Vegas Dream
Vegas Dream
Vegas Dream |
---|
Also known as: Viva! Las Vegas (JP) This game has hidden developer credits. |
Vegas Dream lets you live the dream of gambling in Vegas all while avoiding swindlers, falling chandeliers, and nasty spills down the stairs.
Contents
1 Debug Mode
1.1 Message Test
1.2 Ending Sequence
1.3 Game Over
1.4 Face Test
1.5 Sound Test
2 Unused Text
3 Regional Differences
Debug Mode
Input the following code at the game select screen:
Version | Button Code |
---|---|
US | Up, Down, Right, Left, Up, Down, Right, Left, A, B, A, B, B |
JP | B, A, A, B, A, A, B, A, A, A, B, A, B |
A sound will confirm a correct entry, although you only have one chance in the US version (if you mess up or press any buttons beforehand, the code will not register and you'll have to reset). Then, you can enter one of the following debug modes.
Message Test
Hold A + B and press Start to enter "MESSAGE TEST", which lets you view all the dialogue. The Japanese version has both English and Japanese, which can be toggled with Select...although oddly, the Japanese version uses the English dialogue in-game.
Ending Sequence
Hold A and press Start on "Black Jack" to see the ending.
Game Over
Hold A and press Start on "Roulette" to trigger a game over. In "Vegas Dream" mode, this brings up the Lucky Slot machine which appears after you've lost all your money, giving you a second chance to continue playing. In "One Spot" mode, it instead takes you directly to the "game over" screen, followed by the title screen.
Face Test
Hold A and press Start on "Slot Machine" to view the character portraits.
Sound Test
Hold A and press Start on "Keno" for a basic sound test.
Unused Text
There's a version string in the ROM.
Version | Text |
---|---|
JP | VIVA! LASVEGAS 1988/06/17 |
US | MIX ID : n.gotoh1989-10-01Ver1.1 |
The Japanese version was compiled on June 17, 1988, and the US version (1.1) on October 1, 1989. Also, Naoki "N." Gotoh is credited as a programmer in the game's credits.
Regional Differences
To do: Compare changes in English script? |
Japan | US |
---|---|
The Japanese title screen has a larger main title font, which results in the bottom row of stars not being present, and the Viva! cuts into the stars as well, removing what would be the middle-right four stars. Additionally, the "PUSH START BUTTON" text is moved up to accommodate the copyright string and logo. The Epic logo is still loaded into memory at the title screen in the US version, though.
Japan | US |
---|---|
The Epic logo was again removed from the game select screen.
Japan | US |
---|---|
The Epic logos on the slot machines were changed to HAI (HAL America, Inc.), a comma was added to the Lucky Slot text, and the comma graphic itself was shifted down by one pixel.
The Vegas Dream series | |
---|---|
NES | Vegas Dream |
SNES | Vegas Stakes |
Game Boy | Vegas Stakes |
Categories:
- Games developed by HAL Laboratory
- Games published by Epic/Sony Records
- Games published by HAL America
- NES games
- Games released in 1988
- Games with hidden developer credits
- Games with hidden development-related text
- Games with debugging functions
- Games with hidden sound tests
- Games with regional differences
- To do
- Vegas Dream series
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with regional differences
Games > Games by developer > Games developed by HAL Laboratory
Games > Games by platform > NES games
Games > Games by publisher > Games published by HAL Laboratory > Games published by HAL America
Games > Games by publisher > Games published by Sony > Games published by Sony Music Entertainment > Games published by Epic/Sony Records
Games > Games by release date > Games released in 1988
Games > Games by series > Vegas Dream series
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