SimCity (SNES)
SimCity (SNES)
SimCity |
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Developer: This game has unused graphics. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
The game that inspired an entire generation of city planners, utility plant supervisors and other thankless bureaucrats.
Contents
1 Debug Menu
2 Unused Graphics
2.1 Unused French Please Wait
3 Regional Differences
3.1 Maps
3.2 Music
4 BS SimCity Machizukuri Taikai
4.1 Maps and Scenarios
4.2 Advisors
4.3 Control Panel
4.4 New Timer Events
4.5 Peach Bank
4.6 Cast
4.7 Images
Debug Menu
Load or start a new city, then choose END from the Save/Load menu. When the "See you soon!" screen appears, press the following on controller 2: Left, A, Right, Y, Up, B, Down, X, Select, Start, Start, Select, R, R, L, L. Press Up or Down to scroll through the options, and press Left or Right to toggle them on or off. To activate the selected features, change MEMORY to SET and reset the SNES (they will remain active even if you power off). To deactivate everything, go back into the menu, change MEMORY to CLR, and press B. The "K. IS" indicates that it is from staff member Kazuyuki Ishihama.
The debug functions are as follows:
Sound Test: Exactly what it says on the tin. Press Left or Right to browse through the songs and B to play them.
No Disasters: Also self-explanatory. Turn this on to prevent any disasters from happening (may not work in the scenarios).
Needless Money: Turn this on to build anything you want without having to pay for it. Won't work on things you don't have enough money to build normally.
Valve Max: Turn this on to max out the demand for residential, commercial, and industrial zones. (The SimCity source code refers to demand for each type of zone as a "valve".)
Water Reclaim: Turn this on to enable the ability to bulldoze the map's water.
Unused Graphics
Unused French Please Wait
In the compressed graphics at offset 0x0460EB in the French version of SimCity, there are two copies of "Please Wait...", the first one is used while the other isn't with a different style of font.
Used | Unused |
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Regional Differences
Maps
To do: There's still more. |
The pre-generated maps in the Japanese version appear to be different from the other versions.
US/Europe | Japan |
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Music
The Japanese and European versions of the game play this slightly gloomy-sounding track upon opening the Budget screen. The US version continues to play the city's current background music, though the track is still present in the ROM. It's unknown why this was changed.
BS SimCity Machizukuri Taikai
This game is defunct. Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen. |
...But does it make sense? The translations on this page need to be proofread. If you are fluent enough in this language, please make any corrections necessary! |
To do: Perhaps this deserves its own article? |
In August 1996, a special version of the game was broadcast exclusively to Japan through the Super Famicom Satellaview system titled BSシムシティまちづくり大会 (BS SimCity Machizukuri Taikai, lit. "BS SimCity Town Planning Competition").
The game features a 1-hour time limit and a calm jazz soundtrack. The game has no artificial disasters. Thermal power generation was abolished, and instead adds "文" marked school. "文" (Bun) is actually the map icon of a school in Japan.
Tragically, a dump of this version currently cannot be found anywhere online.
Maps and Scenarios
This game contains these maps and scenarios:
- First broadcast (August 4-9, 1996): Blank map
- Second broadcast (August 11-16, 1996): Blank map
- Third broadcast (August 18-23, 1996): Switzerland Bern
- Fourth broadcast (August 25-30, 1996): USA Detroit
Bern and Detroit were the same scenarios as the standard version.
Advisors
Aside from Dr. Wright, three new advisors were added: Madame Marie, Roy, and Yoshio Kanetake. Kanetake specifically was an employee of Peach Bank.
Control Panel
The control panel has 3 icons:
- Microphone icon: Watch map, change tax rate.
- Dr. Wright icon: Get advice from Dr. Wright.
- Glass icon: Watch building details.
New Timer Events
- A volcano erupts and the land rises.
- Gift "Expo."
- Gift from sister cities.
- ポリスタイム (Police time): construct P.D. at half price.
- グリーンタイム (Green time): construct park at half price.
Peach Bank
New loan system:
- It can set the sum to borrow, or repay.
- But when finished game, decrease population according to debt.
Cast
As with many Satellaview games, the advisors in BS SimCity were voiced.
- Dr. Wright - 依田英助 (Eisduke Yoda)
- Madame Marie - 久末絹代 (Kinuyo Hisasue)
- Yoshio Kanetake - 関根正明 (Masaaki Sekine)
- Roy - 垂木勉 (Tsutomu Tareki)
Images
These images seem to be some of the only ones available of the game, although they are at a very poor resolution.
The title screen.
The building in the Satellaview Plaza where the download was located, similar to one of the title screen buildings.
A blank map in-game. Note the clock in the top-right corner.
Some terrible city design, if you ask me.
I really wouldn't want to live there.
Dr. Wright explaining the function of the icons, the Start button, and the Select button.
USA Detroit, the fourth broadcast scenario.
The new bank, in which it appears you can choose the amount you'd like to borrow, as opposed to the fixed amount in the regular game.
An image probably shown to the player when they get the windmill gift.
When occurrence event police time.
Send population and password to St.GIGA by letter/fax, Compete population with other players.
Dr. Wright
Madame Marie
Roy
Yoshio Kanetake
The Sim series | |
---|---|
SimCity | |
Mac OS Classic | SimCity • SimCity 2000 • SimCity 3000 |
SNES | SimCity |
DOS | SimCity 2000 |
Windows | SimCity 2000 • SimCity 3000 (Unlimited) • SimCity 4 |
Nintendo 64 | SimCity 2000 |
PlayStation | SimCity 2000 |
Nintendo DS | SimCity DS |
Linux | SimCity 3000 Unlimited |
The Sims | |
Windows | The Sims • The Sims 2 • The Sims 3 • The Sims 4 The Sims: Life Stories |
GameCube | The Sims • The Sims: Bustin' Out • The Sims 2 |
Game Boy Advance | The Sims 2 |
PlayStation 2 | The Sims 2 • The Sims 2: Pets • The Sims 2: Castaway |
Xbox | The Sims 2 |
PlayStation Portable | The Sims 2 |
Wii | The Sims 2: Castaway • The Sims 3 |
Nintendo DS | The Sims 2 • The Sims 3 |
iOS | The Sims FreePlay |
Android | The Sims FreePlay |
MySims | |
Nintendo DS | MySims • MySims Kingdom • MySims Agents |
Windows | MySims |
Wii | MySims Kingdom • MySims Racing • MySims Agents • MySims SkyHeroes |
DSiWare | MySims Camera |
PlayStation 3 | MySims SkyHeroes |
Xbox 360 | MySims SkyHeroes |
Other | |
Mac OS Classic | SimAnt |
SNES | SimEarth: The Living Planet • SimAnt |
Categories:
- Games developed by Intelligent Systems
- Games published by Nintendo
- SNES games
- Games released in 1991
- Games with unused graphics
- Games with unused music
- Games with debugging functions
- Games with hidden sound tests
- Games with regional differences
- Games with revisional differences
- Works In Progress
- To do
- Articles needing proofread/ja
- Sim series
Cleanup > Articles needing proofread > Articles needing proofread/ja
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden sound tests
Games > Games by content > Games with regional differences
Games > Games by content > Games with revisional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by developer > Games developed by Nintendo > Games developed by Intelligent Systems
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Games > Games by release date > Games released in 1991
Games > Games by series > Sim series
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