Bubble Symphony (Arcade)
Bubble Symphony (Arcade)
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| Bubble Symphony |
|---|
Also known as: Bubble Bobble II
|
Eight years after the first game, they're still Bubblin' and Bobblin'.
Contents
1 Unused Enemies
1.1 Shadow Enemy
1.2 Unfinished Boss
2 Unused Graphics
3 Tutorial Level Name
4 Error Text
5 Developer Text
Unused Enemies
Two unused (but almost finished) enemies can be found in the game's tiles.
Shadow Enemy
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An odd shadowy enemy. Seems it would spin around and do, uh, something. Walking?![]()
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A panicked version of the spinning animation is present as well, and so is a tiny version of this enemy. The tiny version could be a sprite for when this unused enemy is captured by a bubble.
Unfinished Boss



An unused boss! This is a giant version of the Dranko enemy. The pointing animations would be used for attacks.


Along with the standard death animation, a range of different emotions are available for this boss. The last frame has not been finished, missing the complicated shading found on the other frames.

However, one of the Super Dranko sprites did make it into the game; it was altered and used in the background of the fifth Treasure Room you can visit during one play-through.
Two different bottles that would have been thrown by Super Dranko.
Small and large fireballs, as well as a big star. This is basically a giant version of the Dranko enemy's attack.
These lightning bolt graphics, however, aren't similar to any attack by the Dranko enemies. This might have been spawned by the silver bottle.
Unused Graphics
An unused level icon. These books are in the same styles as the one found in the prologue, and are most likely from a scrapped stage.
This is a level icon for the starting stage. Since there's no door that leads to the first stage, there's no use for this icon.
Tutorial Level Name

By moving up a level from the Hyper Drunk stage, the player will enter the training stage, displaying an otherwise unseen level name: "Cursed Room". Completing this level leads to World A-2.
Error Text

--------- BUS ERROR --------------------
--------- ADDRESS ERROR ----------------
--------- ILLEGAL INSTRUCTION ----------
--------- ZERO DIVIDE ------------------
--------- CHK INSTRUCTION --------------
--------- TRAPV INSTRUCTION-------------
--------- PRIVILEGE INSTRUCTION --------
--------- TRACE ------------------------
--------- 1111 EMULATOR ----------------
--------- STACK ERROR ------------------
--------- WORK RAM ERROR ---------------
DEBUG ME! USE THE FORCE!
DEBUG ME! WHERE DOES THE ANSWER LIE?
When an error occurs, a screen appears along with an encouraging message for the debugger.
Developer Text
An incomplete set of internal sound names can be found, fragmented, on various ROM chips.
JACK*WARAI-1 UNNAMEDLAYER JACK*WARAI-2 JACK*TAMA JACK*OKORI JACK*DEAD SLEIGHBELL TILE*HAGARE
AWA*WARI NAGERU PROPERA EXP*MINI PARTS*TOBASI S*DRANK-WARA WIND*AWA BANE
WARNING 1UP COUNT WARI*NORM IWA*KUDAKE SUIBOTU LADIES AND
GENTLEMAN THIS IS TITLE*1 DRUM*ROLL BUUU AWA*1 SP*AWA
EXTEND*AWA ITEM DOOR*IN SIBIRE MOERU AWA*MATOME P*DEAD FIRE
NAGARE EXP ZISIN STAR BALL*1 BALL*2 LARGE*RACKA CDOOR*OPEN
DRIUS*WAR DRIUS*DETA DRIUS*TAMA MANUKE OKORI EXTEND GATTAI INV*1
INV*2 INV*3 INV*4 DRANKO COUNT SIBIRE*2 SUZU CAKE
BEEM ITEM*2 COMIC*RACKA COMIC*CHAKU ATAMA*HAZUMU MAHO IWA*1 KASA
THUNDER FOOD KO*MONSTA CURSOL AWA*JUMP JUMP TITLE*2 ICE
COMICAL*TMP HAKUSHU BOSS*TOBU TAMA BOSS*HIT COIN INV**HIT EXTRA*WARI
BIN BIN*2 G+ROCK PIANO SLOW BOSS*HIT-2 IWA*BIG CATLE
LASER UFO*HIT UFO*HIKO DARIUS*SHOT CELLO VIOLIN SNARE PAR
| The Bubble Bobble series | |
|---|---|
| Arcade | Bubble Bobble (Prototype) • Rainbow Islands: The Story of Bubble Bobble 2 • Bubble Symphony • Bubble Memories |
| NES | Bubble Bobble • Bubble Bobble Part 2 • Rainbow Islands: The Story of Bubble Bobble 2 (US/Japan, Europe) Parasol Stars: The Story of Bubble Bobble III |
| Sega Master System | Bubble Bobble • Rainbow Islands: The Story of Bubble Bobble 2 |
| DOS | Bubble Bobble • Bubble Bobble also featuring Rainbow Islands |
| Sharp X68000 | Bubble Bobble |
| TurboGrafx-16 | Parasol Stars: The Story of Bubble Bobble III |
| TurboGrafx-CD | Rainbow Islands |
| Genesis | Rainbow Islands Extra |
| FM Towns | Bubble Bobble • Rainbow Islands Extra |
| Game Gear | Bubble Bobble |
| Game Boy (Color) | Bubble Bobble • Bubble Bobble Part 2 |
| Sega Saturn | Bubble Bobble also featuring Rainbow Islands |
| Game Boy Advance | Bubble Bobble: Old & New |
| Puzzle Bobble/Bust-A-Move | |
| Arcade | Puzzle Bobble 2X |
| SNES | Bust-A-Move |
| PlayStation | Bust-A-Move 4 (Prototype) |
| Nintendo 64 | Bust-A-Move 2 Arcade Edition • Bust-A-Move '99 |
| Game Boy (Color) | Bust-A-Move 2: Arcade Edition • Bust-A-Move 3 DX • Bust-A-Move Millennium |
| PlayStation 2 | Super Bust-A-Move • Super Bust-A-Move 2 |
| Nintendo DS | Bust-A-Move DS |
Categories:
- Games developed by Taito
- Games published by Taito
- Arcade games
- Games released in 1994
- Games with hidden development-related text
- Games with unused enemies
- Games with unused graphics
- Games with unused items
- Bubble Bobble series
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with unused enemies
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Taito
Games > Games by platform > Arcade games
Games > Games by publisher > Games published by Taito
Games > Games by release date > Games released in 1994
Games > Games by series > Bubble Bobble series
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