NCAA Basketball (SNES)
NCAA Basketball (SNES)
NCAA Basketball |
---|
Also known as: Super Dunk Shot (JP), World League Basketball (EU) This game has unused music. This game has a notes page |
Contents
1 Unused Song
2 Jingle
3 Button Codes
3.1 20 second halves in Season Mode
3.2 Instant win/lose
4 Game Screen debug menu
5 Regional Differences
5.1 Copyright Screen
5.2 Publisher Logo
5.3 Title Screen
5.4 Main Menu
5.5 Team Selection
5.6 Game Options
Unused Song
ROM address 03CED60C will play the unused song in place of the title music.
Jingle
This jingle can only be heard upon confirming the 20 seconds halves code. ROM address 03CED601 will play this in place of the title music.
Button Codes
On the Game Options menu that appears after the title screen, enter one of the following codes. See the Notes page for additional information on the formula used for the codes.
20 second halves in Season Mode
Right (×2), Left (×2), Right, Left, Right, Left, Right (×4), Left (×2), Right, Left
The music resets after the code is entered to confirm success.
Instant win/lose
Right (×3), Left (×2), Right (×4), Left (×3), Right (×3)
The music changes after the code is entered to confirm success.
Next, proceed with the game setup until you reach the Tonight's Matchup screen. Press any button except X or A to instantly win the game. Press X to lose instead. Press A to play the game normally.
This Game Screen debug menu appears to be an older GUI version of the instant win/lose cheat. The programming for it begins at SNES address $03A043, but nothing leads there. However, located shortly before it at $03A038 is some programming that checks if the win/lose cheat was entered, but does nothing further with it. A branch command to Game Screen probably followed it at one time.
To access the menu after the Tonight's Matchup screen, use the following game enhancer codes:
Pro Action Replay | Game Genie |
---|---|
03A03B4C | 0AC7-D4AA |
Regional Differences
As only the US version, NCAA Basketball, has an NCAA license (not surprisingly), all three versions have quite a few differences between each other:
Copyright Screen
NCAA Basketball | World League Basketball | Super Dunk Shot |
---|---|---|
The copyright was changed in each version due to the lack of the NCAA license and differing publishers.
Publisher Logo
NCAA/World League Basketball | Super Dunk Shot |
---|---|
Nintendo's logo was changed to Hal's in Super Dunk Shot, as they published the game in Japan instead.
Title Screen
NCAA Basketball | World League Basketball | Super Dunk Shot |
---|---|---|
Aside from the obvious title changes, World League Basketball replaces the ball with a globe, while Super Dunk Shot retains the ball, but removes the NCAA logo from it. The title itself is also positioned lower.
Main Menu
NCAA/World League Basketball | Super Dunk Shot |
---|---|
NCAA Basketball and World League Basketball both use a battery for saving, whereas Super Dunk Shot uses a password system, so the fourth menu option was altered due to this. The menu in Super Dunk Shot is also positioned lower.
Team Selection
NCAA Basketball | World League Basketball | Super Dunk Shot |
---|---|---|
Since World League Basketball and Super Dunk Shot don't have an NCAA license, the teams were all changed. World League Basketball features fictional international teams, amongst them a Japanese team consisting entirely of Nintendo members, including Shigeru Miyamoto himself. Super Dunk Shot, meanwhile, has teams clearly based on those of the NBA, albeit with changed names for legal reasons.
Game Options
NCAA/World League Basketball | Super Dunk Shot |
---|---|
Super Dunk Shot uses NBA rules rather than NCAA rules, so the first option was changed to say "Quarter" instead of "Half", and the selectable time limits were also altered. Additionally, a third option for the length of the shot clock was added.
The NCAA series | |
---|---|
Football | |
SNES | NCAA Football |
Genesis | NCAA Football |
Basketball | |
SNES | NCAA Basketball • NCAA Final Four Basketball |
Genesis | NCAA Final Four Basketball |
Categories:
- Games developed by Sculptured Software
- Games published by HAL Laboratory
- Games published by Nintendo
- SNES games
- Games released in 1992
- Games with unused music
- Games with debugging functions
- Games with regional differences
- NCAA series
Games > Games by content > Games with debugging functions
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Acclaim Entertainment > Games developed by Acclaim Studios Salt Lake City > Games developed by Sculptured Software
Games > Games by platform > SNES games
Games > Games by publisher > Games published by HAL Laboratory
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 1992
Games > Games by series > NCAA series
if(window.jQuery)jQuery.ready();if(window.mw){
mw.loader.state({"mw.PopUpMediaTransform":"loading","site":"loading","user":"ready","user.groups":"ready"});
}if(window.mw){
document.write("u003Cscript src="https://tcrf.net/load.php?debug=falseu0026amp;lang=enu0026amp;modules=mw.PopUpMediaTransformu0026amp;only=scriptsu0026amp;skin=vectoru0026amp;*"u003Eu003C/scriptu003E");
}if(window.mw){
mw.loader.load(["mediawiki.toc","mediawiki.action.view.postEdit","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.uls.pt"],null,true);
}if(window.mw){
document.write("u003Cscript src="https://tcrf.net/load.php?debug=falseu0026amp;lang=enu0026amp;modules=siteu0026amp;only=scriptsu0026amp;skin=vectoru0026amp;*"u003Eu003C/scriptu003E");
}
var pkBaseURL = (("https:" == document.location.protocol) ? "https://stats.tcrf.net/" : "http://stats.tcrf.net/");
document.write(unescape("%3Cscript src='" + pkBaseURL + "piwik.js' type='text/javascript'%3E%3C/script%3E"));
try {
var piwikTracker = Piwik.getTracker(pkBaseURL + "piwik.php", 2);
piwikTracker.trackPageView();
piwikTracker.enableLinkTracking();
} catch( err ) {}
if(window.mw){
mw.config.set({"wgBackendResponseTime":166});
}