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Wii U



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Title Screen


Wii U

Developer:
Nintendo
Publisher:
Nintendo
Platform:
Wii U
Released in JP: December 8, 2012
Released in US: November 18, 2012
Released in EU: November 30, 2012
Released in AU: November 30, 2012
Released in BR: November 26, 2012




DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.




NotesIcon.pngThis game has a notes page


The Wii U is Nintendo's third disc-based home console. Its main gimmick over its predecessor was its reliance on the GamePad, a large tablet controller which added touch screen functionality to games and could also function as a main screen in the absence of a TV. Despite a generally solid first-party library, it suffered from a severe lack of third-party support.


Additionally, Nintendo couldn't reduce the price due to high production costs, the GamePad was considered too bulky/redundant/confusing by most third-party developers, and customers were thrown off by the all-too-similar name to its predecessor. Unsurprisingly, it got discontinued after four years of support and the Switch very quickly came in its place.





This cactus is UNDER CONSTRUCTION

This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.





Hmmm...

To do:

  • DUMMY graphics. Lots and LOTS of DUMMY graphics.

  • Title layout lists.

  • The keyboard has two unused modes: handwritten and T9 keypad (phones). There might be some other stuff for the keyboard as well.

  • pre-release section.

  • Nintendo 64 Virtual Console games have config files for each game. Maybe some of those are for unreleased games.




Contents




  • 1 Unused Boot Screens


    • 1.1 DUMMY


    • 1.2 Wii U-Wii U System Transfer




  • 2 Early App Icons


  • 3 Hidden Screenshots


  • 4 DS Virtual Console Development Text


  • 5 Build Dates and Other Text


    • 5.1 Home Menu


    • 5.2 System Settings




  • 6 Revision Differences




Unused Boot Screens


DUMMY


Wii-U-system-splash-tv-dummy.png



Wii-U-system-splash-gamepad-dummy.png



Wii-U-system-icon-dummy.png




Found within the folder /storage_mlc/sys/title/00050010/10066000/meta are some dummy boot screen images in standard TGA format. The title it belongs to is identified as simply "ecop". The dummy icon is also used in discs' update partitions.


"drc" is the internal name for the GamePad.


Wii U-Wii U System Transfer


WiiUtransfboot.png


WiiUtranf.png




The system transfer file has a few graphics left in its "meta" folder, instead of some placeholders. This suggests that originally the transfer tool was going to be an app rather than a mode in the system settings. The splash boot screen for the DRC and TV are the same, just different sizes.


Early App Icons


These are all early versions of the icon graphics used for the default apps in the Wii U. They are located in a file called OfficialAppIcon.szs, which is found in a couple of directories, with one exception.


Something you'll notice with the early icons (counting out the ones with 仮's) is that they sport a darker version of the spotted background used in the final icons.









































































Early Icon
Used Icon
Software's Name
Texture's Name
Comments

WiiUInformation.png

WiiUInfo.png
Information(used for notifications)
AppIconInformation
Just a darker version of the info icon. Has the same name as the used one too.

WiiUBaristaSafe.png

WiiUsafety.png
Health and Safety Information
AppIconBaristaSafe
Although the color is different and the exclamation point is off point, the name is interesting.

"Barista" is a person that prepares espresso-based beverages, like coffee. References like this are very common in the Wii U, given its codename.



WiiUAppIconPcl.png

WiiUparent.png
Parental Controls
AppIconPcl
Obvious color and shading difference.

WiiUOrchestra.png

Wii U orchestraFINAL.png
Wii Karaoke U
AppIconOrchestra
Wii Karaoke U is a default app in Japanese Wii U's. Compared to the final icon, the early version is pretty lacking. (仮) is (Temporary).

WiiUAppIconPly.png

WiiUply.png
Daily Log
AppIconPly
Some shading that isn't in the used one, with a darker color.

WiiUAppIconSugar.png

WiiUmiimake.png
Mii Maker
AppIconSugar
Very drastic design change. The early icon is actually similar to the one used on the 3DS, except it would've been in glorious HD.

WiiUDoors.png

WiiUChat.png
Wii U Chat
AppIconDoors
Very early design for Wii U Chat's icon. The picture on the earlier one is actually a door, as that is what Wii U Chat's codename is: doors.

WiiUAppIconSet.png

WiiUsetting.png
System Settings
AppIconSet
Obvious color change as well as size difference.

WiiUoldIconboot.png

WiiUfinalIconboot.png
System Menu
iconTex.tga
This is the only one that is not found in OfficialAppIcon.szs. Instead, it is found in both /10010109 and /1001010a which is the Home Menu. The logos are practically identical minus a few small touch ups. The two key differences is that the early remnant is positioned differently and has a trademark symbol, while the final does not.



(Source: Super-Xnot)

Hidden Screenshots


Hidden inside 00050010/10040100/content/Us/Model/AccountTvCap_Us/gsys.bfres are two early screenshots of the Wii U.


WiiU screenshotUser.png







Text
本体に新しいユーザーを追加します
Translation
Added new user to this unit.

An early screenshot of the account creator, named acsCreate_sys1_001A0. It is copied with different language tags at the end for each supported language, as if it were "translated".


WiiU ver0.png


A screenshot of a very early build of the System Settings app. It even uses the prototype Gamepad design! The name of the graphic is update.


The text translates as...











































Text Translation
ここにボタンの名前を入る Insert the button's name here
トップ メニュー Top Menu
全項目 All Items
(日)付と時刻 Date and Time
テレビ画面 TV Screens
テレビサウンド TV Sound
Wii Uコントローラ Wii U Controller
Wiiリモコンセンサー(バー) Wii Remote Sensor Bar
やめる Quit



(Source: Super-Xnot)

DS Virtual Console Development Text



Welcome to Hachihachi !
Choose your ROM with the Wii U GamePad:
Unable to delete FS client for the SD card!
Unable to add FS client for the SD card!
Unable to mount the SD card!
- B to exit to parent directory
- A to enter a directory or launch a ROM
C:DevMercurialhanafudahachihachi-packaginghachihachisourcehostrom_selector.cpp

It seems the developers behind the Nintendo DS Virtual Console had the ability to switch ROMs on the fly. "Hachihachi" seems to be the internal name of the emulator itself.


Build Dates and Other Text


Home Menu


There's the revision number present in Common/System/revision.txt. It's the same for every region.



























v0
v24
v35
v72

19194


23164


23271


25520

v84
v153
v169
v180

25520


34999


37525


38945


There's a timestamp present in Common/System/timeStampV.txt or Common/System/timeStamp.txt. Again, it's the same for each region.



























v0
v24
v35
v72

2012/08/23
18:55


2012/11/05
20:58


2012/11/21
14:05


2013/04/11
14:58

v84
v153
v169
v180

2013/04/11
14:58


2014/05/08
09:07


2014/09/05
15:35


2015/04/27
16:05


System Settings


There's the revision number present in Common/System/revision.txt. It's the same for every region.






























v0
v24
v35
v72
v84

19210


23159


23271


25519


26478

v137
v153
v164
v178


34999


37525


37897


38928


There's a timestamp present in Common/System/timeStampV.txt or Common/System/timeStamp.txt. Again, it's the same for each region.






























v0
v24
v35
v72
v84

2012/08/23
18:55


2012/11/05
15:43


2012/11/21
14:05


2013/04/10
21:04


2013/06/21
14:42

v137
v153
v164
v178


2014/05/08
09:07


2014/09/05
15:35


2014/10/22
15:05


2015/04/17
13:56




Revision Differences





Hmmm...

To do:
There are more drastic changes. This video, for example, shows a very different menu at 0:24

The Nintendo TVii option was removed on August 11, 2015 following the discontinuation of the service. The application itself wasn't actually removed however, and can still be opened through the quick start menu, although it gives a network error message after loading.


(Source: Nintendo TVii End of Service FAQ)

In an earlier version of the menu (although in which version it was changed is currently unknown), the menu design was completely different from the current one, with icons in different positions and an overall different menu design.




An incomplete (missing button at bottom) picture of the Wii U's older Home Menu design.





























































































































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