Skip to main content

Puyo Puyo Tetris (PlayStation Vita)









Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!




Puyo Puyo Tetris (PlayStation Vita)



From The Cutting Room Floor



Jump to: navigation, search







Title Screen


Puyo Puyo Tetris

Developer:
Sonic Team
Publishers: Sega
Platform:
PlayStation Vita
Released in JP: February 6, 2014




GraphicsIcon.png This game has unused graphics.








Cactus 2.0!

This article has just been started and needs the article basics added.
Help us out and add them.




Hmmm...

To do:
Determine format of other .txlst files in trial archive, they're not GXTs; etc... Wii U, PS3, and 3DS versions are accessible as well for comparison + leftovers

Puyo Puyo Tetris is a crossover of the Puyo Puyo and Tetris series. Due to licensing issues with The Tetris Company, this version of the game wasn't released internationally, although considering it was on the Vita, it's probably no huge loss. Fortunately, Sega was able to work out the copyright problems by the time of the Nintendo Switch, PC, and PS4 releases.



Contents




  • 1 Unused Graphics


    • 1.1 Trial Version Leftovers


    • 1.2 Unfinished Trial Ending


    • 1.3 Early In-Game Screenshots


    • 1.4 Unknown Test Mode




  • 2 Oddities


    • 2.1 Archives


    • 2.2 3DS Shader Binaries






Unused Graphics


Trial Version Leftovers


The archive title_trial.narc inside datatitle_trial contains files used for the title screen in a trial version of the game. The archive's title.txlst holds the trial logo and menu graphics, which are identical to the final version, aside from the word "たいけんばん", or "trial version", being added.


PuyoTetrisVita-TitleTrial-Menu.png


Additionally, the archive trial.narc in the directory datatrial contains leftover graphics from the 3DS trial version of Puyo Puyo!! 20th Anniversary, namely control explanations and a trial ending screen in the files try_manual_b_d565.dat, try_manual_t_d565.dat and try_bg_top_d565.dat.


PuyoTetrisVita-Trial-Ending3DS.pngPuyoTetrisVita-Trial-Controls3DSTop.pngPuyoTetrisVita-Trial-Controls3DSBottom.png


Unfinished Trial Ending


An seemingly unfinished version of a trial version's "Thank You For Playing" screen can be found inside the aforementioned trial.narc archive, inside the file try_bg_bottom_d565.dat; the kanji "仮", or "temporary", has been superimposed onto the image.


PuyoTetrisVita-Trial-EndingTemp.png


Early In-Game Screenshots


An archive called test_mode.narc can be found inside the folder datatest_mode, containing the file test_bg.dat. The file holds five screenshots of an earlier build of the game, four of which are identical. They show matches in two and four player mode and have various graphical differences to the final game, such as the characters still using artwork from Puyo Puyo!! 20th Anniversary and the Tetriminos having slightly different shading.













Early Screenshot (2P)
Early Screenshot (4P)

PuyoTetrisVita-TestMode-Screenshot2P.png

PuyoTetrisVita-TestMode-Screenshot4P.png
Final Screenshot (2P)

PuyoTetrisVita-TestMode-Screenshot2PFinalCompare.png

Unknown Test Mode


The file Texlist_0001.gxt in datasurf_board_testviewer holds the graphics for an unknown test mode.


PuyoTetrisVita-SurfBoardTest1.pngPuyoTetrisVita-SurfBoardTest2.png




(Source: xdaniel)

Oddities


Archives


The NARC archives in the game's Vita version are of the same format as NARC files used in various games on ex. the Nintendo DS, a proprietary format by Nintendo. In addition, NARC archives in Puyo Puyo Tetris are accompanied by .naix files, which are very similar to C++ header files, and even proclaim to have been created by "NINTENDO TWL-System Archiver".


3DS Shader Binaries


The Vita version's data contains various Nintendo 3DS shader binary files (.shbin), which are specific to the 3DS' PICA200 graphics chip, such as datadebug_fontnnfont_RectDrawerShader.shbin, datashadershader.shbin and datashadersurfride_shader.shbin.




(Source: xdaniel)





















































































































































































Retrieved from "https://tcrf.net/index.php?title=Puyo_Puyo_Tetris_(PlayStation_Vita)&oldid=590560"





Navigation menu
























if(window.jQuery)jQuery.ready();if(window.mw){
mw.loader.state({"site":"loading","user":"ready","user.groups":"ready"});
}if(window.mw){
mw.loader.load(["mediawiki.toc","mediawiki.action.view.postEdit","mediawiki.user","mediawiki.hidpi","mediawiki.page.ready","mediawiki.searchSuggest","ext.uls.pt"],null,true);
}if(window.mw){
document.write("u003Cscript src="https://tcrf.net/load.php?debug=falseu0026amp;lang=enu0026amp;modules=siteu0026amp;only=scriptsu0026amp;skin=vectoru0026amp;*"u003Eu003C/scriptu003E");
}
var pkBaseURL = (("https:" == document.location.protocol) ? "https://stats.tcrf.net/" : "http://stats.tcrf.net/");
document.write(unescape("%3Cscript src='" + pkBaseURL + "piwik.js' type='text/javascript'%3E%3C/script%3E"));

try {
var piwikTracker = Piwik.getTracker(pkBaseURL + "piwik.php", 2);
piwikTracker.trackPageView();
piwikTracker.enableLinkTracking();
} catch( err ) {}


if(window.mw){
mw.config.set({"wgBackendResponseTime":402});
}

Popular posts from this blog

Mario Kart Wii

What does “Dominus providebit” mean?

Antonio Litta Visconti Arese