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Super Puyo Puyo Tsuu Remix









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Super Puyo Puyo Tsuu Remix



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So very stubbly.

This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?






Title Screen


Super Puyo Puyo Tsuu Remix

Developer:
Compile
Publisher:
Compile
Platform:
SNES
Released in JP: March 8, 1996




DebugIcon.png This game has debugging material.





This isn't Super Puyo Puyo Tsuu, this is Super Puyo Puyo Tsuu Remix! Now, we can play 4 player mode with just 2 players; CPUs take the other slots.



Contents




  • 1 Extra options


    • 1.1 EXIT SPECIAL CUSTOM


    • 1.2 STAGE LEVEL


    • 1.3 ENEMY


    • 1.4 RULE LOCK


    • 1.5 ENDLESS FRAME


    • 1.6 ZUSIN


    • 1.7 T-VOICE




  • 2 Freeze frame mode




Extra options





Hmmm...

To do:
explain any of this

Spp2r-special.png

Use the code 80FFF002 to add the "Special Custom" menu to the option mode's Custom menu. This menu differs from the Special Custom menu found in the original game.


(Source: Original TCRF research)


EXIT SPECIAL CUSTOM











Original
Translated


かんせいひんにはありません。



There is no menu for this in the final version.


Exit special custom menu.


STAGE LEVEL


Change stage level in ひとりでぷよぷよ(Hitori de puyopuyo).


ENEMY


Change enemy type in ひとりでぷよぷよ(Hitori de puyopuyo).


RULE LOCK


ENDLESS FRAME











Original
Translated


「とことん」のはいけいをきめる。



Set background in "Tokoton".


ZUSIN











Original
Translated


ぷよをおいたとき、画面がゆれる。
「ふたり」「とことん」のみ。



Put puyo to shaking screen.
Set to only "2 Players" and "Tokoton".


T-VOICE











Original
Translated


「とことん」のときに、しゃべるかどうか。



In the "Tokoton", set to speaking or no speaking.


Freeze frame mode


The code 80FFF101 lets you temporarily freeze the game by pressing Select on either controller.


(Source: Original TCRF research)






























































































Retrieved from "https://tcrf.net/index.php?title=Super_Puyo_Puyo_Tsuu_Remix&oldid=630774"





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