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Proto:Terminator 2: Judgment Day (NES)









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Proto:Terminator 2: Judgment Day (NES)



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This page details one or more prototype versions of Terminator 2: Judgment Day (NES).



The prototype of the NES Terminator 2: Judgment Day is mostly a tech demo of the main engine and levels. There are a lot of unfinished things, and there is only about half of the final code and data.



Contents




  • 1 Publisher Differences


  • 2 Level Select


  • 3 Additional Features


  • 4 Unused Developer Logo


  • 5 General Differences


    • 5.1 Opening


    • 5.2 Sprites


    • 5.3 Truck Stop


    • 5.4 Flood Channel


    • 5.5 Hospital






Publisher Differences


This game was intended to be released by Acclaim Entertainment Ltd., as seen in the copyright screen and a logo displayed during the intro sequence loop. In the final version, it was released by Acclaim's subsidiary, LJN Ltd. The later European version has the Acclaim copyrights, but the logo and all its graphics completely removed.












Prototype
Final

T2NESProtoAcclaim (1).pngT2NESProtoAcclaim (2).png

T2NESLJN.png


Level Select


Since the proto has no level transition code (except for the second stage), the only way to access any level is a Level Select menu upon pressing Start on the game's title screen. This prototype has seven listed levels.



  • Levels 4 ("TARGET RANGE") and 6 ("ESCAPE") cannot be selected, as told by the program itself. Both were never coded and nearly finished, and there is no data and code in this game for these levels except some unused CHR data for sprites of the animated truck, which most probably should be used for Level 6.

  • Level 5, "CYBERDYNE", can be selected but can't be played due to a lack of particular data for basic level settings, but mostly because during compilation it didn't fit into the 16K or PRG bank, so it's missing some important parts of the stage data, even if the rest of it still present in the ROM.


Additional Features


T2NESProtoHighScores.png

This prototype also has a high score table, but only as text, similar to the copyrights and "presented by" screens, with all the names initially listed as "Acclaim". For unknown reasons, the intended final version changed it to "Uncle Bob" and added background graphics, whereas the released final version has this hi-score table disabled and still unfinished.



T2NESProtoDemoLoop.png

If you let the game sit for a while it will display a little demo loop, which was removed from the final version.




Terminator 2 - Judgment Day (U) (Prototype)-sclogo.png

The ROM contains some unused portions of the intro script, which intended to be seen at boot-up. These scripts contain the fully-coded animated Software Creations logo, never seen in any other game by this developer. To see it, use Game Genie code XUUVAOVK.


In the released final version all scripts, coding, and CHR graphics were removed completely as well as the publisher's logos. It looks like they just decided to throw out all these logos because of a lack of free ROM space.


Also, these scripts have a different copyright display screen, similar to the released final version.



General Differences


Opening


The title screen was colored differentely, copyright information was added to and the story cutscene had some changes made to it.








































Prototype
Final

T2NESProtoTitle.png

Terminator 2 - Judgment Day (U) -!--0.png

T2NESProtoCredits.png

T2NESCredits.png

T2NESProtoStory (1).png

T2NESStory (1).png

T2NESProtoStory (2).png

T2NESStory (2).png

T2NESProtoStory (3).png

T2NESStory (3).png

T2NESProtoStory (4).png

T2NESStory (4).png

T2NESProtoStory (5).png

T2NESStory (5).png

T2NESProtoStory (6).png

T2NESStory (6).png


Sprites


Arnie's sprite was more pale in the prototype. The health bar was redesigned, along with a couple of the enemies from the Truck Stop and Hospital





















T2NESProtoArnie.png

T2NESArnie.png

T2NESProtoHealth.png

T2NESHealth.png

T2NESProtoBiker.png

T2NESBiker.png

T2NESProtoHospitalEnemy.png

T2NESHospitalEnemy.png


Truck Stop


The lampposts were removed from the final version.







T2NESProtoLampposts.png

T2NESLampposts.png


Flood Channel


The level was pretty much redesigned in the final version







T2NESProtoBike.png

T2NESBike.png


Hospital


The prototype has grafitti on the walls in some rooms, which was removed from the final version, although the graphics are still present there. The elevator was also fully shown in the prototype.













T2NESProtoHospitalGrafitti.png

T2NESHospitalGraffiti.png

T2NESProtoHospitalElevator.png

T2NESHospitalElevator.png











































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