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Ms. Pac-Man Maze Madness (Nintendo 64)









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Ms. Pac-Man Maze Madness (Nintendo 64)



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Title Screen


Ms. Pac-Man Maze Madness

Developer:
Mass Media
Publisher:
Namco
Platform:
Nintendo 64
Released in US: November 12, 2000




DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
TextIcon.png This game has unused text.





Unused Graphics


MazeMadnessN64-arcademaze1.pngMazeMadnessN64-arcademaze2.pngMazeMadnessN64-arcademaze3.pngMazeMadnessN64-arcademaze4.png


The Arcade Mode (aka Tate Mode) maze graphics for the original Ms. Pac-Man, leftover from Namco Museum Volume 3. In Maze Madness, you can't change this setting, so these graphics go unused.


MazeMadnessN64-sidewaysgraphics.png


The Arcade Mode sprites for the original Ms. Pac-Man which are unused for the same reason as above.


MazeMadnessN64-arcadesettings.png


Settings graphics leftover from Namco Museum Volume 3.


MazeMadnessN64-monitor.png


A small graphic leftover from Namco Museum Volume 3.


(Source: Ferrox)

Development Text


Present at 0x80000500 in memory.


ActiveInitP: Bad ACTOR, name: %s
ActiveInitP: Bad ACTOR pointer
Too many animated objects, only room for %d
%s %d Too many actors, %d is not enough

Present at 0x800031E4 in memory.


Neander not on maze!
Error, neanderpac not placed near maze!

Present at 0x80004DBF in memory.


!switch not near maze!
switch not near maze point!



(Source: Ferrox)

Unused Text


Present at 0x80004E84 in memory is an unused "Thanks for playing" message that's probably left over from a demo version.


Shouldn't see this.
Thanks for playing!



(Source: Ferrox)


































































































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