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Blaster Master: Enemy Below









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Blaster Master: Enemy Below



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Revision as of 05:35, 23 September 2015 by Bast (Talk | contribs) (Fix translation, and add {{source|Bast|Translation}} for people who are lazy.)


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Title Screen


Blaster Master: Enemy Below

Also known as: Meta Fight EX (JP)
Developer:
Sunsoft
Publisher:
Sunsoft
Platforms: Game Boy,
Super Game Boy,
Game Boy Color
Released in JP: February 2, 2000
Released in US: October 2, 2000
Released in EU: September 27, 2000




CodeIcon.png This game has unused code.
MinigameIcon.png This game has unused modes / minigames.
RegionIcon.png This game has regional differences.






Contents




  • 1 Unused Code


    • 1.1 Unused "Game Boy Color Only" Screen


    • 1.2 Unused Meta Fight EX Game Boy Compatibility


    • 1.3 Planned Super Game Boy Palette


    • 1.4 Japanese Super Game Boy Support




  • 2 Regional Differences


    • 2.1 Title Screen


    • 2.2 Introduction


    • 2.3 Ending






Unused Code


Unused "Game Boy Color Only" Screen


Blaster Master - Enemy Below U GBC SGB GBC ONLY UNUSED.png


The Japanese version of the game was released on the Game Boy Color, and will show an error message if played on a previous model. It translates to exactly what one would expect it to say. This screen still exists in the Game Boy-compatible US and European versions, and can be activated with the Game Genie code 0A2-0FF-E6E. The screen will disappear after two seconds.


Unused Meta Fight EX Game Boy Compatibility


Meta Fight EX J GB Title.png


Making the Japanese version Game Boy Color-only appears to have been a very late decision, as the game can be played on all Game Boy types by entering the Game Genie code 011-FDF-C42.


Planned Super Game Boy Palette


Present in both versions is a list of palette commands and settings. The internal unused palette commands are located at 0xDC25F, while the entire Japanese command listing is located between 0xDC0C0 and 0xDC1FF. The Japanese version has Super Game Boy support, but the addressing was changed making it inaccessible.


Japanese Super Game Boy Support





Hmmm...

To do:
A lot of bits were shifted over in the Japanese version; finish the access method for the Super Game Boy functions.

The Japanese version contains all of the Super Game Boy features that are in the international version.




(Source: nensondubois)

Regional Differences


Title Screen











Japanese
International
Meta Fight EX J GBC Title.png
Blaster Master - Enemy Below U GBC Title.png



Introduction

















































Japanese
International
Translation
Metafightexintro-1.png
Blastermasterebintro-1.png
Universal-Calendar, Year 2107, Planet Theta.
Metafightexintro-2.png
Blastermasterebintro-2.png
Metafightexintro-3.png
Blastermasterebintro-3.png
Metafightexintro-4.png
Blastermasterebintro-4.png
Metafightexintro-5.png
Blastermasterebintro-5.png
Metafightexintro-6.png
Blastermasterebintro-6.png
Nora Medical-Science Academy.
Metafightexintro-7.png
Blastermasterebintro-7.png
Metafightexintro-8.png
Blastermasterebintro-8.png
Metafightexintro-9.png
Blastermasterebintro-9.png
This man's name is "Leonardo Gardner". He's a direct descendant of the hero who was responsible for winning the last great war.
Metafightexintro-10.png
Blastermasterebintro-9.png

Ending

































Japanese
International
Translation
Metafightexend-1.png
Blastmastebend-1.png
Metafightexend-2.png
Blastmastebend-2.png
Metafightexend-3.png
Blastmastebend-3.png
This man's battle is now over. After that, Metal-Attacker was sealed once again.
Metafightexend-4.png
Blastmastebend-4.png
Metafightexend-5.png
Blastmastebend-5.png
Metafightexend-6.png
Blastmastebend-6.png



(Translation: Bast)














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