Mario Kart: Super Circuit
Mario Kart: Super Circuit
Mario Kart: Super Circuit |
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Also known as: Mario Kart Advance (JP) This game has unused areas. This game has a prerelease article |
Mario Kart: Super Circuit is the third game in the Mario Kart series, the first to be released on a handheld system, and the first not to be developed by Nintendo EAD. The game uses a similar pseudo-3D engine to Super Mario Kart, but includes all of the characters and several items from Mario Kart 64, even sharing a number of sprites from it. In December 2011, it was released for the 3DS Virtual Console (with no difference aside from lack of multiplayer functionality), as part of the 3DS Ambassador Program.
Contents
1 Unused Tracks
1.1 SNES Battle Courses
1.2 Award Ceremony
1.3 Removed Tracks
2 Unused Items
3 Unused Graphics
3.1 SNES Tracks
3.1.1 All
3.1.2 Donut Plains
3.2 New Tracks
3.2.1 Mario Circuit
3.2.2 Sky Garden
3.2.3 Ribbon Road
3.3 Changed Graphics
4 Regional Differences
4.1 Graphics Changes
4.2 Misc.
Unused Tracks
SNES Battle Courses
Tilemaps and minimaps exist for all four of the Battle Courses from Super Mario Kart. These could have been used as placeholders before the new ones were completed, or it may have been possible to unlock these courses just like the tracks at one point. Unlike all other tracks and battle courses in the game, which are stored in chunks, these are each stored in one piece, as in Super Mario Kart. All of them use Super Circuit's Battle Mode theme.
They occupy track IDs 0x34 to 0x37. They can be played using the GameShark code 83003621 00XX.
SNES Battle Course 1.
The minimap of SNES Battle Course 1.
SNES Battle Course 2.
The minimap of SNES Battle Course 2.
SNES Battle Course 3.
The minimap of SNES Battle Course 3.
SNES Battle Course 4.
The minimap of SNES Battle Course 4.
Award Ceremony
Award Ceremony
The minimap of Award Ceremony.
This is the track seen during the Award Ceremony sequence after finishing a cup. It reuses the music and minimap from Peach Circuit; some sprites for the trees are also loaded but unused. The AI route was not programmed for other characters. Its ID slot is 0x1C.
Removed Tracks
The slots 0x0 to 0x3 and 0x1D to 0x1F are not assigned any track. Trying to load them will crash the game.
Unused Items
The Bob-omb icon may have been intended for when a player becomes one in Battle Mode, or for something similar to the Bob-omb item in Mario Kart: Double Dash!!. Along with the other used items, the Banana Bunch, Golden Mushroom, and Fake Item Box from Mario Kart 64 were also supposed to make a reappearance, but apparently weren't finished in time for the game's release.
These items can be accessed using the item modifier GameShark code 83003D12 10XX, not including the Bob-omb.
ID | Icon | Description | Notes |
---|---|---|---|
0x6 | | Triple Banana | Unfortunately, this does nothing when used. |
0x9 | | Gold Mushroom | Works perfectly fine; grants a bunch of boosts for a limited amount of time. No other items can be obtained while it's active. |
0xD | | Fake Item Box | Places a single banana peel behind the kart. |
0xE | | Infinite Mushroom | When Gold Mushroom is used the item gets transformed into this. Grants unlimited boosts and gets reset to 0 when the timer runs out. |
Unused Graphics
SNES Tracks
All
With the exception of Rainbow Road (which are identical to Mario Circuit's, save for a bad palette), each SNES track's graphic set includes a unique, revamped oil slick graphic, as well as an earlier version of the coin. Mario Circuits 2, 3, and 4 are the only Super Mario Kart tracks to use oil slicks, but they are not used in this game.
The images above are in the following order: Mario Circuit, Donut Plains, Ghost Valley, Bowser Castle, Choco Island, Koopa Beach, and Vanilla Lake.
Donut Plains
Despite the removal of Monty Moles from Donut Plains 2 and 3, the holes they pop out of were still given a graphical update in the tracks' tileset.
New Tracks
Most new graphics for new courses were used, but some were axed, and we get to see them here, in all their GBA ARM glory.
Mario Circuit
Along with the tree, a pipe and mushroom can be found in Mario Circuit's sprite graphics. Pipes were a feature in several Super Mario Kart tracks, and a big Mushroom appeared in Mario Kart 64's Mario Raceway.
Sky Garden
Likewise, Fuzzies from Super Mario World 2: Yoshi's Island appear with Sky Garden's beanstalk graphics, implying these were intended to appear in the course at some point.
Ribbon Road
A spinning, smiling star and a strange UFO toy(?) appear near the gift box sprite graphics for Ribbon Road. The UFO has no palette of its own, so a modified version of the present box palette (with white replacing the darkest shade of blue) was applied to it. Perhaps they were meant for Rainbow Road and took a wrong turn...
Changed Graphics
Every track tileset in the game has an early version of the zipper and jump panel graphics, which are overwritten with different versions in-game.
Early | Final |
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On the early version of the zippers, the arrows do not flash, and the arrow and yellow square are outlined. The shade of red used is darker in the final sprite.
Early | Final |
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The jump panels lost a great deal of detail, partially due to the fact that darkest shade of yellow is overwritten with the flashing red color used on the final version of the zipper above.
Regional Differences
Graphics Changes
Japan | International |
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Japan | International |
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In the Japanese version, the Shy Guys in Sunset Wilds wear Native American war bonnets. These were removed in the international release, most likely out of sensitivity towards indigenous cultures.
Misc.
- The Japanese version had online capabilities, which were done through connecting an adapter so that the GBA could hook up to a cell phone, presumably to allow ghost exchanging. The service was discontinued on December 14, 2002.
- Most of the preloaded Time Trial records were changed. The 1st Place times and best lap records are the same for all versions, but 2nd-5th Places are different. In the Japanese version, 2nd-4th have a slightly slower time from the 1st Place record and 5th Place is always set to 3'00"00; in the international versions, times are all 30 seconds apart from the 1st Place record.
The Mario series | |
---|---|
NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario World 2: Yoshi's Island • Super Mario All-Stars |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 • Mario Kart 8 Deluxe |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demo) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Super Mario RPG: Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash |
Mario & Luigi | Superstar Saga • Partners in Time • Bowser's Inside Story • Dream Team • Paper Jam |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 • Mario Party 5 (Demo) • Mario Party 6 • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario no Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario Artist Paint Studio • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion (GameCube) • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Dr. Luigi |
Handheld Games | Dr. Mario • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Photos with Mario |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |
Categories:
- Games developed by Intelligent Systems
- Games published by Nintendo
- Game Boy Advance games
- Games released in 2001
- Games with unused areas
- Games with unused graphics
- Games with unused items
- Games with unused abilities
- Games with regional differences
- Mario series
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused abilities
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by developer > Games developed by Nintendo > Games developed by Intelligent Systems
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Nintendo
Games > Games by release date > Games released in 2001
Games > Games by series > Mario series
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