Minecraft: Java Edition
Minecraft: Java Edition
Minecraft: Java Edition |
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Developer: This game has unused areas. This game has a prototype article This game has a prerelease article |
This page sucks. If you could make it suck less, that would be awesome. Specifically: Really unfinished. Just look at the todo below! |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
Minecraft is an indie survival-sandbox game created by Markus Persson, also known as Notch. Maybe you've heard of it? With the release of the Better Together Update of Pocket Edition, unifying the iOS, Android, Xbox One, etc. versions of the game, the original release is now known as Minecraft: Java Edition.
To do:
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Contents
1 Sub-Pages
2 Unused Blocks
2.1 Legacy TNT
3 Unused Biomes
3.1 FrozenOcean
3.2 Extreme Hills Edge
4 Unused Mobs
4.1 Giant
4.2 Killer Bunny
4.3 Wither Jockey
4.4 Illusioner
5 Unused Particles
6 deadmau5 Camera
6.1 Controls
7 Unused Items
8 Unused Potion Effects
9 Unused Sounds
9.1 Audio loops
9.2 Silverfish walking sounds
9.3 Misc
10 Easter Eggs
10.1 Splash Text Error Checking
10.2 Minceraft?
10.3 Upside-Down Mobs
10.4 Rainbow Sheep
10.5 Toast Rabbit
10.6 Party Parrots
Sub-Pages
Unused Graphics The rarest ore of all! |
Version Differences Watch out for advercows. |
Unused Text This message will never appear, isn't that weird? |
Removed Content Things that were once in the game that are now not. |
Debugging Material Undocumented! |
Unused Blocks
Legacy TNT
In early versions of the game, all you had to do to ignite a block of TNT was to simply punch the block. However, in Beta 1.7, TNT was changed so that it would only be activated by redstone, another explosion next to it, or Flint and Steel. However, the old TNT still exists in the game as the unstable
block state of the modern TNT. It does not have an item form, and must be placed using the command /setblock ~ ~ ~ tnt[unstable=true]
.
Prior to the removal of metadata in 1.13, the block existed as data value 1 of TNT and could be placed using the command /setblock ~ ~ ~ tnt 1
. In 1.13, it was removed, but was reimplemented in 1.13.1 using the unstable
state.
Unused Biomes
There are two unused biomes in the game that haven't appeared in default worlds since 13w36a. The biomes can only be accessed by creating a Customized world.
FrozenOcean
A variant of the ocean biome that has frozen over with a layer of ice blocks. Warmer rivers occasionally appear running through it.
A new biome in version 1.13 was added, also named Frozen Ocean. Generation in this biome is different than in the unused one.
Extreme Hills Edge
A sub-biome that is supposed to appear at the edge of Extreme Hills biomes.
Unused Mobs
Giant
A huge Zombie that has a massive amount of health and deals a ton of damage. As fearsome as this foe may seem, it has absolutely no AI. Have fun wailing on his legs!
Giants were added in the last version of Survival Test but never implemented. They are coded to spawn in a light level both greater than 11 and less than 8, effectively making them unable to spawn naturally and see the light of day.
Interestingly, Giants will only take damage when their legs are attacked; their hitbox doesn't cover their whole body.
Since 1.7, they have been spawnable using the command "/summon giant".
Killer Bunny
This killer bunny is a hostile variant of a rabbit. It can be spawned with the command "/summon rabbit ~ ~ ~ {RabbitType:99}".
Despite being hostile, it does not despawn on peaceful difficulty and will still attack.
Wither Jockey
While technically used, it's extremely unlikely to encounter this mob in a normal playthrough. If a spider is spawned in the Nether, there is a very rare chance that it will spawn with a Wither Skeleton riding it. Because they don't normally spawn in the area, spiders must be obtained via summon commands or (rarely) by using a spider spawn egg in the nether to see this rare mob.
Illusioner
An unused hostile mob added in 1.12. It is one of the three illagers. It wields a bow that has an 8.5% drop rate. It will drop with a random durability. It attacks with its bow and spells with a range of 12 blocks. It can cast blindness (if the regional difficulty is more than 2) that lasts 20 seconds and it can summon duplicates. When duplicating, it makes itself invisible and summons 4 fake illusioners. They move with the real one and can even go through walls. If the real one attacks, they will only make an attacking animation. They will disappear when the real one dies or the invisibility runs out. They can also shoot their bow like a skeleton.
Unused Particles
These particles can only be spawned using the "/particle" command.
Name | Picture | Comment |
---|---|---|
depthsuspend | Was used when close to the void, but removed for performance. The particle was removed entirely in 1.13. | |
footstep | Not used in-game, but can be activated with commands. This was also removed in 1.13, although the texture still exists. | |
cloud | Used as an early explosion effect. | |
take | Used internally for the item pickup animation, but does nothing when spawned using commands. Removed in 1.13. |
deadmau5 Camera
While technically used, but only under special circumstances, there is a special set of camera debugging options enabled in versions 1.9pre5 and 12w08a that were only intended for use at deadmau5 concerts. In versions after 1.9pre5 and 12w08a, these options are disabled by default, but can be enabled by using a mod to reactivate the features. In the code, these features are referred to as "debugCam".
Controls
- F5 causes the camera to go into a free-look mode.
- F9 freezes the camera in place. Pressing any two functionally connected keys (except U and O) at the same time unfreezes the camera.
- I, J, K, and L all rotate the camera up, left, down, and right respectively.
- U and O move the camera forwards and backwards.
- Y and H change the field of view. Pressing these keys at the same time resets the FOV.
- N and M change the camera's tilt. B resets the tilt.
Unused Items
Name | Picture | Comment |
---|---|---|
Uncraftable Potion | A potion that cannot be crafted. It has no effects. | /give @p minecraft:potion 1 0 {Potion:"minecraft:empty"} |
Tattered Book | In 14w05a, Minecraft introduced book generations. There are four in the game; three used ones and this unused one. | /give @p written_book 1 0 {generation:3} |
Spawn Eggs | In 1.1, edited eggs for Snow Golems, Ender Dragons, XP orbs, Ender Crystals, Giants, and other "unspawnable" mobs/entities produced mobs of their types. This is not possible in newer versions, as egg types are restricted to only those present in the creative mode inventory. |
Unused Potion Effects
There are many potion effects in Minecraft, and some of them don't correspond to any existing potion or item. Some of them don't even have their effects properly implemented! However, all of them have have the names of their corresponding potions defined in the language files. As of version 1.5, they can be obtained with the /effect command, using the appropriate effect IDs.
ID | Name | Picture | Comment |
---|---|---|---|
15 | Blindness | A thick black fog is created around the player, and they cannot sprint or perform critical hits. Also, in most computers, combined with Night Vision the screen will be pitch black. | |
21 | Health Boost | Adds one heart to the health bar. It was later replaced by the Absorption (ID: 22) effect. | |
23 | Saturation | No Icon | Refills the hunger bar by one unit per tick. |
27 | Bad Luck | Does the opposite of the Luck effect. |
Unused Sounds
Audio loops
These audio clips are located in a folder of its own called "loops". They seem to have been intended to be ambience for when a player is in a certain area.
Waterfall
Birds chirping
Cave chimes
Ocean
Silverfish walking sounds
Misc
Ghast affectionate scream
Pling
Successful hit
Wolf Howl 1
Wolf Howl 2
Easter Eggs
Splash Text Error Checking
If the game detects that splashes.txt (the file containing the randomly-selected yellow text that is displayed on the title screen) is missing or empty, or has been modified without deleting the META-INF folder, it will use "missingno" as the splash text instead, a reference to a rather infamous glitch.
Minceraft?
Very rarely (about one out of every 10,000 startups), the Minecraft logo is rearranged to read "Minceraft" instead of the usual "Minecraft". This is the secret that Notch said was not found yet. In crash logs at times, one may see the text "You should try our sister game, Minceraft!".
Upside-Down Mobs
As of 1.6.1, any mobs named Dinnerbone or Grumm (after two of the game's developers) will be rendered upside-down.
Rainbow Sheep
As of 1.7.2, sheep named jeb_ (after one of the main developers) will continuously cycle through all of the possible colors, though this has no effect on the wool blocks they drop when sheared.
Toast Rabbit
As of 1.8, naming a rabbit "Toast" using either a name tag or a named spawn egg will turn it into "Toast". Toast is textured like a black dutch, with a large black & white patch and more black fur around the face than the natural black & white spotted rabbit. Other than its name and skin, Toast behaves exactly like a normal rabbit.
This rabbit is the skin of user xyZenTV's girlfriend's missing rabbit, which Ryan Holtz implemented as a memorial.
Party Parrots
As of snapshot 17w14a, playing a music disc in a jukebox next to a parrot will cause it to change colors (Until 17w15a) and "dance" to the music, a reference to the Party Parrot meme.
The Minecraft series | |
---|---|
Windows | Minecraft • Minecraft: Java Edition • Minecraft: Story Mode |
Mac OS X | Minecraft: Java Edition • Minecraft: Story Mode |
Linux | Minecraft: Java Edition |
iOS | Minecraft |
Android | Minecraft |
Wii U | Minecraft: Wii U Edition |
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