1F50.png
000F21D5 Stick
SFA-000F21D5.png
000F243A Stick
SFA-000F243A.png

root/Copy of swaphol/TEX0.bin























File offset Identity Tile
00083BF5 Stick
SFA-000F1F50.png
00083E5A Stick
SFA-000F21D5.png
00083970 Stick
SFA-000F243A.png

root/frontend/TEX0.bin









































































File offset Identity Tile
0002B040 C-Button
SFA-0002B040.png
0002B620 C-Button
SFA-0002B620.png
0002BBA0 Left C-Button
SFA-0002BBA0.png
0002BE40 Right C-Button
SFA-0002BE40.png
0002C0C0 Down C-Button
SFA-0002C0C0.png
0002C360 C-Button
SFA-0002C360.png
0002CAC0 C-Button
SFA-0002CAC0.png
0002D1E0 C-Button
SFA-0002D1E0.png
0002D620 C-Button
SFA-0002D620.png
0006CB54 A Button
SFA-0006CB54.png
0006CDB4 A Button
SFA-0006CDB4.png
0006D034 A Button
SFA-0006D034.png
0006D2F4 A Button
SFA-0006D2F4.png

root/swaphol/TEX0.bin









































































File offset Identity Tile
00025020 C-Button
SFA-0002B040.png
00025600 C-Button
SFA-0002B620.png
00025B80 Left C-Button
SFA-0002BBA0.png
00025E20 Right C-Button
SFA-0002BE40.png
000260A0 Down C-Button
SFA-0002C0C0.png
00026340 C-Button
SFA-0002C360.png
00026AA0 C-Button
SFA-0002CAC0.png
000271C0 C-Button
SFA-0002D1E0.png
00027600 C-Button
SFA-0002D620.png
00066B34 A Button
SFA-0006CB54.png
00066D94 A Button
SFA-0006CDB4.png
00067014 A Button
SFA-0006D034.png
000672D4 A Button
SFA-0006D2F4.png

GAMETEXT.bin


This is a SHARPCLAW. Tap or Hold the Z BUTTON to lock the camera onto him. 
Press the A BUTTON to hit him with your staff.
Press the B BUTTON to dodge his attacks.


You have collected your first Magic Spell! The PROJECTILE SPELL!!    
With power from the Magic Crystals, this spell can be used for many tasks.
To cast a Spell, press the LEFT C BUTTON to activate the menu.
Press the LEFT C BUTTON again to highlight the spell you want to use.
Then press the A BUTTON to cast it!
Once a Spell is active, press the B BUTTON to cancel it's power.
If you need to use it quickly, hold down the Z BUTTON and it will be ready to fire instantly!


You have collected your first Object, a WARP CRYSTAL!
This crystal is used to power the warp from Warlock Mountain!
To use an Object, press the RIGHT C BUTTON to activate the menu.
Press the RIGHT C BUTTON again to highlight the Object.
Then press the A BUTTON to use it! Sometimes you might try to use the wrong object at the wrong time.
But don't worry ... It will stay in your Object Menu until you find the right place to use it!


When the Z LOCK Icon appears on or above an object, it means it can be interacted with. 
If the Z LOCK Icon is clear, you can lock the camera but cannot yet interact.
As you get closer to the object, the Z LOCK Icon becomes coloured.
You are now able to press the A BUTTON and interact with the object!!


This block can be ... PUSHED or PULLED!   
Once the Z LOCK Icon becomes coloured, you can press the A BUTTON and Fox will grab the block!
Now push forwards on the CONTROL STICK and you'll push, or pull backwards and you'll pull!


To power the Jet Bike push forwards on the CONTROL STICK to go faster. 
Pull back to slow down. Dodge left and right to avoid obstacles and beat the SharpClaws!


When the Z LOCK Icon appears above a dinosaur, it means you can now interact with it. 
If the Z LOCK Icon is clear, you can lock the camera but cannot yet interact.
As you get closer to the object, the Z LOCK Icon becomes coloured.
You are now able to press the A BUTTON and speak with the Dinosaur!
You could also select an item from your Object Menu and press the A BUTTON to give it to them!


Press the ... L TRIGGER BUTTON To lock onto objects

Other source: http://archive.thegia.com/n64/dino/dino.html


Other basic elements of the fighting system felt more solid, with the up C button going into first person view,
right C using different objects, down C bringing up magic spells, and left C commanding your sidekick.

DLLS.bin


001FE958 	menu startn
001FE964 menu cbuttons %dn
001FE978 menu a buttonn
...
00267F68 KeyPressy
00267F74 A Button
00267F80 B Button


default.dol


0030A758	A & B buttons zoom in & out, C buttons moven
0030A788 Z Trigger resets animationn

DLLS.bin


Chapter Select




Dinosaur Planet




LEVEL NOT AVAILABLE


NEW GAME
LOAD GAME

SWAPSTONE HOLLOW
SWAPSTONE CIRCLE

DARKICE MINES
DARKICE MINES TWO
WALLED CITY
DRAGON ROCK
CLOUDRUNNER FORTRESS
KRAZOA PALACE
BLACKWATER CANYON

NORTHERN WASTES
EARTHWALKER TEMPLE
WILLOW GROVE
DIAMOND BAY
DISCOVERY FALLS
MOON MOUNTAIN PASS
CAPE CLAW
GOLDEN PLAINS

TEST OF COMBAT
TEST OF STRENGTH
TEST OF FEAR
TEST OF CHARACTER
TEST OF KNOWLEDGE
TEST OF SACRIFICE
TEST OF SKILL
TEST OF MAGIC


DARKICE BOSS
GENERAL SCALES BOSS
BLACKWATER BOSS
CLOUDRUNNER RACE
KAMERIA DRAGON BOSS
DRAKOR FINAL BOSS
ICE MOUNTAIN

DESERT FORCE POINT
VOLCANO FORCE POINT

EARTHWALKER ACT TWO
ENERGY DEMO

WARLOCK ACT ONE
WARLOCK ACT TWO
WARLOCK ACT THREE
WARLOCK ACT FOUR
WARLOCK ACT FIVE
WARLOCK ACT SIX




CONTINUE
SWAP
TO WARLOCK


Savegame


matche INCLUDE.bin/DLL_EEPROM


0006ADD0	Savegame size in pages: %d %d
0006ADF8 flashLoadGame: dest=%x slotno=%d size=%d
0006AE24 Error reading from flash
0006AE40 Flash checksum passed:
0006AE58 loaded: XOR %x %x SUM %x %x
0006AE7C calculated: XOR %x %x SUM %x %x
0006AEA0 Flash checksum failed:
0006AEB8 loaded: XOR %x %x SUM %x %x
0006AEDC calculated: XOR %x  %x SUM %x %x
0006AF00 Error in loading game number:%d
0006AF24 flashSaveGame: slotno %d
0006AF40 Error erasing flash sector
0006AF5C Error writing to flash write buffer
0006AF84 Error writing to flash
0006AF9C Flash saved worked: %d
0006AFB4 Checksum: XOR %x %x, SUM %x %x
0006AFDC Flash checksum was zero!, it is possible (about a million to one), but it's more likely that your flash is bust

Triggers


00187600	triggers: unknown trigger object %d.
00187628 TRIGGER: warning Script overflow
0018764C Trigger [%d], Gamplay Vulnerable
00187670 Trigger [%d], Music Action, Action Num [%d] Free
001876A8 Trigger [%d], Music Action, Action Num [%d] Set
001876E0 Trigger [%d], Sound FX, Action Num [%d],Handle Num [%d]
00187724 Trigger [%d], Camera, Action [%d], Camera Num [%d], PassDir [%d]
00187774 Trigger [%d], Track Sky On
00187790 Trigger [%d], Track Sky Off
001877AC Trigger [%d], Track AntiAlias On
001877D0 Trigger [%d], Track AntiAlias Off
001877F4 Trigger [%d], Track SkyObjects On
00187818 Trigger [%d], Track SkyObjects Off
0018783C Trigger [%d], Track Dome On
00187858 Trigger [%d], Track Dome Off
00187878 Trigger [%d], Track MrSheen On %d
0018789C Trigger [%d], Track MrSheen Off
001878BC Trigger [%d], Environment Effect, Action Num [%d], Range [%d]
001878FC Trigger [%d], Lighting, Action [%d], Range [%d], PassDir [%d]
0018794C Trigger [%d], Anim Sequence, SequenceID [%d], Activate
00187988 Trigger [%d], Anim Sequence, SequenceID [%d], Flag = 1
001879C4 Trigger [%d], Anim Sequence, SequenceID [%d], Flag = 0
00187A00 Trigger [%d], Trigger, Local ID [%d]
00187A34 Storyboard disabled, please remove trigger
00187A60 Trigger [%d], LOD Model [%d]
00187A80 Trigger [%d], Setup Point, Level [%d], SetupPoint [%d]
00187AC4 Trigger [%d], Bits
00187AD8 Trigger [%d], Object Load
00187AF4 Trigger [%d], Object Free
00187B10 Trigger [%d], Object Toggle
00187B30 Trigger [%d], Tex Load
00187B48 Trigger [%d], Tex Free
00187B60 TRIGGER: warning DLL not loaded
00187B84 Script [%d], Subscript [%d]
00187BA4 Trigger [%d], Object Load
00187BC0 Trigger [%d], Object Free
00187BDC Restart Set [%d]
00187BF0 Restart Clear [%d]
00187C04 Restart Goto [%d]
00187C18 killing sidekick
00187C2C findobj %i
00187C3C Trigger [%d], amSfxWaterFallsSetFlags, Action [%d], PassDir [%d]

Unused Dialogue


Krystal and wizard Randorn


00248988	starting seq %d
0024899C What is it ? ...
002489B0 I Can Feel Something Strange !
002489D4 Randorn... Are You There ??
002489F4 Be Careful..Skeetas Everywhere !
00248A18 Stay Close to a Torch!
00248A34 Light Kills Them
00248A48 Krystal! How Is My Son?
00248A64 Sabre Is Just Glad Your Alive
00248A88 When His Brother Died I blamed Myself
00248AB4 I Couldn't Face Being A Father
00248AD8 Until I Found You My Dear Girl
00248AFC He Understands Why You Left Him
00248B20 He Is A Good Son
00248B34 I've Yet To See Him To Apologise
00248B58 He Has Already Forgiven You
00248B78 When This Is Over You Shall Be Reunited!
00248BA4 What's happening to you Randorn?
00248BC8 There's not much energy left in this Mountain
00248BFC I'm dying..I need food
00248C18 Do You Remember How We Got Here?
00248C3C Of Course I Remember...
00248C58 Back On Our Own Planet We Found A
00248C80 Strange Room In The Lost City..
00248CA4 There We Uncovered A Message From The
00248CD0 King EarthWalker, Begging Us To Help Him.
00248D00 And Then I Entered A Wormhole
00248D24 And Arrived On Dinosaur Planet
00248D48 You Followed Later With Sabre
00248D6C Yes, We Ended Up In A Chamber Beneath
00248D98 One Of The Earthwalker Temples
00248DBC Unless You Can Find A Cure For Me
00248DE4 I'm Not Going To Last Much Longer
00248E0C But What Can We Do
00248E24 There Must Be A Similiar Room Here
00248E4C That Will Allow Us To Return
00248E6C Either You Or Sabre Must Find It


Debugging Text



000079E4
000079E8 %d
000079EC qInfoShow
000079F8 qInfoShowTex
00007A08 Width %i Length %i
00007A20 Killing Bar
00014E94 Max activates reached
00014EBC MAX_DECISION reached
00014ED4 st->messages overflow
00014EEC MODEL NO %i
00014EFC Could Not FInd Obj %i over %i
00014F20 ****END
00014F2C game/anim.c: startObjSequence() seqno out of range [%d][%d]
00014F6C game/anim.c: startObjSequence() couldn't find seqno free (ABORTED)!!
00014FB4 endObjSequence: too many obj frees
00014FD8 preemptSequenceTime() Overflow!!
00017518 Warning: calcPosition: Stack overflow!!
00017544 racePostion: Error! (romdefno: %d) %d %i



0001AC18 music %08x,%d
0001AC28 object+fade
0001AC38 AUDIO: Maximum sequence handles reached.
0001AC64 registered %d,%08x
0001AC78 already registered %d,%08x
0001AC94 starting non-fade channels
0001ACB0starting static sequence
0001ACCC amSeqPlayEx: Warning, player value '%d' out of range.
0001AD04 amSeqPlayEx: Warning, sequence value '%d' out of range.
0001AD40 amSeqStop: Warning, player value '%d' out of range.
0001AC78 amSeqGetNo: Warning, player value '%d' out of range.
0001ADB0 amSeqGetVolume: Warning, player value '%d' out of range.
0001ADEC amSeqSetVolume: Warning, player value '%d' out of range.
0001AE28 startSequencer %d
0001AE3C download sequence %d:%d
0001AE58 AUDIO: MIDI sequence buffer failed.
0001AE80 volumes %d,%d %d
0001AE94 start c:%04x f:%04x d:%04x mask:%04x
0001AEBC doaction %08x,%d
0001AED0 play %d on player %d
0001AEE8 AMSEQ: player out of range
0001AF24 cut %04x player %d otherplayer %d
0001AF48 c:%04x f:%04x d:%04x mask:%04x
0001AF68 fade out %d
0001AF78 already on player %d
0001AF90 already c:%04x f:%04x d:%04x mask:%04x
0001AFB8 stop playing player %d
0001AFD0 amSeq: focus object deleted %08x,%d
0001AFF8 amSeq: seq object deleted
0001B014 determineVols %d %04x %04x %04x
0001B038 leave %d
0001B044 mute %d [0]
0001B054 same %d
0001B060 change %d [%d]
0001B070 amAudio: WARNING invalid osc rate, using default.
0001B0A4 amAudio: WARNING invalid osc delay, using default.
0001B0D8 amAudio: WARNING invalid osc rise time, using default.
0001B110 amAudio: WARNING no free oscstates.
0001B138 amAudio: unsupported vibrato/tremolo type, %d
0001D9C4 AMSFX: Error sound effects bank missing!
0001D9F0 amSfxPlayEx failed
0001DA04 amSfxSetVol: Warning,sound handle '%d' out of range.
0001DA3C amSfxSetVol: Warning,invalid handle '%d'.
0001DA68 amSfxSetPitch: Warning,sound handle '%d' out of range.
0001DAA0 amSfxSetPitch: Warning,invalid handle '%d'.
0001DAD0 amSfxStop: Warning,sound handle '%d' out of range.
0001DB04 amSfxIsPlaying: Warning,sound handle '%d' out of range.
0001DB40 amSfxGetDefault: Warning,sound effect value '%d' out of range.
0001DB80 amSndPlayEx: Warning,sound '%d' out of range.
0001DBB0 amSndPlayEx: Warning,sound handle '%d' out of range.
0001DBE8 game/amsfx.c
0001DBFC game/amsfx.c
0001DC10 game/amsfx.c
0001DC24 game/amsfx.c
0001DC38 AMSFX: Software bug in object (controlfunc %d)
0001DC68 amSfxStop is required to release effect %d.
0001DC9C AMSFX: Software bug in object (controlfunc %d)
0001DCCC amSfxStop is required to stop effect %d.
0001DD00 game/amsfx.c
0001DD14 amSfxSetPitch: Warning,sound handle '%d' out of range.
0001DD4C amSfxSetPitch: Warning,invalid handle '%d'.
0001DD7C game/amsfx.c
0001DD90 game/amsfx.c
0001DDA4 AMSFX: Maximum sfx handles allocated,%d (from %s:%d)
0001DDDC AMSFX: allocSfxHandle handle out of range, %d
0001DE0C AMSFX: freeSfxHandle invalid handle, %d
0001DE38 AMSFX: freeSfxHandle not used, %d
0001DE5C AMSFX: Warning min/max range identical



0002B75C !!! Error non-existant cloud id - %i - in snowKillSnowCloud
0002B79C warning in newcloud dll no spare memory for light available
0002B7DC warning in newclouds dll no spare memory for clouds available
0002B81C warning in newclouds dll no spare memory for clouds available
0002B85C !!! Error non-existant cloud id - %i - in snowReposSnowCloud
0002B89C !!! Error non-existant cloud id - %i - in snowPrintSnowCloud
0002B8DC !!! Error non-existant cloud id - %i - in snowFreeSnowCloud
0002B91C !!! Error non-existant cloud id - %i - in snowFreeSnowCloud
0002CE30 warning in newstars dll no spare memory available
0002CE64 warning in newstars dll no spare memory available
0002F420 too many tmoves
0002F434 warning in newlfx dll no spare lights available
0002F468 warning in newlfx dll no spare memory for light available
0002F4A4 Warning .. ! no spare palettes in dll newlfx.c
0003337C minic error %d null
00038B1C WARN no free particle
00038B34 error no texture
00038B48 expgfx.c: invalid tabindex
00038B80 expgfx.c: Error on owner free
00038BAC exp z %f
00038BB8 expgfx.c: addToTable usage overflow
00038BE0 expgfx.c: exptab is FULL
00038BFC expgfx.c: mismatch in add/remove in exptab
00038C28 notexture
00038C38 notexture
0003FF74 warning in modgfx dll no spare memory available
0003FFA8 modgfx x %f
0003FFB8 modgfx z %f
00052350 alpha %d
00055934 SCREEN: No out of range!!
0005833C subtitles error: sentence has a delay less than %d ms
00058374 Can't have more than one new line in a subtitle sentence, not enough space on screen
0005A4DC Could not allocate memory for waterfx dll
0005D494 Error in isPointWithinPatchGroup
00063748 curves.c: MAX_ROMCURVES exceeded!!
0006376C addCurveDef: max curves reached %d/%d
00063794 Curve Id %i
000637A4 CI %i
000637B4 link:(%d) %d
000637C4 Found: %d
000637D0 %d
000637D4 list Branch No %i
000637E8 list Branch %i Max %i Branch No %i
00066104 Error findBounds obj romdefno %d lastpolyworld %f %f %f

002B7640 YAW DIFF
002B764C Edanble FoodType %i
002B7664 Have Set Bit %i
002B766C FoodType %i
002B768C Edanble FoodType %i
002B76A4 FoodType %i
002B7DEC Anim %i
002B8288 FIRING COLLAPSING SEQUENCE
002B8DD4 firing
002B9384 TIME %i
002B9390 Chim Freed
002BB278 Loading in Cage
002BB294 HIT HIT HIT HIT Hit by Booldy Side Kick
002BB2C4 HIT BY PROJ
002BB2D4 Only the One
002BB414 Rope id %i
002BBAD0 bellstopcnt %i
002BBAE4 VOL %f
002BBAF0 HIT HIT HIT HIT Hit by BELL
002BBB20 �/�0�1�2
002BFCF8 start sfx
002C066C FOUND CURVES
002C067C Speed %i
002C068C NOT ON
002C069C Cradle Activated
002C0C6C DOING WARP YEAH HAA
002C0C84 Start Seq
002C0C90 Wait bit %i %i
002C0CA4 DOING WARP YEAH HAA
002C11E8 HIT BY THING %i %i
002C1200 pos %i
002C1CB4 Freeing Physic Obj
002C2200 FIRING SEQUENCE MY MAN
002C25C8 COLL TIMER %i
002C31B8 CaveIn Speed : %f %i
002C3608 ScROLL %i
002C4B40 Playing Sequence for Calling Dino
002C4ECC Playing Sequence for Calling Dino
002C4EF0 Creating Effect Emitter
002C54A4 starting sequence %d
002C8A64 TREX: state stack overflow
002C8A80 DISAPPEAR
002C8A8C APPEAR
002C8A94 SHOP KEEPER: Cannot find valid attach node
002CB280 ERROR: end of curve reached



002CD79C SUNBLOCK: invalid grid position
002CD7C0 SUNBLOCK: invalid grid position
002CD7E4 SUN GRID PUZZLE: Error cannot find given id
002CD814 SUN GRID PUZZLE: Error cannot find given id
002CD844 MOONBLOCK: invalid grid position
002CD868 MOONBLOCK: invalid grid position
002CD88C MOON GRID PUZZLE: Error cannot find given id
002CD8BC MOON GRID PUZZLE: Error cannot find given id





002CE880 PRESSURESWITCH.c: modelno out of range romdefno=%d
002CE8B4 Avitvate %i
002D0E74 USEOBJ.c: modelno out of range romdefno=%d
002D1A94 dpos=%f dt=%f
002D6BD4 Water too high
002D6BE4 [%d]=%f
002D7118 Error: BWalphaanim.c : MAX_SPEEDS exceeded!

os Functions


lfe.exe [*.z64] libultra.lib


0x80183bd0,__osThreadTail
0x80183bd8,__osRunQueue
0x80183bdc,__osActiveQueue
0x80183be0,__osRunningThread
0x80183be4,__osFaultedThread

INCLUDE.bin


No doubt it's for Dinosaur Planet (Nintendo 64). 
The DLLS.bin file is directly linked to it.

OBJ



















































































































































































































































































































































































































































































































































































































































































Hex header Name
1E OBJ_AnimCamera
83 OBJ_AnimControl
02 OBJ_Beachtree
6B OBJ_BellFlower
6C OBJ_BellRoot
08 OBJ_BigDino
49 OBJ_BoneDust
56 OBJ_Boulder
34 OBJ_Butterfly
2E OBJ_ButterflyBait
78 OBJ_CampFire
2E OBJ_Cannon
2B OBJ_CannonBall
B1 OBJ_CloudRunnerControl
8C OBJ_CloudRunner
11 OBJ_ClubSharpClaw
03 OBJ_CrystalDoor
90 OBJ_CrystalDoor2
91 OBJ_CrystalDoor3
92 OBJ_CrystalDoor4
55 OBJ_CrystalSwitch
20 OBJ_Deantree
53 OBJ_DigHole
26 OBJ_DockPoint
80 OBJ_DummyObject
5A OBJ_Duster
1B OBJ_Dynamite
37 OBJ_EffectBox
86 OBJ_EnergisePoint
09 OBJ_EnergyGem1
2D OBJ_EnergyGem2
40 OBJ_EnergyGem3
41 OBJ_EnergyGem4
47 OBJ_EnergyGem5
48 OBJ_EnergyGem6
28 OBJ_ExplodingWall
A9 OBJ_FieldGun
8A OBJ_FirePole
35 OBJ_Fish
36 OBJ_Frog
0C OBJ_Galleon
57 OBJ_Geyser
6F OBJ_GroundQuake
7C OBJ_GrumpyMammoth
9E OBJ_GuardPass
A1 OBJ_IceBarrier
5C OBJ_IceBerg1
1C OBJ_Icetree1
67 OBJ_Icicle
15 OBJ_InfoPoint
66 OBJ_InvHit
22 OBJ_ItemRing
8D OBJ_Krazoa
1F OBJ_Krystal
97 OBJ_KrystalLimb
25 OBJ_Kyte
98 OBJ_KyteLimb
75 OBJ_KyteStimulus
89 OBJ_MamSquirt
5B OBJ_Mammoth
A5 OBJ_MammothCart
9D OBJ_MammothChain
8B OBJ_MammothFood
9F OBJ_MammothHouseDoor
6A OBJ_Mushroom
2C OBJ_N64logo
17 OBJ_NWtree1
82 OBJ_NWtree1Base
51 OBJ_NWtree2
5D OBJ_NWtree3
5E OBJ_NWtree4
21 OBJ_NastyTrain
16 OBJ_Nutter
A0 OBJ_ObjCreator
06 OBJ_Override
27 OBJ_PadLock
1A OBJ_PadLockKey
7D OBJ_PineCone
4A OBJ_ProjectileSpell
9A OBJ_Propeller
B3 OBJ_PushPull
2F OBJ_Rarelogo
60 OBJ_RestartPoint
7B OBJ_RiverFlow
B4 OBJ_RobotAnimPatrol
AC OBJ_RobotBeam
C6 OBJ_RobotBeamLight
99 OBJ_RobotPatrol
52 OBJ_Rope1
A3 OBJ_RopeNode
AE OBJ_SMBoulder
B0 OBJ_SMBRidgeKey
A2 OBJ_SMFruit
AB OBJ_SMHut
A8 OBJ_SMMineDoorL
A7 OBJ_SMMineDoorR
8E OBJ_ScalesGalleon
73 OBJ_SecretPoint
94 OBJ_SharpClawLimb
9C OBJ_Shipeye
9B OBJ_Shipspike
24 OBJ_Sidekick1
74 OBJ_Sidekick1Stimulus
64 OBJ_SnowPile
5F OBJ_SnowSlideSharpy
63 OBJ_SnowWorm
95 OBJ_SnowWormLimb
3C OBJ_Snowball
3A OBJ_SpaceShip
07 OBJ_SphereTest
65 OBJ_SquirtMammoth
44 OBJ_StaticCamera
0B OBJ_SunBeam
10 OBJ_Swapstone
04 OBJ_Tentacle
19 OBJ_ThornTail
00 OBJ_Timber
93 OBJ_TimberLimb
31 OBJ_TreeBaddie
68 OBJ_Trex1
96 OBJ_TrickyLimb
4D OBJ_TriggerArea
54 OBJ_TriggerBits
67 OBJ_TriggerButton
61 OBJ_TriggerComm
4C OBJ_TriggerPlane
62 OBJ_TriggerPlaneComm
30 OBJ_TriggerPlaneRace
4B OBJ_TriggerPoint
50 OBJ_TriggerSetup
4E OBJ_TriggerTime
85 OBJ_VentPoint
46 OBJ_WalkCamera
71 OBJ_WallTorch
58 OBJ_WarpPoint
59 OBJ_WeaponUp
01 OBJ_XmasTree
0E OBJ_animator
38 OBJ_axe
29 OBJ_carpet
05 OBJ_checkpoint4
33 OBJ_club
6E OBJ_curve
76 OBJ_fire
12 OBJ_generalscales
88 OBJ_leverswitch
77 OBJ_log
81 OBJ_nwbigrock
87 OBJ_prswitch
18 OBJ_raft
3E OBJ_rgbalight
0D OBJ_setuppoint
72 OBJ_sledge
69 OBJ_staff
13 OBJ_steggy
6D OBJ_swapstone
8F OBJ_swapstone2
23 OBJ_sword
0F OBJ_texscroll
14 OBJ_texscroll2
0A OBJ_trackAnim
39 OBJ_weaponpoint
70 OBJ_xyzpoint

CNT























































































































































































































































































































Hex header Name
06 CNT_AINODE
0D CNT_ANIM
13 CNT_ANIMBAIT
0F CNT_ANIMCONTROL
27 CNT_ANIMMODEL
10 CNT_ANIMNODE
12 CNT_ANIMOBJECT
14 CNT_ANIMTRACK
26 CNT_BADDIE
39 CNT_BELLFLOWER
3A CNT_BELLROOT
32 CNT_BOULDER
17 CNT_BUTTERFLY
42 CNT_CAMPFIRE
2F CNT_CANNON
30 CNT_CANNONBALL
05 CNT_CHECKPT
44 CNT_CLOUDRUNNER
08 CNT_COLLECTABLE
31 CNT_CRYSTAL_SWITCH
3B CNT_CURVE
00 CNT_DEFAULT
2B CNT_DIGHOLE
2E CNT_DOCKPOINT
0F CNT_EFFECTBOX
15 CNT_FISH
16 CNT_FROG
49 CNT_GENDOOR
40 CNT_GENERIC
43 CNT_GENSWITCH
0E CNT_GLOBAL_TEXSCROLL
2C CNT_GLOBAL_TEXSCROLL2
3C CNT_GROUNDQUAKE
37 CNT_ICICLE
0A CNT_INFOPOINT
36 CNT_INVHIT
4A CNT_LEVCONTROL
01 CNT_MAIN
4C CNT_MAXTYPES
03 CNT_MODEL
38 CNT_MUSHROOM
47 CNT_OBJCREATOR
4B CNT_PUSHPULL
2D CNT_RAFT
09 CNT_RGBALIGHT
45 CNT_RIVERFLOW
48 CNT_ROBOTPATROL
0C CNT_ROPE
46 CNT_ROPENODE
3F CNT_SECRETPOINT
1B CNT_SEQTRIGGER
04 CNT_SETUP
34 CNT_SHARPSLIDE
02 CNT_SIDEKICK
41 CNT_SIDEKICKSTIMULUS
28 CNT_SIDESETUP
3E CNT_SLEDGE
29 CNT_SNOWBALL
07 CNT_SPRITEANIM
35 CNT_SQUIRTMAM
18 CNT_STATICCAM
1A CNT_SWAPSTONE
1E CNT_TRIGAREA
22 CNT_TRIGBITS
20 CNT_TRIGBUTTON
23 CNT_TRIGCOMM
11 CNT_TRIGGER
1D CNT_TRIGPLANE
24 CNT_TRIGLCOMM
25 CNT_TRIGLRACE
1C CNT_TRIGPOINT
21 CNT_TRIGSETUP
19 CNT_WALKCAM
33 CNT_WARPPOINT
3D CNT_WEAPON
2A CNT_WEAPONPOINT

BIT















































































































































































































Hex header Name
1A BIT_CanSwapToKrystal
19 BIT_CanSwapToTimber
0A BIT_Galleon1
18 BIT_Language
25 BIT_MagicFireSpell
26 BIT_MagicProjectSpell
08 BIT_NW_BoulderX
09 BIT_NW_BoulderZ
1B BIT_NW_CrystalScent
10 BIT_NW_DoneSeq_1
00 BIT_NW_Krystal1
01 BIT_NW_Krystal2
02 BIT_NW_Krystal3
03 BIT_NW_Krystal4
07 BIT_NW_ProjSpell
0B BIT_NW_Sharpclaw1
0F BIT_NW_Sharpclaw2
0C BIT_NW_Worm1
0D BIT_NW_Worm2
0E BIT_NW_Worm3
06 BIT_NW_Wpoint1
1E BIT_NW_grumpyfed
04 BIT_NW_tree1
05 BIT_NW_tree2
1F BIT_NW_tree3
14 BIT_SH_DoneMushrooms
11 BIT_SH_DoneSeq1
12 BIT_SH_DoneSeq2
13 BIT_SH_DoneSeq3
16 BIT_SH_DoneSeq4
1D BIT_SH_RiverWait
15 BIT_SH_RockyAwake
1C BIT_SH_Scent1
17 BIT_SH_WindSwitch
30 BIT_SM_BridgeKeyVis
2F BIT_SM_DrawBridge
2A BIT_SM_FeedCartMam
23 BIT_SM_FireLit
22 BIT_SM_FreedMammoth1
31 BIT_SM_GotBridgeKey
20 BIT_SM_GotKey1
24 BIT_SM_GotPassKey1
28 BIT_SM_IceBarrier1
21 BIT_SM_Kickedout
2E BIT_SM_ShotRocks
2B BIT_SM_ShotShed1
2C BIT_SM_ShotShed2
2D BIT_SM_ShotShed3
29 BIT_SM_TreeBridge
27 BIT_SM_UsedPassKey1

TXT



























































































































































Hex header Name
05 TXT_CHARSELECT
09 TXT_DIEMENU
00 TXT_DIEOPT1
01 TXT_DIEOPT1
04 TXT_GAMEBOY
04 TXT_GAMESELECT
0A TXT_HELP
00 TXT_LANGUAGE1
01 TXT_LANGUAGE2
02 TXT_LANGUAGE3
03 TXT_LANGUAGE4
0D TXT_MAXGROUPS
04 TXT_MAXLANGUAGES
03 TXT_MULTIPLAYER
00 TXT_NEWGAME
00 TXT_NOCONTROLLER
02 TXT_OPTIONS
06 TXT_OPTIONMENU
08 TXT_PAKCANCEL
07 TXT_PAKDELETE
06 TXT_PAKDELETENOTE
05 TXT_PAKEXIT
03 TXT_PAKFILENAME
01 TXT_PAKFREEPAGES
02 TXT_PAKNOTE
00 TXT_PAKNOTES
04 TXT_PAKSIZE
00 TXT_PAKTITLE
07 TXT_PAUSEMENU
00 TXT_PRESSSTART
01 TXT_RAREWARE
01 TXT_STARTGAME
03 TXT_STARTMENU
02 TXT_STARTPAGE
0B TXT_SUBTITLE
08 TXT_SWAPMENU
0C TXT_TIMBER

FSA


Timber (a tiger) became Saber[man] (a wolf). 
In the N64 version the Saber name is a reference to the well-known character of Rareware,
it is even more evident in the GC version with the colors of Fox's clothing,
as well as his backpack.






































Hex header Name
01 FSA_KRYSTAL
03 FSA_KYTE
04 FSA_SHARPCLAW
05 FSA_SNOWWORM
07 FSA_SWAPSTONE
06 FSA_THORNTAIL
00 FSA_TIMBER
02 FSA_TRICKY

LEV















































































































Hex header Name
0E LEV_CloudRunner_Fortress
13 LEV_CloudRunner_Fortress___
14 LEV_CloudRunner_Fortress___
15 LEV_CloudRunner_Fortress___
08 LEV_DiscoveryFalls
03 LEV_Dragon_Rock
05 LEV_Force_Point_1
01 LEV_Front_End
00 LEV_Front_End2
0A LEV_Golden_Plains
0D LEV_Ice_Mountain_2
0F LEV_Intro_Sequence
18 LEV_Krazoa_Hall
17 LEV_Krazoa_Shrine
16 LEV_Moon_Mountain_Pass
0B LEV_Northern_Wastes
06 LEV_Snowball_Mines
12 LEV_Swapstone_Circle
09 LEV_Swapstone_Hollow
10 LEV_Swapstone_Hollow_2
07 LEV_Test_Room
11 LEV_Walled_City
0C LEV_Warlock_Mountain
04 LEV_Yeti_Mountain
02 LEV_animtest
19 LEV_snowmines

DLL



























































































































































































































































Hex header Name
81 DLL_AMSEQ
82 DLL_AMSFX
7E DLL_ANIM
80 DLL_CHKPOINT
7F DLL_CMDMENU
98 DLL_CURVES
93 DLL_EEPROM
89 DLL_EXPGFX
61 DLL_F_CHARSELECT
60 DLL_F_GAMESELECT
62 DLL_F_OPTION
5C DLL_F_PAKNOTES
5D DLL_F_RAREWARE
5E DLL_F_STARTPAGE
5F DLL_F_STARTPAGE2
5B DLL_F_STARTUP
91 DLL_GAMETEXT
8E DLL_INSTRUMENTS
63 DLL_MENU
65 DLL_MODANIMEFLASH
66 DLL_MODANIMESPARK1
67 DLL_MODANIMESPARK2
6E DLL_MODCAMPFIRE1
6F DLL_MODCAMPFIRE2
70 DLL_MODCAMPFIRE3
71 DLL_MODCAMPFIRE4
72 DLL_MODCRYSTALTUBEIN1
73 DLL_MODCRYSTALTUBEIN2
68 DLL_MODDEATHTUBEIN
69 DLL_MODDEATHTUBEOUT
64 DLL_MODDUMMY
75 DLL_MODFIREPOLE
8A DLL_MODGFX
6A DLL_MODKRYSTALSHIELD1
6B DLL_MODLIFTTUBE1
76 DLL_MODLOCKON1
6C DLL_MODMAGICVAPOUR1
6D DLL_MODMARVEL1
77 DLL_MODSHOCKWAVE
7A DLL_MODSHOCKWAVE2
78 DLL_MODSPEEDSTREAK
7B DLL_MODTIMSHIELD1
7C DLL_MODTIMSHIELD2
79 DLL_MODMWATERSPLASH1
7D DLL_NEWCAM
85 DLL_NEWCLOUD
83 DLL_NEWDAY
84 DLL_NEWFOG
87 DLL_NEWLFX
88 DLL_NEWSKYS
86 DLL_NEWSTARS
8D DLL_OBJFSA
95 DLL_PACK
8C DLL_PARTFX
90 DLL_PLUGINS
8B DLL_PROJGFX
94 DLL_RUMBLE
8F DLL_SCREEN
97 DLL_SIDEKICKS
92 DLL_SUBTITLE
96 DLL_WATERFX

TAB



































































































Hex header Name
0F TAB_BlueVioletPurple
13 TAB_Disco
10 TAB_GreyScale
0D TAB_HotTopLava
0E TAB_RedOrangeYellow
11 TAB_RedScale
0B TAB_animefogs
15 TAB_cheatcodes
04 TAB_gemenergy
06 TAB_growth_ages
07 TAB_growth_scales
08 TAB_growth_vanims
0A TAB_jumpy
14 TAB_lightflash
03 TAB_magicranges
09 TAB_obey
02 TAB_objranges
12 TAB_redlightflicker
0C TAB_rumbledata
16 TAB_scrollingtextures
05 TAB_skcommand_triglev
01 TAB_start_levels
00 TAB_weaponstable

toolbox


Kyte's Command unpak+decompress LZO/ZLB, unpak BIN+TAB conbination, use alternative texture data, convert tpl to png.

Its tool Hugo Peters has uncovered all the textures of Star Fox Adventures kiosk and retail.

I want to thank him for his work, with which we can see the remains of Dinosaur Planet. Thanks to Hugo Peters and SubDrag.
http://hugo-peters.tumblr.com


Universal N64 Compressor Decompress Rare's games (YAY0, YAY0, MIO0, EDL, ODT, BOLT supported), open-source compression. author Subdrag.
http://www.goldeneyevault.com/viewfile.php?id=213


Warlock his project would have to visualize textures, an enhanced version of Kyte's Command, unfortunately standby.
http://hugo-peters.tumblr.com/post/79585890067/coming-soon-warlock-codename-the-universal


MusyX Player author Hugo Peters
http://hugo-peters.tumblr.com/post/77100256299/i-just-realized-something-like-messages-exists


N64 Soundbank Tool Extract and import sounds from many games that support standard sound bank format, in MFC C++ open-source tool. author Subdrag.
http://www.goldeneyevault.com/viewfile.php?id=302


Dinofox Viewer loadable files TEX.bin (Diddy Kong Racing leftovers), MPEG.bin (Dinosaur Planet/SFA voice acting), MUSIC.bin (Dinosaur Planet soundbank). author 2Tie
http://jul.rustedlogic.net/thread.php?pid=442704#442704


Tile Molester Mod graphics editor. author Mewster
http://www.romhacking.net/utilities/991/


Notepad++ source code editor.
https://notepad-plus-plus.org/download/v6.9.2.html


IDA multi-processor disassembler and debugger.
https://www.hex-rays.com/products/ida/








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