Skip to main content

Pac-Panic (CD-i)









Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!




Pac-Panic (CD-i)



From The Cutting Room Floor



Jump to: navigation, search







Title Screen


Pac-Panic

Developer:
Philips Media Games
Publisher:
Philips Media
Platform:
CD-i
Released in US: November 23, 1995




DevMessageIcon.png This game has a hidden developer message.
CopyrightIcon.png This game has hidden developer credits.








So very stubbly.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Pac-Panic (pack-pan-ick) n 1. See Pac-Attack.




Copyright/Abstract/Bibliographic Text


Pac Panic.  Three mode game consisting of a normal, tetris style, game.  A 100 level puzzle game.  And a two player mode.

This text is stored inside the file "abstract" and is a description of the game.


People involved in title

Jon Wood
Andy Morton
Tom Drummond
Dave Hawkins
Sarah Scadgell
Paul Reid
Chris Thorne
Chris Linford
Dave McElhatten

This text is stored in the file "bibliographic" and lists people who worked on the game. Some of the people in this list are also in a similar list in Arcade Classics, which was also developed by Namco.


Copyright Philips Media Games, (c) 1995

This text is stored in the file "copyright" and is similar to the copyright message of Arcade Classics, except this one is a year earlier.



































































































Retrieved from "https://tcrf.net/index.php?title=Pac-Panic_(CD-i)&oldid=572834"





Navigation menu
























if(window.jQuery)jQuery.ready();if(window.mw){
mw.loader.state({"site":"loading","user":"ready","user.groups":"ready"});
}if(window.mw){
mw.loader.load(["mediawiki.action.view.postEdit","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.uls.pt"],null,true);
}if(window.mw){
document.write("u003Cscript src="https://tcrf.net/load.php?debug=falseu0026amp;lang=enu0026amp;modules=siteu0026amp;only=scriptsu0026amp;skin=vectoru0026amp;*"u003Eu003C/scriptu003E");
}
var pkBaseURL = (("https:" == document.location.protocol) ? "https://stats.tcrf.net/" : "http://stats.tcrf.net/");
document.write(unescape("%3Cscript src='" + pkBaseURL + "piwik.js' type='text/javascript'%3E%3C/script%3E"));

try {
var piwikTracker = Piwik.getTracker(pkBaseURL + "piwik.php", 2);
piwikTracker.trackPageView();
piwikTracker.enableLinkTracking();
} catch( err ) {}


if(window.mw){
mw.config.set({"wgBackendResponseTime":488});
}

Popular posts from this blog

Mario Kart Wii

Partial Derivative Guidance.

Understanding the size os this class of aleatory events